Player Matchup

Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
BalzakkUnchained
Ravana
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 74L
1,613 Elo+
Party 3
Sol
Sol
DruDragon11
Sol
Level 47
God Stats
6W - 2L
1,670 SR
Queue Stats
149W - 136L
1,569 Elo+
Solo
Ratatoskr
Ratatoskr
blehvins
Ratatoskr
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 70L
1,645 Elo+
Party 4
Fafnir
Fafnir
sporpyturnover
Fafnir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,356 Elo+
Party 4
Team Averages
Level 50
1,534 SR
1,537 Elo+

VS

Team Averages
Level 76
1,704 SR
1,637 Elo+
Zeus
Zeus
BigTipsyBear
Zeus
Level 87
God Stats
15W - 20L
1,831 SR
Queue Stats
304W - 310L
1,675 Elo+
Party 1
Khepri
Khepri
HulkingOwl
Khepri
Level 29
God Stats
4W - 4L
1,548 SR
Queue Stats
217W - 165L
1,616 Elo+
Party 2
Skadi
Skadi
PresidentCooch
Skadi
Level 86
God Stats
6W - 4L
1,729 SR
Queue Stats
260W - 204L
1,652 Elo+
Party 2
Agni
Agni
RealSoloOrTroll
Agni
Level 16
God Stats
2W - 1L
1,912 SR
Queue Stats
31W - 19L
1,700 Elo+
Party 1
Fenrir
Fenrir
Æxitium
Fenrir
Level 160
God Stats
1W - 4L
1,500 SR
Queue Stats
362W - 360L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
7 / 1 / 5
10,282
643
16,163
10,619
3,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
5 / 2 / 3
9,486
593
7,273
9,394
3,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
5 / 2 / 0
10,666
667
8,645
10,036
3,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
blehvins
Ratatoskr
17
7 / 5 / 0
10,767
673
9,453
18,105
6,885
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 0 / 6
8,782
549
2,769
11,433
13,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 1
8,198
512
10,683
17,804
4,936
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
HulkingOwl
Khepri
12
2 / 1 / 1
7,586
474
3,758
9,234
8,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

12
2 / 5 / 0
7,562
473
4,535
8,808
2,681
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 5 / 2
7,331
458
7,222
9,636
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Æxitium
Fenrir
14
3 / 5 / 3
8,122
508
8,518
12,206
4,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
25
Kills
10
10
Deaths
25
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
1
5
9.5
W
5
2
3
3.25
L
3
9
1
0.39
W
5
2
0
2.5
L
Khepri
HulkingOwl
Khepri
2
1
1
2.5
L
2
5
0
0.4
L
0
5
2
0.2
W
Ratatoskr
blehvins
Ratatoskr
7
5
0
1.4
W
1
0
6
4
L
Fenrir
Æxitium
Fenrir
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,303
Damage
34,716
59,587
Taken
57,688
31,346
Mitigated
23,170
22,407
Healing
8,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,163
8,560
0
5,009
10,619
3,512
1,360
4,305
6,314
0
86,929
W
7,273
1,982
0
3,840
9,394
3,627
0
4,274
5,120
0
49,434
L
10,683
1,929
0
3,803
17,804
4,936
0
152
17,652
52,072
0
W
8,645
4,448
0
5,931
10,036
3,766
3,159
1,277
8,759
76,450
11,728
L
Khepri
HulkingOwl
Khepri
3,758
494
231
1,751
9,234
8,568
112
2,434
6,800
13,847
1,889
L
4,535
2,085
0
760
8,808
2,681
0
5,941
2,867
0
51,102
L
7,222
758
0
1,102
9,636
2,606
0
665
8,971
58,726
0
W
Ratatoskr
blehvins
Ratatoskr
9,453
3,619
0
4,240
18,105
6,885
0
8,744
9,361
0
71,777
W
2,769
899
466
2,921
11,433
13,556
0
3,809
7,624
16,276
0
L
Fenrir
Æxitium
Fenrir
8,518
2,379
0
1,265
12,206
4,379
0
1,128
11,078
0
45,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,983
Gold Earned
38,799
531
Minions Killed
385
0
Camps Cleared
0
1,544,614
Distance Traveled
1,453,428
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,282
643
137
9
0
306,208
3
W
Ravana
9,486
593
81
5
0
343,551
5
L
Zeus
8,198
512
83
5
0
245,503
4
W
Sol
10,666
667
161
10
0
290,474
0
L
Khepri
7,586
474
27
2
0
301,712
0
L
Skadi
7,562
473
105
7
0
288,892
1
L
Agni
7,331
458
106
7
0
288,529
3
W
Ratatoskr
10,767
673
142
9
0
294,941
0
W
Fafnir
8,782
549
10
1
0
309,440
7
L
Fenrir
8,122
508
64
4
0
328,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role