Player Matchup

Medusa
Medusa
Chubberific
Medusa
Level 146
God Stats
33W - 27L
1,650 SR
Queue Stats
84W - 92L
1,475 Elo+
Party 2
Bellona
Bellona
Classy Fedora
Bellona
Level 109
God Stats
31W - 43L
1,451 SR
Queue Stats
147W - 235L
1,361 Elo+
Party 2
Olorun
Olorun
TropicalTacoX
Olorun
Level 26
God Stats
23W - 31L
1,483 SR
Queue Stats
120W - 191L
1,349 Elo+
Party 2
Team Averages
Level 94
1,528 SR
1,395 Elo+

VS

Team Averages
Level 43
1,349 SR
1,325 Elo+
Neith
Neith
Darkgrave
Neith
Level 18
God Stats
0W - 1L
1,251 SR
Queue Stats
1W - 5L
1,291 Elo+
Party 1
Hades
Hades
El3ctricEy3
Hades
Level 66
God Stats
4W - 2L
1,296 SR
Queue Stats
70W - 100L
1,392 Elo+
Solo
Ganesha
Ganesha
Toshiru26
Ganesha
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
3 / 1 / 8
7,569
757
7,990
4,562
1,229
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
12
3 / 2 / 10
7,956
796
4,695
7,572
6,954
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
7 / 0 / 6
8,329
833
5,701
5,714
2,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Darkgrave
Neith
11
1 / 3 / 2
6,475
648
4,052
5,955
2,324
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 6 / 1
6,793
679
4,755
10,504
7,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
Toshiru26
Ganesha
9
0 / 4 / 3
5,933
593
3,962
6,889
5,036
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
13
Kills
3
3
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
1
8
7
W
Bellona
3
2
10
4
L
Neith
Darkgrave
Neith
1
3
2
0.67
L
2
6
1
0.42
L
Ganesha
Toshiru26
Ganesha
0
4
3
0.38
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,386
Damage
12,769
17,848
Taken
23,348
10,653
Mitigated
14,823
6,611
Healing
4,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
7,990
2,788
585
1,126
4,562
1,229
1,008
2,775
1,761
0
32,735
W
Bellona
4,695
1,408
403
1,507
7,572
6,954
0
2,954
4,420
0
19,610
L
Neith
Darkgrave
Neith
4,052
1,248
11
743
5,955
2,324
0
1,505
4,325
0
18,231
L
4,755
58
400
2,388
10,504
7,463
0
2,422
7,853
20,103
0
L
Ganesha
Toshiru26
Ganesha
3,962
152
131
363
6,889
5,036
0
1,729
5,018
9,828
0
W
5,701
3,275
851
2,139
5,714
2,470
455
3,115
2,541
16,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,854
Gold Earned
19,201
116
Minions Killed
94
6
Camps Cleared
2
534,152
Distance Traveled
446,158
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,569
757
47
5
4
188,130
3
W
Bellona
7,956
796
25
3
1
183,959
2
L
Neith
6,475
648
46
5
1
151,460
3
L
Hades
6,793
679
48
5
1
151,726
0
L
Ganesha
5,933
593
0
0
0
142,972
5
W
Olorun
8,329
833
44
4
1
162,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role