Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Nyumetsu
Artemis
Level 29
God Stats
2W - 7L
1,670 SR
Queue Stats
125W - 126L
1,485 Elo+
Party 3
Atlas
Atlas
PoppaOppa
Atlas
Level 87
God Stats
27W - 23L
1,631 SR
Queue Stats
127W - 139L
1,502 Elo+
Party 3
Shiva
Shiva
SillyOctopus
Shiva
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
TheRealDiehl
Cliodhna
Level 129
God Stats
1W - 2L
1,558 SR
Queue Stats
52W - 58L
1,487 Elo+
Party 3
Team Averages
Level 82
1,572 SR
1,495 Elo+

VS

Team Averages
Level 80
1,709 SR
1,519 Elo+
Shiva
Shiva
EccentricWargod
Shiva
Level 15
God Stats
3W - 0L
1,674 SR
Queue Stats
11W - 14L
1,512 Elo+
Party 2
Bastet
Bastet
Incursion31
Bastet
Level 122
God Stats
15W - 8L
1,955 SR
Queue Stats
35W - 35L
1,620 Elo+
Party 2
Xing Tian
Xing Tian
Minifro33
Xing Tian
Level 99
God Stats
23W - 11L
1,677 SR
Queue Stats
54W - 40L
1,606 Elo+
Party 1
Neith
Neith
Moooshuu
Neith
Level 8
God Stats
2W - 2L
1,739 SR
Queue Stats
2W - 2L
1,312 Elo+
Party 1
Ra
Ra
RobertSchlosser
Ra
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 39L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
0 / 3 / 3
5,461
546
4,088
5,045
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Nyumetsu
Artemis
6
0 / 4 / 0
4,193
419
2,937
4,522
1,103
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
PoppaOppa
Atlas
7
0 / 2 / 0
4,755
476
3,705
6,521
3,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 6 / 2
4,815
482
2,302
8,361
3,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
TheRealDiehl
Cliodhna
10
4 / 5 / 0
6,222
622
7,144
8,274
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 2
7,218
722
6,983
8,959
3,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
9
2 / 3 / 6
5,715
572
3,941
6,196
1,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
Minifro33
Xing Tian
9
3 / 0 / 4
6,038
604
2,238
6,653
3,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Moooshuu
Neith
9
3 / 0 / 4
5,658
566
5,130
3,533
1,071
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 0 / 2
6,779
678
2,633
4,549
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
20
20
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
3
3
0.5
W
7
1
2
8
W
Bastet
2
3
6
1.67
W
Xing Tian
Minifro33
Xing Tian
3
0
4
5
W
Neith
Moooshuu
Neith
3
0
4
5
L
Artemis
Nyumetsu
Artemis
0
4
0
0
L
Atlas
PoppaOppa
Atlas
0
2
0
0
W
5
0
2
6
L
0
6
2
0.17
L
Cliodhna
TheRealDiehl
Cliodhna
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,176
Damage
20,925
32,723
Taken
29,890
11,009
Mitigated
11,390
8,013
Healing
8,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
4,088
120
70
1,568
5,045
1,280
240
1,120
3,873
28,650
0
W
6,983
2,358
0
3,012
8,959
3,843
0
1,266
7,346
0
34,729
W
Bastet
3,941
1,699
0
526
6,196
1,636
87
1,491
4,563
0
25,658
W
Xing Tian
Minifro33
Xing Tian
2,238
291
0
2,201
6,653
3,476
0
1,971
4,682
12,744
0
W
Neith
Moooshuu
Neith
5,130
2,178
0
1,408
3,533
1,071
0
1,510
2,023
0
26,190
L
Artemis
Nyumetsu
Artemis
2,937
1,434
228
853
4,522
1,103
403
1,370
3,152
0
16,515
L
Atlas
PoppaOppa
Atlas
3,705
1,711
0
1,292
6,521
3,215
0
1,121
5,360
15,677
0
W
2,633
113
290
1,486
4,549
1,364
0
1,133
3,196
40,687
0
L
2,302
979
0
1,761
8,361
3,201
0
0
8,361
0
16,434
L
Cliodhna
TheRealDiehl
Cliodhna
7,144
802
0
2,241
8,274
2,210
0
1,082
7,106
0
31,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,446
Gold Earned
31,408
223
Minions Killed
286
0
Camps Cleared
0
972,481
Distance Traveled
1,006,440
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,461
546
66
7
0
189,374
0
W
Shiva
7,218
722
61
6
0
194,726
5
W
Bastet
5,715
572
51
5
0
209,437
4
W
Xing Tian
6,038
604
17
2
0
206,931
1
W
Neith
5,658
566
58
6
0
179,493
3
L
Artemis
4,193
419
29
3
0
181,275
0
L
Atlas
4,755
476
33
3
0
182,035
1
W
Ra
6,779
678
99
10
0
215,853
5
L
Shiva
4,815
482
32
3
0
200,518
6
L
Cliodhna
6,222
622
63
6
0
219,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role