Player Matchup

Hera
Hera
ChakaFlocka13
Hera
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 95L
1,461 Elo+
Party 3
Cernunnos
Cernunnos
DirtyDan0616
Cernunnos
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
80W - 113L
1,469 Elo+
Party 3
Ao Kuang
Ao Kuang
ItzDougieee
Ao Kuang
Level 124
God Stats
3W - 9L
1,065 SR
Queue Stats
67W - 96L
1,483 Elo+
Party 3
Gilgamesh
Gilgamesh
SkyAgent13
Gilgamesh
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
513W - 540L
1,470 Elo+
Solo
Athena
Athena
XdamionXkiltsX
Athena
Level 119
God Stats
30W - 33L
1,640 SR
Queue Stats
40W - 61L
1,542 Elo+
Party 3
Team Averages
Level 112
1,441 SR
1,485 Elo+

VS

Team Averages
Level 74
1,457 SR
1,534 Elo+
Nike
Nike
Alkamenez47
Nike
Level 8
God Stats
3W - 1L
1,319 SR
Queue Stats
14W - 12L
1,295 Elo+
Party 2
Nemesis
Nemesis
B0N3DADDY
Nemesis
Level 65
God Stats
17W - 14L
1,549 SR
Queue Stats
100W - 80L
1,576 Elo+
Party 1
Kukulkan
Kukulkan
B1ackHorse
Kukulkan
Level 106
God Stats
28W - 25L
1,445 SR
Queue Stats
268W - 243L
1,561 Elo+
Party 1
Charybdis
Charybdis
IvanDaSlayer
Charybdis
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
308W - 308L
1,642 Elo+
Party 1
Terra
Terra
slashface19
Terra
Level 160
God Stats
3W - 0L
1,471 SR
Queue Stats
399W - 345L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,338
485
3,802
6,688
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
DirtyDan0616
Cernunnos
11
1 / 2 / 0
5,975
543
2,883
5,396
1,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
ItzDougieee
Ao Kuang
10
2 / 2 / 0
5,612
510
2,037
7,010
1,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
SkyAgent13
Gilgamesh
11
0 / 3 / 0
5,966
542
5,454
10,271
4,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 4 / 1
4,782
435
2,089
10,509
4,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
6,590
599
6,373
9,464
3,898
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nemesis
B0N3DADDY
Nemesis
12
2 / 0 / 5
6,286
571
2,514
5,255
1,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
B1ackHorse
Kukulkan
12
5 / 1 / 3
6,703
609
6,466
3,714
1,321
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
IvanDaSlayer
Charybdis
11
2 / 1 / 3
6,344
577
5,532
4,552
1,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
4 / 0 / 7
6,354
578
4,119
9,594
6,746
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
15
15
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
Nemesis
B0N3DADDY
Nemesis
2
0
5
4.5
W
Kukulkan
B1ackHorse
Kukulkan
5
1
3
6.5
L
0
4
1
0.13
L
Cernunnos
DirtyDan0616
Cernunnos
1
2
0
0.5
L
Ao Kuang
ItzDougieee
Ao Kuang
2
2
0
1
W
Charybdis
IvanDaSlayer
Charybdis
2
1
3
3.5
L
Gilgamesh
SkyAgent13
Gilgamesh
0
3
0
0
L
0
4
1
0.13
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,265
Damage
25,004
39,874
Taken
32,579
14,359
Mitigated
15,230
11,737
Healing
8,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,373
1,840
0
1,985
9,464
3,898
164
925
8,539
0
40,456
W
Nemesis
B0N3DADDY
Nemesis
2,514
995
0
382
5,255
1,962
0
1,039
4,118
0
40,742
W
Kukulkan
B1ackHorse
Kukulkan
6,466
882
0
568
3,714
1,321
0
1,664
1,958
45,778
0
L
3,802
1,212
0
1,120
6,688
1,827
0
2,979
3,709
32,460
0
L
Cernunnos
DirtyDan0616
Cernunnos
2,883
1,595
0
2,536
5,396
1,146
180
699
4,697
0
36,627
L
Ao Kuang
ItzDougieee
Ao Kuang
2,037
75
0
2,156
7,010
1,969
0
2,497
4,513
19,050
0
W
Charybdis
IvanDaSlayer
Charybdis
5,532
3,479
0
2,148
4,552
1,303
0
974
3,578
0
36,206
L
Gilgamesh
SkyAgent13
Gilgamesh
5,454
2,199
0
4,154
10,271
4,884
0
0
10,271
0
36,581
L
2,089
724
0
1,771
10,509
4,533
0
3,897
6,612
13,332
0
W
4,119
1,298
236
2,699
9,594
6,746
116
3,022
6,216
12,955
3,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,673
Gold Earned
32,277
283
Minions Killed
356
0
Camps Cleared
0
1,019,827
Distance Traveled
1,115,389
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,590
599
90
8
0
211,041
1
W
Nemesis
6,286
571
82
7
0
264,235
5
W
Kukulkan
6,703
609
90
8
0
210,024
7
L
Hera
5,338
485
58
5
0
181,687
2
L
Cernunnos
5,975
543
80
7
0
189,382
3
L
Ao Kuang
5,612
510
43
4
0
247,445
3
W
Charybdis
6,344
577
69
6
0
200,423
5
L
Gilgamesh
5,966
542
81
7
0
170,268
0
L
Athena
4,782
435
21
2
0
231,045
5
W
Terra
6,354
578
25
2
0
229,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role