Player Matchup

Hercules
Hercules
FatedNightmare
Hercules
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 28L
1,816 Elo+
Party 1
Sol
Sol
Kutoo
Sol
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 48L
1,660 Elo+
Party 1
Yemoja
Yemoja
TheKinkyK00nKing
Yemoja
Level 109
God Stats
9W - 5L
1,416 SR
Queue Stats
32W - 30L
1,612 Elo+
Party 1
Team Averages
Level 117
1,472 SR
1,696 Elo+

VS

Team Averages
Level 115
1,540 SR
1,634 Elo+
Sol
Sol
DrippyMeatStick
Sol
Level 109
God Stats
2W - 2L
1,786 SR
Queue Stats
120W - 74L
1,637 Elo+
Party 2
Thanatos
Thanatos
MeatyChunks42
Thanatos
Level 126
God Stats
2W - 1L
1,332 SR
Queue Stats
56W - 33L
1,641 Elo+
Party 2
Shiva
Shiva
OGBubbleBlower
Shiva
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
4 / 5 / 9
12,020
707
8,837
31,082
31,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sol
Kutoo
Sol
18
6 / 2 / 5
12,778
752
18,560
9,494
3,087
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 3 / 8
12,272
722
15,208
9,653
3,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 5
12,298
723
21,599
15,426
6,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
MeatyChunks42
Thanatos
16
3 / 6 / 4
11,227
660
11,768
16,545
8,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 6 / 3
10,386
611
9,054
21,951
11,783
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
15
Kills
10
10
Deaths
15
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
3
5
2.5
W
Hercules
4
5
9
1.7
W
Sol
Kutoo
Sol
6
2
5
4.25
L
Thanatos
MeatyChunks42
Thanatos
3
6
4
0.83
L
2
6
3
0.58
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,605
Damage
42,421
50,229
Taken
53,922
38,159
Mitigated
26,099
19,377
Healing
14,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,599
8,013
0
4,213
15,426
6,140
639
10,121
5,305
55,998
5,498
W
Hercules
8,837
1,691
0
12,158
31,082
31,075
284
11,367
19,024
0
14,544
W
Sol
Kutoo
Sol
18,560
5,975
0
2,305
9,494
3,087
2,836
4,138
5,302
83,924
0
L
Thanatos
MeatyChunks42
Thanatos
11,768
3,308
0
7,860
16,545
8,176
0
8,853
7,692
0
36,820
L
9,054
1,821
415
2,251
21,951
11,783
0
15,614
6,337
1,055
31,457
W
15,208
1,280
3,650
1,264
9,653
3,997
683
5,309
4,270
37,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,070
Gold Earned
33,911
180
Minions Killed
167
6
Camps Cleared
9
917,444
Distance Traveled
873,127
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,298
723
84
5
2
296,228
3
W
Hercules
12,020
707
9
1
0
326,458
1
W
Sol
12,778
752
124
7
5
292,170
3
L
Thanatos
11,227
660
43
3
7
308,330
3
L
Shiva
10,386
611
40
2
0
268,569
0
W
Yemoja
12,272
722
47
3
1
298,816
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role