Player Matchup

Geb
Geb
DeMn x Kyubi
Geb
Level 70
God Stats
4W - 2L
1,500 SR
Queue Stats
126W - 62L
1,682 Elo+
Party 2
Thanatos
Thanatos
FIFAKILLERNOOBS-
Thanatos
Level 41
God Stats
2W - 2L
1,640 SR
Queue Stats
42W - 52L
1,664 Elo+
Party 1
Izanami
Izanami
HypnaWave
Izanami
Level 88
God Stats
23W - 11L
1,840 SR
Queue Stats
54W - 31L
1,675 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MIWEL-JP
Morgan Le Fay
Level 63
God Stats
4W - 3L
1,214 SR
Queue Stats
250W - 236L
1,547 Elo+
Party 1
Shiva
Shiva
gnny
Shiva
Level 4
God Stats
6W - 5L
1,948 SR
Queue Stats
7W - 5L
1,856 Elo+
Party 2
Team Averages
Level 53
1,629 SR
1,685 Elo+

VS

Team Averages
Level 105
1,523 SR
1,408 Elo+
Kukulkan
Kukulkan
Aequitas 775
Kukulkan
Level 81
God Stats
4W - 5L
1,526 SR
Queue Stats
25W - 24L
1,472 Elo+
Solo
Chiron
Chiron
DMS_KRYPTGames
Chiron
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 19L
1,179 Elo+
Party 3
King Arthur
King Arthur
JJottun
King Arthur
Level 41
God Stats
0W - 1L
1,671 SR
Queue Stats
1W - 2L
1,486 Elo+
Party 3
Hun Batz
Hun Batz
Undead_Sheep706
Hun Batz
Level 151
God Stats
0W - 1L
1,732 SR
Queue Stats
12W - 17L
1,591 Elo+
Party 3
Sylvanus
Sylvanus
setman100
Sylvanus
Level 146
God Stats
0W - 1L
1,183 SR
Queue Stats
0W - 8L
1,311 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 10
10,920
575
12,492
15,217
16,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 4 / 4
9,647
508
4,818
14,728
5,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
HypnaWave
Izanami
19
6 / 4 / 5
11,320
596
12,423
12,795
5,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
MIWEL-JP
Morgan Le Fay
16
2 / 5 / 7
9,666
509
10,358
9,815
4,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
gnny
Shiva
19
10 / 0 / 5
11,886
626
16,418
14,159
12,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aequitas 775
Kukulkan
15
2 / 5 / 5
9,028
475
7,565
11,335
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 6 / 3
7,828
412
8,096
11,307
2,467
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
JJottun
King Arthur
13
0 / 6 / 0
7,833
412
1,157
10,270
11,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
16
6 / 6 / 5
9,458
498
11,518
17,150
7,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
setman100
Sylvanus
13
2 / 7 / 5
8,149
429
9,185
22,471
15,836
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
30
30
Kills
12
14
Deaths
30
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Aequitas 775
Kukulkan
2
5
5
0.9
L
2
6
3
0.58
W
9
1
10
14
W
3
4
4
1.25
W
Izanami
HypnaWave
Izanami
6
4
5
2.13
L
King Arthur
JJottun
King Arthur
0
6
0
0
W
Morgan Le Fay
MIWEL-JP
Morgan Le Fay
2
5
7
1.1
L
Hun Batz
6
6
5
1.42
W
Shiva
gnny
Shiva
10
0
5
12.5
L
Sylvanus
setman100
Sylvanus
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,509
Damage
37,521
66,714
Taken
72,533
44,428
Mitigated
41,276
22,149
Healing
16,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Aequitas 775
Kukulkan
7,565
493
0
2,152
11,335
4,037
270
4,881
5,985
53,974
0
L
8,096
1,742
978
1,454
11,307
2,467
0
3,549
7,575
0
41,418
W
12,492
1,464
0
4,409
15,217
16,137
0
6,216
9,001
31,621
0
W
4,818
1,131
0
9,441
14,728
5,567
2,307
1,358
13,370
0
68,846
W
Izanami
HypnaWave
Izanami
12,423
8,141
0
2,746
12,795
5,815
3,132
2,667
10,128
0
99,089
L
King Arthur
JJottun
King Arthur
1,157
359
0
0
10,270
11,385
516
314
9,576
0
25,049
W
Morgan Le Fay
MIWEL-JP
Morgan Le Fay
10,358
1,204
0
91
9,815
4,192
128
2,578
7,237
54,011
0
L
Hun Batz
11,518
4,231
0
6,069
17,150
7,551
0
5,131
11,696
0
59,606
W
Shiva
gnny
Shiva
16,418
4,777
41
5,421
14,159
12,717
35
3,246
10,913
1,337
78,084
L
Sylvanus
setman100
Sylvanus
9,185
1,643
1,377
4,855
22,471
15,836
0
8,930
13,166
30,443
10,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,439
Gold Earned
42,296
555
Minions Killed
401
0
Camps Cleared
0
1,847,576
Distance Traveled
1,734,052
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,028
475
98
5
0
369,586
7
L
Chiron
7,828
412
75
4
0
321,682
2
W
Geb
10,920
575
48
3
0
426,832
5
W
Thanatos
9,647
508
104
5
0
372,090
1
W
Izanami
11,320
596
176
9
0
305,344
1
L
King Arthur
7,833
412
54
3
0
331,506
0
W
Morgan Le Fay
9,666
509
92
5
0
355,965
2
L
Hun Batz
9,458
498
116
6
0
414,432
4
W
Shiva
11,886
626
135
7
0
387,345
4
L
Sylvanus
8,149
429
58
3
0
296,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role