Player Matchup

Kuzenbo
Kuzenbo
FLINTGIVEN
Kuzenbo
Level 158
God Stats
80W - 18L
1,815 SR
Queue Stats
921W - 321L
1,921 Elo+
Party 2
Nu Wa
Nu Wa
GreenRanger_MM
Nu Wa
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 12L
1,941 Elo+
Party 2
Serqet
Serqet
NinjahClown
Serqet
Level 155
God Stats
4W - 0L
1,915 SR
Queue Stats
156W - 86L
1,815 Elo+
Party 2
Ullr
Ullr
TheDopeyD3ntist4
Ullr
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
684W - 111L
2,097 Elo+
Party 2
Zeus
Zeus
WhiteRanger_MM
Zeus
Level 14
God Stats
10W - 3L
1,873 SR
Queue Stats
15W - 3L
1,941 Elo+
Party 2
Team Averages
Level 78
1,721 SR
1,943 Elo+

VS

Team Averages
Level 65
1,677 SR
1,520 Elo+
Hou Yi
Hou Yi
LeviRavioles
Hou Yi
Level 66
God Stats
1W - 1L
1,783 SR
Queue Stats
10W - 11L
1,524 Elo+
Party 1
Cabrakan
Cabrakan
LuckyCuky
Cabrakan
Level 86
God Stats
1W - 1L
1,705 SR
Queue Stats
11W - 7L
1,535 Elo+
Party 1
Fenrir
Fenrir
ashece
Fenrir
Level 73
God Stats
5W - 3L
1,727 SR
Queue Stats
76W - 81L
1,508 Elo+
Party 1
Shiva
Shiva
gabylox77
Shiva
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,507 Elo+
Party 1
Zeus
Zeus
podesoro-tronco
Zeus
Level 49
God Stats
51W - 33L
1,672 SR
Queue Stats
76W - 63L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FLINTGIVEN
Kuzenbo
18
7 / 1 / 30
11,539
1,282
10,755
11,413
17,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
4 / 1 / 30
11,448
1,272
17,810
2,666
557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
18
9 / 1 / 23
12,786
1,421
11,531
9,009
3,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
9 / 0 / 23
11,845
1,316
14,126
6,316
2,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
16 / 1 / 21
12,843
1,427
41,044
6,749
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

307

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
0 / 9 / 0
9,209
1,023
4,115
17,894
6,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
LuckyCuky
Cabrakan
16
0 / 6 / 3
10,154
1,128
2,854
19,194
25,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
ashece
Fenrir
15
1 / 10 / 3
10,421
1,158
11,892
23,308
11,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
gabylox77
Shiva
15
0 / 14 / 1
9,127
1,014
4,703
29,911
13,487
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 6 / 0
10,621
1,180
8,820
11,880
3,375
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
11
45
Kills
4
4
Deaths
45
127
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
FLINTGIVEN
Kuzenbo
7
1
30
22
W
4
1
30
19
L
Hou Yi
0
9
0
0
L
Cabrakan
LuckyCuky
Cabrakan
0
6
3
0.25
W
Serqet
9
1
23
20.5
W
9
0
23
20.5
W
16
1
21
26.5
L
Fenrir
ashece
Fenrir
1
10
3
0.25
L
Shiva
gabylox77
Shiva
0
14
1
0.04
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,266
Damage
32,384
36,153
Taken
102,187
27,031
Mitigated
60,531
2,336
Healing
3,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
FLINTGIVEN
Kuzenbo
10,755
4,340
0
902
11,413
17,711
0
4,188
6,792
12,538
0
W
17,810
6,831
450
449
2,666
557
0
1,317
1,349
40,855
0
L
Hou Yi
4,115
1,898
0
1,383
17,894
6,170
0
11,932
5,519
0
27,876
L
Cabrakan
LuckyCuky
Cabrakan
2,854
578
0
481
19,194
25,965
0
11,538
7,470
21,564
0
W
Serqet
11,531
4,095
0
0
9,009
3,730
0
2,739
6,120
0
26,996
W
14,126
7,623
0
535
6,316
2,957
0
1,218
5,098
0
37,853
W
41,044
2,087
0
0
6,749
2,076
0
1,750
4,999
55,610
0
L
Fenrir
ashece
Fenrir
11,892
2,724
0
498
23,308
11,534
0
15,380
7,789
0
20,476
L
Shiva
gabylox77
Shiva
4,703
743
244
766
29,911
13,487
0
22,576
6,857
0
29,970
L
8,820
455
0
249
11,880
3,375
0
7,174
4,554
30,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,461
Gold Earned
49,532
198
Minions Killed
189
10
Camps Cleared
3
948,679
Distance Traveled
765,560
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,539
1,282
4
0
0
195,150
3
W
Nu Wa
11,448
1,272
60
7
0
164,744
2
L
Hou Yi
9,209
1,023
45
5
0
140,304
0
L
Cabrakan
10,154
1,128
37
4
0
156,834
0
W
Serqet
12,786
1,421
38
4
5
217,477
1
W
Ullr
11,845
1,316
60
7
4
198,259
0
W
Zeus
12,843
1,427
36
4
1
173,049
1
L
Fenrir
10,421
1,158
21
2
0
166,316
1
L
Shiva
9,127
1,014
37
4
0
160,427
0
L
Zeus
10,621
1,180
49
5
3
141,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role