Player Matchup

Ullr
Ullr
LittleNoemieXO
Ullr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 181L
1,549 Elo+
Party 3
Nu Wa
Nu Wa
TheHydroBanana
Nu Wa
Level 42
God Stats
0W - 3L
1,223 SR
Queue Stats
21W - 45L
1,337 Elo+
Party 2
Awilix
Awilix
cookiemonster33
Awilix
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 68L
1,371 Elo+
Party 2
Jormungandr
Jormungandr
jackesworld
Jormungandr
Level 46
God Stats
33W - 27L
1,506 SR
Queue Stats
88W - 68L
1,499 Elo+
Party 3
Sylvanus
Sylvanus
mikmik103
Sylvanus
Level 102
God Stats
15W - 15L
1,538 SR
Queue Stats
254W - 217L
1,550 Elo+
Party 3
Team Averages
Level 72
1,453 SR
1,462 Elo+

VS

Team Averages
Level 119
1,498 SR
1,516 Elo+
Cthulhu
Cthulhu
Blitz_EternalZ
Cthulhu
Level 141
God Stats
5W - 0L
1,738 SR
Queue Stats
37W - 43L
1,574 Elo+
Party 1
Izanami
Izanami
NaturedCell9461
Izanami
Level 123
God Stats
25W - 19L
1,509 SR
Queue Stats
1,107W - 1,154L
1,378 Elo+
Solo
Sylvanus
Sylvanus
SanginarioPro
Sylvanus
Level 129
God Stats
7W - 5L
1,431 SR
Queue Stats
293W - 282L
1,558 Elo+
Party 1
Kukulkan
Kukulkan
SuperKirito
Kukulkan
Level 160
God Stats
8W - 3L
1,309 SR
Queue Stats
437W - 329L
1,505 Elo+
Party 1
Sol
Sol
harvyspaceman
Sol
Level 43
God Stats
5W - 6L
1,500 SR
Queue Stats
135W - 120L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,251
518
5,783
11,160
3,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 5 / 1
6,093
435
7,479
8,477
2,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 6 / 1
5,697
407
2,977
12,022
3,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
jackesworld
Jormungandr
10
2 / 5 / 1
6,551
468
4,796
13,819
10,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sylvanus
mikmik103
Sylvanus
14
3 / 4 / 0
7,647
546
9,114
11,962
9,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 5
7,540
539
4,309
9,638
7,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 2 / 3
8,618
616
3,489
10,280
3,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
SanginarioPro
Sylvanus
13
2 / 1 / 5
8,377
598
5,799
10,583
4,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
SuperKirito
Kukulkan
16
14 / 0 / 0
9,860
704
16,385
7,872
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
4 / 3 / 4
8,621
616
9,842
10,852
2,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
7
Kills
23
25
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
2
5
1
0.5
W
2
2
3
1.75
W
Sylvanus
SanginarioPro
Sylvanus
2
1
5
4.5
W
Kukulkan
SuperKirito
Kukulkan
14
0
0
14
L
0
5
1
0.1
L
0
6
1
0.08
W
4
3
4
2
L
Jormungandr
jackesworld
Jormungandr
2
5
1
0.5
L
Sylvanus
mikmik103
Sylvanus
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,149
Damage
39,824
57,440
Taken
49,225
30,319
Mitigated
21,006
9,923
Healing
16,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,309
166
120
1,457
9,638
7,494
488
2,625
6,861
26,099
5,982
L
5,783
1,862
0
750
11,160
3,420
0
7,698
3,462
0
47,039
W
3,489
2,474
27
2,084
10,280
3,055
1,662
3,415
6,721
0
54,580
W
Sylvanus
SanginarioPro
Sylvanus
5,799
1,840
1,248
4,155
10,583
4,614
965
6,668
3,771
33,688
7,187
W
Kukulkan
SuperKirito
Kukulkan
16,385
2,061
0
1,456
7,872
2,894
418
4,018
3,494
71,780
0
L
7,479
754
0
900
8,477
2,765
509
7,504
973
32,113
0
L
2,977
1,456
0
2,758
12,022
3,859
37
5,206
6,816
0
21,552
W
9,842
2,405
0
5,733
10,852
2,949
647
2,512
8,158
53,910
0
L
Jormungandr
jackesworld
Jormungandr
4,796
1,188
379
2,228
13,819
10,821
0
10,226
3,593
23,923
0
L
Sylvanus
mikmik103
Sylvanus
9,114
3,136
114
2,794
11,962
9,454
656
4,564
7,398
35,696
9,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,239
Gold Earned
43,016
334
Minions Killed
480
0
Camps Cleared
0
1,221,650
Distance Traveled
1,389,807
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,540
539
50
4
0
312,975
6
L
Ullr
7,251
518
87
6
0
239,909
0
W
Izanami
8,618
616
114
8
0
248,068
0
W
Sylvanus
8,377
598
97
7
0
272,507
1
W
Kukulkan
9,860
704
113
8
0
289,271
4
L
Nu Wa
6,093
435
59
4
0
255,769
0
L
Awilix
5,697
407
47
3
0
279,148
2
W
Sol
8,621
616
106
8
0
266,986
1
L
Jormungandr
6,551
468
39
3
0
265,519
0
L
Sylvanus
7,647
546
102
7
0
181,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role