Player Matchup

Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AxelGH
Bacchus
Level 124
God Stats
1W - 0L
1,288 SR
Queue Stats
18W - 26L
1,494 Elo+
Solo
King Arthur
King Arthur
CallMeEquinox
King Arthur
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 63L
1,610 Elo+
Solo
Athena
Athena
PrinceAzmodeouz
Athena
Level 155
God Stats
8W - 3L
1,721 SR
Queue Stats
446W - 442L
1,557 Elo+
Solo
Scylla
Scylla
TRAGiiC3LiTE
Scylla
Level 78
God Stats
1W - 2L
1,292 SR
Queue Stats
32W - 35L
1,607 Elo+
Solo
Team Averages
Level 120
1,460 SR
1,554 Elo+

VS

Team Averages
Level 137
1,510 SR
1,567 Elo+
Nemesis
Nemesis
A1R x Sledge
Nemesis
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
317W - 245L
1,634 Elo+
Party 1
The Morrigan
The Morrigan
SKULLKING235
The Morrigan
Level 159
God Stats
7W - 9L
1,500 SR
Queue Stats
428W - 423L
1,417 Elo+
Solo
Pele
Pele
TommyWahlberg
Pele
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 88L
1,602 Elo+
Solo
Izanami
Izanami
x4o6 MoNtAGEx
Izanami
Level 123
God Stats
6W - 3L
1,788 SR
Queue Stats
191W - 137L
1,575 Elo+
Party 1
Nox
Nox
xKING OF CRUNKx
Nox
Level 160
God Stats
1W - 2L
1,264 SR
Queue Stats
186W - 153L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
4 / 5 / 12
11,277
752
17,381
11,869
4,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
AxelGH
Bacchus
18
4 / 6 / 19
11,193
746
9,522
15,208
25,995
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
CallMeEquinox
King Arthur
20
8 / 5 / 17
11,771
785
10,420
19,511
26,196
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
0 / 6 / 23
10,657
710
8,556
20,221
23,281
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
20
11 / 4 / 12
12,668
845
12,619
10,708
4,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
A1R x Sledge
Nemesis
19
3 / 4 / 16
11,336
756
8,265
13,648
11,425
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
SKULLKING235
The Morrigan
18
5 / 5 / 10
10,800
720
9,550
10,130
3,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 10 / 12
10,684
712
13,927
17,542
6,995
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
18
7 / 5 / 8
11,639
776
16,569
13,240
4,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
5 / 4 / 9
11,129
742
10,160
10,641
4,285
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
79
27
Kills
24
26
Deaths
28
83
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
5
12
2
L
Nemesis
A1R x Sledge
Nemesis
3
4
16
2.75
W
Bacchus
AxelGH
Bacchus
4
6
19
2.25
W
King Arthur
CallMeEquinox
King Arthur
8
5
17
3.3
W
0
6
23
1.92
L
The Morrigan
SKULLKING235
The Morrigan
5
5
10
2
W
Scylla
11
4
12
4.25
L
4
10
12
1
L
Izanami
7
5
8
2.2
L
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,498
Damage
58,471
77,517
Taken
65,201
84,287
Mitigated
31,145
20,998
Healing
18,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
17,381
760
1,783
2,907
11,869
4,723
1,177
2,463
9,406
47,189
0
L
Nemesis
A1R x Sledge
Nemesis
8,265
1,265
1,475
3,057
13,648
11,425
0
9,601
3,919
0
18,993
W
Bacchus
AxelGH
Bacchus
9,522
731
1,480
935
15,208
25,995
843
4,314
10,894
21,139
0
W
King Arthur
CallMeEquinox
King Arthur
10,420
1,182
975
3,662
19,511
26,196
557
6,060
13,451
0
25,212
W
8,556
354
937
4,832
20,221
23,281
281
4,907
15,314
19,967
0
L
The Morrigan
SKULLKING235
The Morrigan
9,550
1,896
2,257
1,883
10,130
3,771
238
7,571
2,333
25,072
0
W
Scylla
12,619
528
1,073
2,414
10,708
4,092
2,281
1,966
8,742
38,387
0
L
13,927
1,396
2,456
2,375
17,542
6,995
0
12,551
4,734
0
20,874
L
Izanami
16,569
10,772
751
2,906
13,240
4,669
0
10,479
2,654
0
35,421
L
10,160
1,543
0
925
10,641
4,285
887
7,849
2,677
25,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,566
Gold Earned
55,588
175
Minions Killed
159
0
Camps Cleared
0
1,373,466
Distance Traveled
1,155,331
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,277
752
54
4
0
252,563
4
L
Nemesis
11,336
756
16
1
0
266,075
0
W
Bacchus
11,193
746
19
1
0
285,436
0
W
King Arthur
11,771
785
27
2
0
273,937
2
W
Athena
10,657
710
17
1
0
300,398
0
L
The Morrigan
10,800
720
37
2
0
218,552
0
W
Scylla
12,668
845
58
4
0
261,132
0
L
Pele
10,684
712
14
1
0
213,158
0
L
Izanami
11,639
776
47
3
0
211,987
0
L
Nox
11,129
742
45
3
0
245,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role