Player Matchup

Olorun
Olorun
I_Lovepancakes46
Olorun
Level 121
God Stats
1W - 1L
1,297 SR
Queue Stats
23W - 14L
1,532 Elo+
Party 1
Nox
Nox
RaMBo_031213
Nox
Level 128
God Stats
3W - 3L
1,589 SR
Queue Stats
29W - 37L
1,502 Elo+
Party 1
Hercules
Hercules
fredmonster78
Hercules
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,631 Elo+
Party 2
Heimdallr
Heimdallr
jamurii
Heimdallr
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,303 Elo+
Party 2
Tiamat
Tiamat
rafa1513
Tiamat
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 58L
1,547 Elo+
Party 2
Team Averages
Level 124
1,477 SR
1,503 Elo+

VS

Team Averages
Level 99
1,560 SR
1,505 Elo+
Hera
Hera
FOXTROTX29
Hera
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,499 Elo+
Party 3
Medusa
Medusa
LORDSHMOE17
Medusa
Level 118
God Stats
1W - 1L
1,399 SR
Queue Stats
46W - 61L
1,535 Elo+
Party 3
Baron Samedi
Baron Samedi
Optimus54Prime
Baron Samedi
Level 156
God Stats
5W - 2L
1,903 SR
Queue Stats
108W - 134L
1,485 Elo+
Party 3
Heimdallr
Heimdallr
PlantJames
Heimdallr
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 47L
1,329 Elo+
Solo
Tyr
Tyr
SirOcdGamers
Tyr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 14
11,375
711
5,656
15,916
5,979
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

20
11 / 5 / 14
14,029
877
25,546
14,210
5,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
fredmonster78
Hercules
20
11 / 7 / 13
13,874
867
17,540
39,057
41,304
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mace

Mace

+10
Physical Power

Heimdallr
jamurii
Heimdallr
18
2 / 5 / 18
11,498
719
8,187
14,554
6,057
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
rafa1513
Tiamat
16
2 / 6 / 15
10,606
663
13,733
14,930
8,221
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 16
10,807
675
14,636
12,708
5,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
17
7 / 6 / 9
11,265
704
14,945
15,413
6,846
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Optimus54Prime
Baron Samedi
20
7 / 4 / 14
12,809
801
14,334
14,653
7,878
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
PlantJames
Heimdallr
20
9 / 5 / 14
13,258
829
24,942
15,168
6,812
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 7 / 13
10,788
674
8,574
18,454
17,953
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
92
27
Kills
26
26
Deaths
27
74
Assists
66
Player
Kills
Deaths
Assists
KDA
L
1
5
16
1.8
W
1
3
14
2.67
L
Medusa
7
6
9
1.92
L
Baron Samedi
Optimus54Prime
Baron Samedi
7
4
14
3.5
L
Heimdallr
PlantJames
Heimdallr
9
5
14
3.2
W
11
5
14
3.6
L
2
7
13
1.21
W
Hercules
fredmonster78
Hercules
11
7
13
2.5
W
Heimdallr
jamurii
Heimdallr
2
5
18
2.2
W
Tiamat
rafa1513
Tiamat
2
6
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,662
Damage
77,431
98,667
Taken
76,396
67,091
Mitigated
44,767
39,571
Healing
27,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,636
3,708
1,208
3,873
12,708
5,278
354
7,004
5,704
23,846
0
W
5,656
3,498
6,022
7,518
15,916
5,979
3,471
5,774
10,142
26,653
0
L
Medusa
14,945
4,523
1,708
2,464
15,413
6,846
1,114
8,210
7,199
0
29,685
L
Baron Samedi
Optimus54Prime
Baron Samedi
14,334
991
3,504
4,719
14,653
7,878
992
9,937
4,716
32,392
0
L
Heimdallr
PlantJames
Heimdallr
24,942
10,711
578
4,021
15,168
6,812
2,755
9,612
5,556
0
54,261
W
25,546
453
1,354
2,706
14,210
5,530
171
4,850
9,360
57,694
0
L
8,574
1,070
1,086
4,351
18,454
17,953
898
10,172
8,282
0
15,950
W
Hercules
fredmonster78
Hercules
17,540
4,368
808
13,596
39,057
41,304
470
7,255
31,802
0
26,298
W
Heimdallr
jamurii
Heimdallr
8,187
2,398
904
2,307
14,554
6,057
1,850
4,664
9,890
0
27,846
W
Tiamat
rafa1513
Tiamat
13,733
1,333
2,059
2,297
14,930
8,221
216
6,427
8,503
26,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,382
Gold Earned
58,927
170
Minions Killed
166
0
Camps Cleared
0
1,548,531
Distance Traveled
1,450,962
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,807
675
14
1
0
281,819
0
W
Olorun
11,375
711
45
3
0
318,809
0
L
Medusa
11,265
704
22
1
0
307,588
0
L
Baron Samedi
12,809
801
53
3
0
286,160
0
L
Heimdallr
13,258
829
60
4
0
268,999
0
W
Nox
14,029
877
64
4
0
315,863
0
L
Tyr
10,788
674
17
1
0
306,396
4
W
Hercules
13,874
867
11
1
0
295,688
0
W
Heimdallr
11,498
719
28
2
0
322,360
0
W
Tiamat
10,606
663
22
1
0
295,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role