Player Matchup

Hel
Hel
Dark_DILF_rises
Hel
Level 124
God Stats
1W - 4L
1,275 SR
Queue Stats
86W - 107L
1,540 Elo+
Party 1
Shiva
Shiva
Invading_Zimm
Shiva
Level 141
God Stats
2W - 1L
1,455 SR
Queue Stats
10W - 4L
1,660 Elo+
Solo
Susano
Susano
ketraess
Susano
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,202 Elo+
Party 1
Team Averages
Level 124
1,410 SR
1,467 Elo+

VS

Team Averages
Level 106
1,554 SR
1,518 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BlueJay1597
Ares
Level 112
God Stats
4W - 1L
1,675 SR
Queue Stats
113W - 90L
1,554 Elo+
Solo
Mulan
Mulan
IcnoPain
Mulan
Level 78
God Stats
23W - 32L
1,486 SR
Queue Stats
328W - 384L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 6
10,205
785
11,119
8,740
3,576
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 3 / 10
9,698
746
12,445
15,073
10,260
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Susano
ketraess
Susano
12
3 / 3 / 8
8,922
686
9,473
10,054
3,510
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
3 / 3 / 4
9,107
701
9,072
10,303
3,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 5 / 3
8,461
651
6,440
13,158
12,270
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
IcnoPain
Mulan
13
1 / 5 / 5
8,244
634
9,132
14,642
7,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
13
Kills
7
7
Deaths
13
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
3
4
1.67
L
3
5
3
0.9
W
7
1
6
10
L
Mulan
IcnoPain
Mulan
1
5
5
0.7
W
3
3
10
2.67
W
Susano
ketraess
Susano
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,037
Damage
24,644
33,867
Taken
38,103
17,346
Mitigated
23,576
16,474
Healing
8,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
9,072
308
2,020
4,191
10,303
3,926
0
3,970
6,333
37,346
0
L
6,440
193
395
551
13,158
12,270
0
4,751
8,407
23,331
0
W
11,119
1,218
5,139
5,068
8,740
3,576
627
4,014
4,532
33,825
0
L
Mulan
IcnoPain
Mulan
9,132
1,041
0
1,663
14,642
7,380
0
5,749
8,893
0
19,617
W
12,445
1,091
1,290
4,035
15,073
10,260
386
6,925
7,772
6,185
27,167
W
Susano
ketraess
Susano
9,473
1,585
75
867
10,054
3,510
780
4,314
5,484
0
17,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,825
Gold Earned
25,812
118
Minions Killed
132
5
Camps Cleared
7
748,002
Distance Traveled
696,736
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,107
701
70
5
2
228,554
0
L
Ares
8,461
651
22
2
1
228,223
4
W
Hel
10,205
785
60
5
3
245,538
1
L
Mulan
8,244
634
40
3
4
239,959
1
W
Shiva
9,698
746
42
3
1
271,257
4
W
Susano
8,922
686
16
1
1
231,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role