Player Matchup

Shiva
Shiva
Its rJac
Shiva
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
39W - 40L
1,474 Elo+
Party 3
Ra
Ra
Jerry3331
Ra
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 10L
1,501 Elo+
Party 3
Medusa
Medusa
Liwonster
Medusa
Level 127
God Stats
0W - 2L
1,357 SR
Queue Stats
57W - 54L
1,644 Elo+
Party 2
Bakasura
Bakasura
MrTurdSandwich
Bakasura
Level 56
God Stats
9W - 8L
1,298 SR
Queue Stats
96W - 87L
1,552 Elo+
Party 2
Sylvanus
Sylvanus
TheCitade1
Sylvanus
Level 142
God Stats
5W - 5L
1,475 SR
Queue Stats
39W - 32L
1,536 Elo+
Party 3
Team Averages
Level 109
1,426 SR
1,541 Elo+

VS

Team Averages
Level 112
1,548 SR
1,576 Elo+
Ymir
Ymir
Chinofy
Ymir
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 52L
1,533 Elo+
Party 1
Sol
Sol
TheDaneMan
Sol
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 109L
1,521 Elo+
Solo
Shiva
Shiva
ToiletDady
Shiva
Level 129
God Stats
4W - 0L
1,567 SR
Queue Stats
27W - 24L
1,620 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Top Mercinator
Tsukuyomi
Level 116
God Stats
13W - 11L
1,672 SR
Queue Stats
91W - 80L
1,533 Elo+
Party 1
Charybdis
Charybdis
sololanegodz
Charybdis
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Its rJac
Shiva
17
2 / 2 / 9
9,968
712
13,118
20,716
15,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
1 / 4 / 7
9,374
670
8,600
10,851
4,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Liwonster
Medusa
18
6 / 5 / 4
10,906
779
18,687
20,618
8,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
17
3 / 6 / 4
9,943
710
10,074
19,110
8,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
TheCitade1
Sylvanus
17
2 / 5 / 10
10,379
741
12,573
20,585
20,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Chinofy
Ymir
17
0 / 1 / 13
10,457
747
10,335
16,253
20,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
5 / 2 / 7
11,846
846
20,647
15,010
5,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shiva
19
11 / 1 / 5
12,038
860
20,858
21,174
18,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Top Mercinator
Tsukuyomi
18
4 / 5 / 13
11,309
808
17,960
19,523
8,119
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
sololanegodz
Charybdis
17
2 / 5 / 8
10,841
774
8,421
12,221
4,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
68
14
Kills
22
22
Deaths
14
34
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ymir
Chinofy
Ymir
0
1
13
6.5
L
Shiva
Its rJac
Shiva
2
2
9
3.25
L
1
4
7
1.13
L
Medusa
Liwonster
Medusa
6
5
4
1.6
L
Bakasura
3
6
4
0.83
L
Sylvanus
TheCitade1
Sylvanus
2
5
10
1.4
W
5
2
7
4.25
W
Shiva
11
1
5
13.5
W
Tsukuyomi
Top Mercinator
Tsukuyomi
4
5
13
2.1
W
Charybdis
sololanegodz
Charybdis
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,052
Damage
78,221
91,880
Taken
84,181
57,831
Mitigated
57,227
27,923
Healing
26,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Chinofy
Ymir
10,335
1,445
488
3,064
16,253
20,392
113
5,741
10,045
29,374
0
L
Shiva
Its rJac
Shiva
13,118
708
509
3,268
20,716
15,165
33
7,257
12,928
0
34,851
L
8,600
490
2,655
1,811
10,851
4,463
90
3,434
7,259
32,351
0
L
Medusa
Liwonster
Medusa
18,687
8,016
0
2,753
20,618
8,499
0
7,511
12,664
0
48,586
L
Bakasura
10,074
6,924
0
3,298
19,110
8,766
0
4,921
13,952
0
25,247
L
Sylvanus
TheCitade1
Sylvanus
12,573
3,066
6,383
7,246
20,585
20,938
196
7,731
12,317
23,482
0
W
20,647
7,333
0
3,840
15,010
5,971
5,426
3,018
11,497
62,178
0
W
Shiva
20,858
3,647
1,989
9,109
21,174
18,224
1,183
4,524
15,791
0
43,890
W
Tsukuyomi
Top Mercinator
Tsukuyomi
17,960
3,312
0
5,306
19,523
8,119
335
5,246
13,756
0
45,176
W
Charybdis
sololanegodz
Charybdis
8,421
4,668
0
2,421
12,221
4,521
5,724
2,644
9,021
0
39,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,570
Gold Earned
56,491
212
Minions Killed
287
0
Camps Cleared
0
1,440,993
Distance Traveled
1,557,373
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,457
747
43
3
0
320,427
4
L
Shiva
9,968
712
36
3
0
312,827
4
L
Ra
9,374
670
52
4
0
265,670
1
L
Medusa
10,906
779
48
3
0
283,687
0
L
Bakasura
9,943
710
55
4
0
324,560
2
L
Sylvanus
10,379
741
21
2
0
254,249
1
W
Sol
11,846
846
85
6
0
292,601
1
W
Shiva
12,038
860
47
3
0
339,283
4
W
Tsukuyomi
11,309
808
41
3
0
339,683
1
W
Charybdis
10,841
774
71
5
0
265,379
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role