Player Matchup

Chang'e
Chang'e
JTFSU
Chang'e
Level 62
God Stats
6W - 6L
1,252 SR
Queue Stats
152W - 115L
1,461 Elo+
Party 1
Atlas
Atlas
KingChxrles98
Atlas
Level 106
God Stats
33W - 22L
1,590 SR
Queue Stats
227W - 171L
1,636 Elo+
Party 1
Gilgamesh
Gilgamesh
TsunxmiPapi
Gilgamesh
Level 117
God Stats
8W - 0L
1,623 SR
Queue Stats
114W - 72L
1,670 Elo+
Party 1
Team Averages
Level 95
1,488 SR
1,589 Elo+

VS

Team Averages
Level 46
1,621 SR
1,624 Elo+
Nu Wa
Nu Wa
CaptainGlitch
Nu Wa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,548 Elo+
Party 2
Ymir
Ymir
Chaotic23
Ymir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 27L
1,655 Elo+
Party 2
Charybdis
Charybdis
DrDank194
Charybdis
Level 44
God Stats
1W - 1L
1,864 SR
Queue Stats
25W - 14L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JTFSU
Chang'e
16
6 / 1 / 7
9,883
760
8,197
9,035
3,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 3 / 7
9,496
730
5,960
16,989
19,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
TsunxmiPapi
Gilgamesh
15
5 / 1 / 9
9,709
747
15,090
12,796
9,588
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 2
8,358
643
8,510
7,863
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
2 / 5 / 1
8,931
687
8,065
14,344
13,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
DrDank194
Charybdis
12
0 / 5 / 3
7,846
604
8,345
11,117
3,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
15
Kills
5
5
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
Ymir
2
5
1
0.5
L
Charybdis
DrDank194
Charybdis
0
5
3
0.3
W
Chang'e
JTFSU
Chang'e
6
1
7
9.5
W
4
3
7
2.5
W
Gilgamesh
TsunxmiPapi
Gilgamesh
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,247
Damage
24,920
38,820
Taken
33,324
32,295
Mitigated
18,827
15,130
Healing
3,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,510
2,178
0
0
7,863
2,341
0
2,272
5,519
22,442
0
L
Ymir
8,065
1,822
408
1,566
14,344
13,102
0
6,768
7,279
18,843
0
L
Charybdis
DrDank194
Charybdis
8,345
4,152
0
1,940
11,117
3,384
0
5,212
5,795
0
29,097
W
Chang'e
JTFSU
Chang'e
8,197
1,015
4,142
5,595
9,035
3,677
958
3,614
5,421
36,378
0
W
5,960
2,469
627
3,309
16,989
19,030
0
6,675
10,314
16,826
0
W
Gilgamesh
TsunxmiPapi
Gilgamesh
15,090
3,531
299
1,158
12,796
9,588
658
6,932
5,864
0
48,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,088
Gold Earned
25,135
160
Minions Killed
109
8
Camps Cleared
3
788,879
Distance Traveled
624,154
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,358
643
28
2
1
212,813
0
L
Ymir
8,931
687
27
2
1
206,885
4
L
Charybdis
7,846
604
54
4
1
204,456
0
W
Chang'e
9,883
760
68
5
3
268,025
2
W
Atlas
9,496
730
28
2
1
237,237
2
W
Gilgamesh
9,709
747
64
5
4
283,617
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role