Player Matchup

Nike
Nike
Alkamenez47
Nike
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 12L
1,500 Elo+
Party 2
Serqet
Serqet
Drtocino
Serqet
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 229L
1,542 Elo+
Solo
Zhong Kui
Zhong Kui
The_Devinator27
Zhong Kui
Level 157
God Stats
8W - 10L
1,539 SR
Queue Stats
283W - 316L
1,508 Elo+
Solo
Olorun
Olorun
kkb3an_1
Olorun
Level 107
God Stats
4W - 7L
1,282 SR
Queue Stats
152W - 150L
1,481 Elo+
Solo
Shiva
Shiva
slashface19
Shiva
Level 160
God Stats
23W - 18L
1,585 SR
Queue Stats
399W - 345L
1,608 Elo+
Party 2
Team Averages
Level 110
1,481 SR
1,528 Elo+

VS

Team Averages
Level 113
1,592 SR
1,523 Elo+
Morgan Le Fay
Morgan Le Fay
Allanlauw
Morgan Le Fay
Level 49
God Stats
4W - 3L
1,611 SR
Queue Stats
40W - 31L
1,722 Elo+
Solo
Bacchus
Bacchus
Dreakert
Bacchus
Level 89
God Stats
57W - 81L
1,377 SR
Queue Stats
185W - 231L
1,411 Elo+
Party 1
Shiva
Shiva
IxIammerLock
Shiva
Level 147
God Stats
21W - 14L
1,585 SR
Queue Stats
629W - 546L
1,565 Elo+
Solo
Ao Kuang
Ao Kuang
Runjur
Ao Kuang
Level 120
God Stats
7W - 10L
1,886 SR
Queue Stats
226W - 258L
1,408 Elo+
Party 1
Chernobog
Chernobog
vessage
Chernobog
Level 158
God Stats
7W - 1L
1,500 SR
Queue Stats
197W - 196L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
4,593
459
3,227
9,663
2,444
Serqet
Drtocino
Serqet
8
0 / 4 / 1
4,695
470
1,074
5,786
1,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
The_Devinator27
Zhong Kui
10
2 / 3 / 0
5,479
548
4,239
8,245
3,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
kkb3an_1
Olorun
9
2 / 3 / 0
5,383
538
2,400
7,875
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 2 / 0
5,965
597
1,617
5,496
4,253
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Allanlauw
Morgan Le Fay
10
1 / 1 / 3
5,875
588
6,726
4,163
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Dreakert
Bacchus
10
5 / 1 / 6
6,433
643
5,109
5,118
3,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 0 / 1
6,902
690
2,667
4,839
4,907
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
Runjur
Ao Kuang
11
5 / 0 / 3
6,661
666
3,636
5,470
1,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chernobog
vessage
Chernobog
12
4 / 2 / 2
7,526
753
7,253
6,876
2,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
16
16
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Morgan Le Fay
Allanlauw
Morgan Le Fay
1
1
3
2.5
W
Bacchus
Dreakert
Bacchus
5
1
6
8
L
Serqet
Drtocino
Serqet
0
4
1
0.13
W
1
0
1
1.5
W
Ao Kuang
Runjur
Ao Kuang
5
0
3
6.5
L
Zhong Kui
The_Devinator27
Zhong Kui
2
3
0
0.67
L
Olorun
kkb3an_1
Olorun
2
3
0
0.67
L
0
2
0
0
W
Chernobog
vessage
Chernobog
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,557
Damage
25,391
37,065
Taken
26,466
15,007
Mitigated
13,893
10,435
Healing
8,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,227
644
148
1,391
9,663
2,444
0
4,164
5,139
0
19,764
W
Morgan Le Fay
Allanlauw
Morgan Le Fay
6,726
446
0
1,209
4,163
1,326
348
1,456
2,707
28,119
0
W
Bacchus
Dreakert
Bacchus
5,109
465
25
1,489
5,118
3,974
185
520
4,470
18,241
4,032
L
Serqet
Drtocino
Serqet
1,074
129
0
411
5,786
1,961
0
2,444
3,122
0
16,894
W
2,667
444
513
1,710
4,839
4,907
174
0
4,839
1,472
41,833
W
Ao Kuang
Runjur
Ao Kuang
3,636
962
0
825
5,470
1,661
633
685
4,785
38,118
0
L
Zhong Kui
The_Devinator27
Zhong Kui
4,239
1,057
128
3,691
8,245
3,909
0
864
7,255
28,224
0
L
Olorun
kkb3an_1
Olorun
2,400
784
180
3,035
7,875
2,440
0
5,930
1,539
21,906
0
L
1,617
226
0
1,451
5,496
4,253
0
800
4,696
0
35,775
W
Chernobog
vessage
Chernobog
7,253
4,843
0
2,984
6,876
2,025
252
3,978
2,898
0
46,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,115
Gold Earned
33,397
284
Minions Killed
364
0
Camps Cleared
0
927,970
Distance Traveled
994,044
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,593
459
42
4
0
197,755
0
W
Morgan Le Fay
5,875
588
52
5
0
189,246
3
W
Bacchus
6,433
643
49
5
0
197,950
2
L
Serqet
4,695
470
39
4
0
194,158
2
W
Shiva
6,902
690
103
10
0
199,191
6
W
Ao Kuang
6,661
666
62
6
0
235,695
2
L
Zhong Kui
5,479
548
54
5
0
166,020
2
L
Olorun
5,383
538
49
5
0
169,239
2
L
Shiva
5,965
597
100
10
0
200,798
3
W
Chernobog
7,526
753
98
10
0
171,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role