Player Matchup

Medusa
Medusa
IDrinkGuava
Medusa
Level 10
God Stats
8W - 27L
1,530 SR
Queue Stats
45W - 93L
1,197 Elo+
Party 1
Sobek
Sobek
OverdoseOnTums
Sobek
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 135L
1,335 Elo+
Party 1
Persephone
Persephone
vV Melee Vv
Persephone
Level 146
God Stats
99W - 35L
1,874 SR
Queue Stats
409W - 170L
1,758 Elo+
Party 1
Team Averages
Level 68
1,635 SR
1,430 Elo+

VS

Team Averages
Level 56
1,498 SR
1,263 Elo+
Thor
Thor
LetTouchB0b
Thor
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 25L
1,210 Elo+
Party 2
Bacchus
Bacchus
SlapMyMeatball
Bacchus
Level 53
God Stats
4W - 9L
1,494 SR
Queue Stats
37W - 51L
1,312 Elo+
Party 2
Zhong Kui
Zhong Kui
robertohockey
Zhong Kui
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 54L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 7 / 9
10,604
663
6,093
11,140
4,736
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 2 / 10
13,100
819
8,271
17,698
23,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
vV Melee Vv
Persephone
19
9 / 1 / 8
13,534
846
27,130
8,615
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 3
9,664
604
3,623
12,679
6,984
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 4 / 6
10,111
632
4,905
15,734
15,015
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Zhong Kui
robertohockey
Zhong Kui
17
6 / 6 / 3
12,403
775
11,880
20,799
12,677
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
17
Kills
10
10
Deaths
17
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
7
9
0.93
L
2
7
3
0.5
W
6
2
10
5.5
L
2
4
6
1.25
L
Zhong Kui
robertohockey
Zhong Kui
6
6
3
1.25
W
Persephone
vV Melee Vv
Persephone
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,494
Damage
20,408
37,453
Taken
49,212
32,438
Mitigated
34,676
6,878
Healing
6,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
6,093
3,269
0
154
11,140
4,736
1,479
5,815
5,325
0
23,707
L
3,623
371
0
480
12,679
6,984
0
9,082
3,597
0
18,199
W
8,271
531
57
4,422
17,698
23,961
229
5,766
10,634
25,559
0
L
4,905
548
0
231
15,734
15,015
0
11,182
4,552
28,899
0
L
Zhong Kui
robertohockey
Zhong Kui
11,880
1,058
0
5,632
20,799
12,677
0
15,640
5,159
49,486
0
W
Persephone
vV Melee Vv
Persephone
27,130
1,126
0
2,245
8,615
3,741
665
5,552
3,062
81,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,238
Gold Earned
32,178
189
Minions Killed
158
10
Camps Cleared
4
885,237
Distance Traveled
777,039
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,604
663
48
3
1
263,968
3
L
Thor
9,664
604
27
2
0
238,406
0
W
Sobek
13,100
819
35
2
3
325,622
4
L
Bacchus
10,111
632
39
2
2
285,956
1
L
Zhong Kui
12,403
775
92
6
2
252,677
1
W
Persephone
13,534
846
106
7
6
295,647
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role