Player Matchup

Ymir
Ymir
Dancemanfu11
Ymir
Level 78
God Stats
7W - 7L
1,462 SR
Queue Stats
59W - 84L
1,278 Elo+
Party 1
Kukulkan
Kukulkan
HefePunk
Kukulkan
Level 43
God Stats
3W - 9L
1,167 SR
Queue Stats
7W - 24L
1,169 Elo+
Party 1
Neith
Neith
darthsteedious
Neith
Level 21
God Stats
1W - 5L
1,099 SR
Queue Stats
1W - 6L
910 Elo+
Party 1
Team Averages
Level 47
1,242 SR
1,119 Elo+

VS

Team Averages
Level 119
1,441 SR
1,247 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Aarontheawfull
Thoth
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 49L
962 Elo+
Party 2
Shiva
Shiva
KRIS STRANGE
Shiva
Level 127
God Stats
1W - 2L
1,322 SR
Queue Stats
31W - 40L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
7,168
652
2,560
7,226
6,942
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
HefePunk
Kukulkan
12
1 / 2 / 3
7,523
684
7,383
5,404
2,055
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 0 / 2
6,996
636
4,203
5,082
2,017
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
1 / 1 / 1
7,095
645
7,145
9,448
5,132
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 1
7,395
672
3,939
6,260
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 1 / 2
7,660
696
4,460
7,651
7,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
4
Kills
2
2
Deaths
4
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
1
1
1.5
L
1
2
1
0.75
W
2
0
1
2.5
W
Kukulkan
HefePunk
Kukulkan
1
2
3
1.25
L
0
1
2
1
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,146
Damage
15,544
17,712
Taken
23,359
11,014
Mitigated
14,583
2,384
Healing
5,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
7,145
1,184
0
0
9,448
5,132
0
3,300
6,148
0
17,945
L
3,939
177
65
689
6,260
2,224
0
3,956
2,304
22,348
0
W
2,560
214
416
497
7,226
6,942
0
1,203
6,023
8,101
0
W
Kukulkan
HefePunk
Kukulkan
7,383
1,024
272
259
5,404
2,055
0
1,726
3,678
34,275
0
L
4,460
326
1,152
3,475
7,651
7,227
0
2,967
4,684
0
13,643
W
4,203
2,072
285
655
5,082
2,017
0
1,102
3,980
0
16,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,687
Gold Earned
22,150
104
Minions Killed
78
3
Camps Cleared
3
628,596
Distance Traveled
692,702
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,095
645
18
2
3
239,727
2
L
Thoth
7,395
672
49
4
0
215,851
3
W
Ymir
7,168
652
14
1
1
225,821
1
W
Kukulkan
7,523
684
65
6
1
204,682
0
L
Shiva
7,660
696
11
1
0
237,124
0
W
Neith
6,996
636
25
2
1
198,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role