Player Matchup

Freya
Freya
Broderickplop
Freya
Level 151
God Stats
0W - 7L
1,500 SR
Queue Stats
149W - 140L
1,577 Elo+
Party 1
Vamana
Vamana
Jooth
Vamana
Level 145
God Stats
0W - 2L
1,176 SR
Queue Stats
95W - 77L
1,582 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NBKlIrishFrontl
Kumbhakarna
Level 117
God Stats
18W - 16L
1,314 SR
Queue Stats
585W - 529L
1,574 Elo+
Party 1
Hun Batz
Hun Batz
Raw Shots
Hun Batz
Level 156
God Stats
0W - 2L
1,462 SR
Queue Stats
83W - 72L
1,647 Elo+
Party 1
Raijin
Raijin
SynysterMayhem
Raijin
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 120L
1,604 Elo+
Party 1
Team Averages
Level 131
1,391 SR
1,597 Elo+

VS

Team Averages
Level 112
1,631 SR
1,546 Elo+
Chiron
Chiron
BlastedKix
Chiron
Level 125
God Stats
3W - 1L
1,803 SR
Queue Stats
148W - 122L
1,600 Elo+
Party 3
Jormungandr
Jormungandr
I Hit Tooters
Jormungandr
Level 143
God Stats
11W - 3L
1,674 SR
Queue Stats
648W - 601L
1,572 Elo+
Party 2
Cliodhna
Cliodhna
TheYamakaSlayer
Cliodhna
Level 153
God Stats
6W - 7L
1,500 SR
Queue Stats
542W - 500L
1,591 Elo+
Party 2
Thoth
Thoth
TobyXCV
Thoth
Level 32
God Stats
2W - 0L
1,678 SR
Queue Stats
17W - 6L
1,615 Elo+
Party 3
Vamana
Vamana
byBlessy
Vamana
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
444W - 397L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 10
14,006
700
27,796
19,159
10,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
Jooth
Vamana
20
13 / 4 / 17
16,060
803
33,726
34,932
53,891
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kumbhakarna
NBKlIrishFrontl
Kumbhakarna
20
5 / 3 / 19
14,240
712
13,160
40,189
41,239
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Raw Shots
Hun Batz
20
3 / 7 / 18
12,975
649
19,716
27,580
29,326
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
3 / 9 / 15
12,867
643
13,960
19,226
9,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BlastedKix
Chiron
20
7 / 8 / 11
14,506
725
28,603
22,204
10,329
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
I Hit Tooters
Jormungandr
20
7 / 8 / 14
16,048
802
30,370
32,923
49,718
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
20
9 / 9 / 12
14,477
724
22,918
23,105
11,783
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
TobyXCV
Thoth
19
3 / 8 / 15
12,766
638
20,131
15,927
6,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
byBlessy
Vamana
20
1 / 6 / 9
13,527
676
16,759
29,220
23,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
88
38
Kills
27
28
Deaths
39
79
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Chiron
BlastedKix
Chiron
7
8
11
1.56
L
14
5
10
3.8
W
Jormungandr
I Hit Tooters
Jormungandr
7
8
14
1.75
L
Vamana
Jooth
Vamana
13
4
17
5.38
L
Kumbhakarna
NBKlIrishFrontl
Kumbhakarna
5
3
19
4.83
L
Hun Batz
Raw Shots
Hun Batz
3
7
18
1.71
L
3
9
15
1.17
W
Cliodhna
9
9
12
1.67
W
Thoth
TobyXCV
Thoth
3
8
15
1.31
W
Vamana
byBlessy
Vamana
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,358
Damage
118,781
141,086
Taken
123,379
144,342
Mitigated
101,442
54,988
Healing
33,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BlastedKix
Chiron
28,603
9,089
2,721
4,644
22,204
10,329
1,456
8,457
13,419
0
51,321
L
27,796
10,045
474
8,031
19,159
10,110
214
5,058
14,101
45,644
0
W
Jormungandr
I Hit Tooters
Jormungandr
30,370
3,956
2,989
3,633
32,923
49,718
452
14,362
18,061
53,858
0
L
Vamana
Jooth
Vamana
33,726
16,459
3,516
13,441
34,932
53,891
1,154
11,098
23,834
0
61,737
L
Kumbhakarna
NBKlIrishFrontl
Kumbhakarna
13,160
1,039
2,088
17,198
40,189
41,239
735
13,771
26,418
23,324
0
L
Hun Batz
Raw Shots
Hun Batz
19,716
3,311
4,013
4,203
27,580
29,326
1,545
10,420
17,160
0
37,914
L
13,960
1,283
1,125
899
19,226
9,776
715
10,154
9,072
28,672
0
W
Cliodhna
22,918
257
1,408
2,468
23,105
11,783
1,190
9,136
13,891
0
45,382
W
Thoth
TobyXCV
Thoth
20,131
389
1,379
2,121
15,927
6,352
1,221
8,132
7,685
33,573
0
W
Vamana
byBlessy
Vamana
16,759
5,620
3,742
8,374
29,220
23,260
755
14,787
13,942
0
36,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,148
Gold Earned
71,324
191
Minions Killed
217
0
Camps Cleared
0
1,679,884
Distance Traveled
1,637,277
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,506
725
57
3
0
283,767
2
L
Freya
14,006
700
44
2
0
241,698
0
W
Jormungandr
16,048
802
51
3
0
313,385
0
L
Vamana
16,060
803
58
3
0
401,268
0
L
Kumbhakarna
14,240
712
14
1
0
362,593
0
L
Hun Batz
12,975
649
45
2
0
376,129
0
L
Raijin
12,867
643
30
2
0
298,196
0
W
Cliodhna
14,477
724
48
2
0
312,884
0
W
Thoth
12,766
638
30
2
0
351,851
1
W
Vamana
13,527
676
31
2
0
375,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role