Player Matchup

Cerberus
Cerberus
DirtSlinger47
Cerberus
Level 28
God Stats
6W - 4L
1,570 SR
Queue Stats
12W - 14L
1,498 Elo+
Party 1
Merlin
Merlin
Gunnar509
Merlin
Level 96
God Stats
14W - 18L
1,504 SR
Queue Stats
167W - 193L
1,410 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Woodro411
Ah Muzen Cab
Level 89
God Stats
4W - 8L
1,330 SR
Queue Stats
167W - 195L
1,410 Elo+
Party 1
Team Averages
Level 71
1,468 SR
1,439 Elo+

VS

Team Averages
Level 52
1,435 SR
1,465 Elo+
Loki
Loki
EthanCantShoot
Loki
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,525 Elo+
Party 2
Ra
Ra
ExJxT
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,525 Elo+
Party 2
Bellona
Bellona
Scotheawesome
Bellona
Level 107
God Stats
3W - 2L
1,304 SR
Queue Stats
15W - 16L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DirtSlinger47
Cerberus
20
2 / 3 / 8
14,909
678
11,140
30,532
36,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
Gunnar509
Merlin
18
4 / 7 / 6
14,287
649
27,019
16,952
6,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Woodro411
Ah Muzen Cab
19
5 / 10 / 3
14,473
658
19,496
26,511
9,932
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 4
15,169
690
10,662
16,697
4,841
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ra
20
8 / 3 / 9
16,625
756
34,382
25,689
10,908
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
18
3 / 5 / 12
14,535
661
16,651
23,825
18,386
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
45
11
Kills
20
20
Deaths
11
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DirtSlinger47
Cerberus
2
3
8
2
W
9
3
4
3.67
W
Ra
8
3
9
4.17
L
Merlin
Gunnar509
Merlin
4
7
6
1
W
Bellona
3
5
12
1.8
L
Ah Muzen Cab
Woodro411
Ah Muzen Cab
5
10
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,655
Damage
61,695
73,995
Taken
66,211
52,213
Mitigated
34,135
17,467
Healing
24,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DirtSlinger47
Cerberus
11,140
557
0
9,719
30,532
36,145
737
17,580
12,952
37,534
0
W
10,662
1,633
0
2,874
16,697
4,841
1,195
9,725
6,972
0
40,741
W
Ra
34,382
4,403
2,759
17,671
25,689
10,908
1,293
16,159
9,530
130,339
0
L
Merlin
Gunnar509
Merlin
27,019
1,375
276
3,203
16,952
6,136
162
7,444
9,508
73,933
0
W
Bellona
16,651
4,248
0
906
23,825
18,386
0
12,683
11,142
0
36,410
L
Ah Muzen Cab
Woodro411
Ah Muzen Cab
19,496
9,085
0
4,269
26,511
9,932
152
9,738
16,773
0
76,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,669
Gold Earned
46,329
242
Minions Killed
277
4
Camps Cleared
12
964,128
Distance Traveled
1,037,014
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,909
678
42
2
1
351,152
3
W
Loki
15,169
690
38
2
3
386,998
0
W
Ra
16,625
756
212
10
7
398,430
0
L
Merlin
14,287
649
83
4
2
348,809
3
W
Bellona
14,535
661
27
1
2
251,586
0
L
Ah Muzen Cab
14,473
658
117
5
1
264,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role