Player Matchup

Odin
Odin
Belen21
Odin
Level 160
God Stats
1W - 2L
1,601 SR
Queue Stats
163W - 173L
1,382 Elo+
Party 1
Vulcan
Vulcan
Davidxiyo123
Vulcan
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 119L
1,345 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JamonCrudo
Tsukuyomi
Level 49
God Stats
1W - 0L
1,714 SR
Queue Stats
10W - 13L
1,463 Elo+
Party 1
Sobek
Sobek
Ziuhz
Sobek
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 48L
1,500 Elo+
Party 1
Ares
Ares
crysXIII
Ares
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,456 Elo+
Party 1
Team Averages
Level 126
1,563 SR
1,429 Elo+

VS

Team Averages
Level 132
1,639 SR
1,722 Elo+
Achilles
Achilles
CabezonRuggeri
Achilles
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,819 Elo+
Party 2
Odin
Odin
Giotto
Odin
Level 160
God Stats
0W - 1L
1,777 SR
Queue Stats
157W - 66L
1,782 Elo+
Party 2
Baba Yaga
Baba Yaga
PiscuFACT
Baba Yaga
Level 159
God Stats
5W - 3L
1,500 SR
Queue Stats
540W - 467L
1,690 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RedLabel8
Cu Chulainn
Level 160
God Stats
4W - 2L
1,739 SR
Queue Stats
323W - 202L
1,722 Elo+
Party 2
He Bo
He Bo
aerusmor
He Bo
Level 160
God Stats
3W - 4L
1,680 SR
Queue Stats
578W - 490L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Belen21
Odin
20
3 / 4 / 27
13,131
657
24,611
24,174
29,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
20
8 / 6 / 17
14,372
719
34,305
16,818
10,540
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
JamonCrudo
Tsukuyomi
20
14 / 5 / 16
15,626
781
39,177
21,043
16,672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
Ziuhz
Sobek
20
2 / 4 / 19
12,696
635
11,131
31,511
45,929
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
19
7 / 6 / 20
13,237
662
18,120
25,543
46,316
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
8 / 8 / 11
13,651
683
16,695
39,949
30,158
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Odin
Giotto
Odin
20
4 / 6 / 16
14,359
718
15,593
33,893
37,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baba Yaga
PiscuFACT
Baba Yaga
19
3 / 7 / 14
12,626
631
23,170
22,034
10,899
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
RedLabel8
Cu Chulainn
18
1 / 6 / 15
12,129
606
13,526
35,924
28,716
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
aerusmor
He Bo
20
8 / 8 / 9
13,878
694
23,168
17,386
10,685
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
89
34
Kills
24
25
Deaths
35
99
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Odin
Belen21
Odin
3
4
27
4.13
L
Achilles
8
8
11
1.69
W
Vulcan
8
6
17
2.75
L
Odin
Giotto
Odin
4
6
16
2
W
Tsukuyomi
JamonCrudo
Tsukuyomi
14
5
16
4.4
L
Baba Yaga
PiscuFACT
Baba Yaga
3
7
14
1.43
L
Cu Chulainn
RedLabel8
Cu Chulainn
1
6
15
1.42
W
Sobek
Ziuhz
Sobek
2
4
19
2.88
L
He Bo
aerusmor
He Bo
8
8
9
1.56
W
Ares
7
6
20
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,344
Damage
92,152
119,089
Taken
149,186
148,635
Mitigated
117,463
31,464
Healing
55,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Belen21
Odin
24,611
1,795
2,830
5,320
24,174
29,178
933
10,418
13,561
2,213
34,788
L
Achilles
16,695
5,170
3,642
13,789
39,949
30,158
2,283
18,828
20,902
0
26,306
W
Vulcan
34,305
18,203
1,815
2,322
16,818
10,540
2,067
5,460
11,248
69,310
0
L
Odin
Giotto
Odin
15,593
1,540
2,296
12,758
33,893
37,005
856
15,148
18,204
0
40,973
W
Tsukuyomi
JamonCrudo
Tsukuyomi
39,177
9,735
667
1,558
21,043
16,672
1,889
8,149
12,769
0
65,733
L
Baba Yaga
PiscuFACT
Baba Yaga
23,170
842
852
6,259
22,034
10,899
715
7,734
14,088
57,460
0
L
Cu Chulainn
RedLabel8
Cu Chulainn
13,526
1,122
1,897
10,645
35,924
28,716
294
15,245
20,285
4,904
32,553
W
Sobek
Ziuhz
Sobek
11,131
1,001
6,172
10,043
31,511
45,929
787
12,730
18,318
31,469
0
L
He Bo
aerusmor
He Bo
23,168
1,662
1,138
1,726
17,386
10,685
981
7,487
9,488
35,643
0
W
Ares
18,120
1,242
197
540
25,543
46,316
694
10,240
15,027
21,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,062
Gold Earned
66,643
195
Minions Killed
215
0
Camps Cleared
0
1,871,767
Distance Traveled
1,809,624
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,131
657
31
2
0
382,177
3
L
Achilles
13,651
683
29
1
0
356,439
2
W
Vulcan
14,372
719
66
3
0
371,211
2
L
Odin
14,359
718
41
2
0
419,368
1
W
Tsukuyomi
15,626
781
52
3
0
379,816
0
L
Baba Yaga
12,626
631
71
4
0
346,076
0
L
Cu Chulainn
12,129
606
43
2
0
367,213
1
W
Sobek
12,696
635
33
2
0
387,426
0
L
He Bo
13,878
694
31
2
0
320,528
0
W
Ares
13,237
662
13
1
0
351,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role