Player Matchup

Odin
Odin
DarkFox93
Odin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 183L
1,456 Elo+
Party 2
Ra
Ra
Drunken_Irish_86
Ra
Level 94
God Stats
4W - 2L
1,500 SR
Queue Stats
200W - 183L
1,448 Elo+
Party 2
Arachne
Arachne
JAG7368
Arachne
Level 143
God Stats
42W - 63L
1,441 SR
Queue Stats
1,728W - 1,820L
1,417 Elo+
Solo
Apollo
Apollo
MindofMorbid
Apollo
Level 115
God Stats
1W - 6L
1,183 SR
Queue Stats
259W - 283L
1,448 Elo+
Party 3
Merlin
Merlin
TrntUp
Merlin
Level 42
God Stats
8W - 13L
1,415 SR
Queue Stats
367W - 406L
1,437 Elo+
Party 3
Team Averages
Level 105
1,408 SR
1,441 Elo+

VS

Team Averages
Level 94
1,494 SR
1,427 Elo+
Bellona
Bellona
RushÑscat
Bellona
Level 86
God Stats
0W - 1L
1,471 SR
Queue Stats
56W - 77L
1,336 Elo+
Solo
Susano
Susano
Sil3nt4ce13
Susano
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 32L
1,426 Elo+
Solo
Tsukuyomi
Tsukuyomi
SirGagnon
Tsukuyomi
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 60L
1,474 Elo+
Party 1
Chang'e
Chang'e
TheFisherman357
Chang'e
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 102L
1,424 Elo+
Solo
Hera
Hera
embattelwill
Hera
Level 97
God Stats
1W - 4L
1,500 SR
Queue Stats
49W - 51L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
10 / 6 / 15
12,874
920
12,591
19,093
15,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 7 / 20
12,257
876
21,454
15,706
6,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
JAG7368
Arachne
19
9 / 7 / 13
11,506
822
9,864
14,217
7,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
17
6 / 8 / 18
11,219
801
12,139
15,490
5,757
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
TrntUp
Merlin
19
3 / 6 / 18
11,393
814
12,405
12,801
9,076
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
RushÑscat
Bellona
16
4 / 7 / 12
9,672
691
8,529
19,553
20,283
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
18
4 / 7 / 11
10,283
735
8,234
15,064
6,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tsukuyomi
SirGagnon
Tsukuyomi
19
12 / 8 / 9
11,824
845
17,890
15,021
6,984
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
6 / 7 / 10
10,655
761
8,977
15,414
6,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 6 / 18
10,776
770
17,501
14,896
6,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
91
35
Kills
31
34
Deaths
35
84
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Odin
10
6
15
2.92
W
7
7
20
2.43
W
Arachne
JAG7368
Arachne
9
7
13
2.21
W
Apollo
6
8
18
1.88
L
Bellona
RushÑscat
Bellona
4
7
12
1.43
L
Susano
4
7
11
1.36
L
Tsukuyomi
SirGagnon
Tsukuyomi
12
8
9
2.06
L
6
7
10
1.57
W
Merlin
TrntUp
Merlin
3
6
18
2
L
5
6
18
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,453
Damage
61,131
77,307
Taken
79,948
45,118
Mitigated
47,004
21,953
Healing
23,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
12,591
1,720
773
2,392
19,093
15,896
173
6,845
11,971
6,417
17,278
W
21,454
626
5,373
5,693
15,706
6,697
315
5,968
9,590
43,783
0
W
Arachne
JAG7368
Arachne
9,864
6,176
1,160
2,117
14,217
7,692
540
2,855
11,185
209
19,245
W
Apollo
12,139
5,207
891
1,837
15,490
5,757
2,933
6,697
8,601
0
20,840
L
Bellona
RushÑscat
Bellona
8,529
941
716
2,286
19,553
20,283
181
9,693
9,547
0
26,211
L
Susano
8,234
1,863
511
2,985
15,064
6,909
0
4,972
9,811
0
26,573
L
Tsukuyomi
SirGagnon
Tsukuyomi
17,890
3,568
1,048
1,385
15,021
6,984
194
6,139
8,787
0
30,144
L
8,977
735
7,142
3,608
15,414
6,611
0
7,761
7,505
18,773
0
W
Merlin
TrntUp
Merlin
12,405
716
710
1,007
12,801
9,076
879
3,192
9,482
35,449
0
L
17,501
3,987
335
3,982
14,896
6,217
314
8,325
6,456
34,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,249
Gold Earned
53,210
142
Minions Killed
155
0
Camps Cleared
0
1,256,294
Distance Traveled
1,182,683
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,874
920
21
2
0
258,868
0
W
Ra
12,257
876
49
4
0
261,633
0
W
Arachne
11,506
822
18
1
0
265,995
0
W
Apollo
11,219
801
14
1
0
230,344
0
L
Bellona
9,672
691
30
2
0
267,199
0
L
Susano
10,283
735
38
3
0
240,152
0
L
Tsukuyomi
11,824
845
17
1
0
235,599
0
L
Chang'e
10,655
761
32
2
0
217,962
0
W
Merlin
11,393
814
40
3
0
239,454
0
L
Hera
10,776
770
38
3
0
221,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role