Player Matchup

Achilles
Achilles
A_Need4Speed
Achilles
Level 68
God Stats
4W - 2L
1,867 SR
Queue Stats
76W - 82L
1,434 Elo+
Solo
Cthulhu
Cthulhu
FudderShucks
Cthulhu
Level 58
God Stats
3W - 2L
1,723 SR
Queue Stats
319W - 360L
1,405 Elo+
Party 2
Kali
Kali
ThatsSoTravennn
Kali
Level 68
God Stats
6W - 5L
1,664 SR
Queue Stats
268W - 301L
1,381 Elo+
Party 2
Olorun
Olorun
dampnuggits
Olorun
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,290 Elo+
Solo
Izanami
Izanami
itswhatever_man
Izanami
Level 33
God Stats
103W - 98L
1,507 SR
Queue Stats
161W - 173L
1,379 Elo+
Party 2
Team Averages
Level 59
1,652 SR
1,378 Elo+

VS

Team Averages
Level 58
1,468 SR
1,327 Elo+
Baba Yaga
Baba Yaga
DreamAvenue7761
Baba Yaga
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 88L
1,458 Elo+
Solo
Neith
Neith
FeedinYouLead
Neith
Level 39
God Stats
4W - 3L
1,213 SR
Queue Stats
39W - 58L
1,225 Elo+
Party 1
Osiris
Osiris
Reaper0416
Osiris
Level 95
God Stats
3W - 6L
1,500 SR
Queue Stats
304W - 355L
1,448 Elo+
Solo
Arachne
Arachne
RsK_Nitro
Arachne
Level 49
God Stats
7W - 4L
1,630 SR
Queue Stats
52W - 75L
1,272 Elo+
Party 1
Cerberus
Cerberus
Velves-
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 44L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
A_Need4Speed
Achilles
8
2 / 3 / 0
5,136
514
5,717
7,182
6,037
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
FudderShucks
Cthulhu
8
1 / 3 / 0
4,817
482
1,219
8,185
2,221
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 2
4,828
483
1,832
7,175
2,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
8
0 / 4 / 0
4,826
483
4,310
7,666
2,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 3 / 1
4,883
488
4,235
6,670
1,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DreamAvenue7761
Baba Yaga
10
5 / 0 / 3
6,108
611
6,176
5,056
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
5 / 1 / 1
5,644
564
7,641
4,768
998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Reaper0416
Osiris
9
3 / 0 / 3
5,421
542
3,981
6,861
4,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
RsK_Nitro
Arachne
8
2 / 2 / 5
5,495
550
4,917
7,494
1,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Velves-
Cerberus
8
1 / 0 / 5
5,216
522
2,952
5,948
1,975
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
16
16
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
A_Need4Speed
Achilles
2
3
0
0.67
W
Baba Yaga
DreamAvenue7761
Baba Yaga
5
0
3
6.5
W
5
1
1
5.5
L
Cthulhu
FudderShucks
Cthulhu
1
3
0
0.33
W
Osiris
Reaper0416
Osiris
3
0
3
4.5
W
Arachne
RsK_Nitro
Arachne
2
2
5
2.25
L
0
3
2
0.33
W
Cerberus
Velves-
Cerberus
1
0
5
3.5
L
Olorun
0
4
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,313
Damage
25,667
36,878
Taken
30,127
13,892
Mitigated
11,342
11,631
Healing
10,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
A_Need4Speed
Achilles
5,717
2,236
223
2,460
7,182
6,037
31
768
6,382
0
23,383
W
Baba Yaga
DreamAvenue7761
Baba Yaga
6,176
508
0
2,398
5,056
1,889
378
3,341
1,715
28,314
0
W
7,641
3,736
0
1,606
4,768
998
1,032
495
3,775
0
30,813
L
Cthulhu
FudderShucks
Cthulhu
1,219
167
0
651
8,185
2,221
0
1,635
6,550
10,161
0
W
Osiris
Reaper0416
Osiris
3,981
1,858
0
3,546
6,861
4,532
672
273
6,588
0
16,597
W
Arachne
RsK_Nitro
Arachne
4,917
4,418
0
1,973
7,494
1,948
77
696
6,798
0
24,384
L
1,832
840
106
3,188
7,175
2,038
0
871
6,248
0
19,034
W
Cerberus
Velves-
Cerberus
2,952
297
0
1,355
5,948
1,975
75
724
4,772
15,552
0
L
Olorun
4,310
2,649
49
2,436
7,666
2,434
455
4,087
3,217
27,512
0
L
4,235
3,210
431
2,087
6,670
1,162
25
1,317
5,353
0
29,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,490
Gold Earned
27,884
225
Minions Killed
212
0
Camps Cleared
0
911,119
Distance Traveled
972,898
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,136
514
51
5
0
182,630
5
W
Baba Yaga
6,108
611
52
5
0
204,988
1
W
Neith
5,644
564
49
5
0
156,914
0
L
Cthulhu
4,817
482
23
2
0
172,404
1
W
Osiris
5,421
542
38
4
0
197,227
1
W
Arachne
5,495
550
43
4
0
214,361
1
L
Kali
4,828
483
47
5
0
217,093
2
W
Cerberus
5,216
522
30
3
0
199,408
0
L
Olorun
4,826
483
45
5
0
168,386
1
L
Izanami
4,883
488
59
6
0
170,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role