Player Matchup

Shiva
Shiva
BiggBoola
Shiva
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 66L
1,578 Elo+
Party 2
Geb
Geb
Dovesoap13
Geb
Level 29
God Stats
17W - 12L
1,550 SR
Queue Stats
55W - 46L
1,553 Elo+
Party 2
Bakasura
Bakasura
The_Void_42_
Bakasura
Level 70
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 54L
1,617 Elo+
Party 2
Danzaburou
Danzaburou
kiddtrunkss_
Danzaburou
Level 69
God Stats
3W - 0L
1,573 SR
Queue Stats
20W - 25L
1,525 Elo+
Party 2
Eset
Eset
shadowedhurrican
Eset
Level 79
God Stats
1W - 1L
1,614 SR
Queue Stats
61W - 58L
1,508 Elo+
Party 2
Team Averages
Level 61
1,547 SR
1,556 Elo+

VS

Team Averages
Level 95
1,485 SR
1,532 Elo+
Loki
Loki
LC GlockOut
Loki
Level 125
God Stats
7W - 6L
1,651 SR
Queue Stats
518W - 498L
1,559 Elo+
Party 1
Shiva
Shiva
Rivalxrayy
Shiva
Level 95
God Stats
14W - 14L
1,568 SR
Queue Stats
302W - 308L
1,519 Elo+
Party 1
Artemis
Artemis
Shadoweaver4470
Artemis
Level 48
God Stats
0W - 1L
1,107 SR
Queue Stats
3W - 12L
1,514 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
darkage143
Morgan Le Fay
Level 47
God Stats
16W - 22L
1,419 SR
Queue Stats
206W - 184L
1,510 Elo+
Party 1
Hou Yi
Hou Yi
toxic_echo_xd
Hou Yi
Level 160
God Stats
6W - 4L
1,683 SR
Queue Stats
490W - 458L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BiggBoola
Shiva
11
2 / 2 / 2
6,664
606
5,833
7,367
5,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 0 / 8
7,003
637
3,845
7,936
5,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
The_Void_42_
Bakasura
10
2 / 3 / 1
6,430
585
4,074
9,413
3,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
kiddtrunkss_
Danzaburou
11
4 / 1 / 1
6,940
631
4,066
6,620
1,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
5 / 4 / 0
6,641
604
5,439
7,661
2,430
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
5,980
544
3,348
7,406
1,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
10
2 / 2 / 1
5,966
542
4,211
7,245
4,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 5 / 0
4,797
436
2,507
4,944
1,170
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
darkage143
Morgan Le Fay
10
2 / 5 / 3
5,935
540
8,539
7,954
2,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 0 / 1
6,712
610
5,661
8,204
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
14
Kills
10
10
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Shiva
BiggBoola
Shiva
2
2
2
1.5
W
1
0
8
5
L
1
2
0
0.5
L
Shiva
2
2
1
1.25
L
1
5
0
0.2
W
Bakasura
The_Void_42_
Bakasura
2
3
1
0.83
L
Morgan Le Fay
darkage143
Morgan Le Fay
2
5
3
0.7
W
Danzaburou
kiddtrunkss_
Danzaburou
4
1
1
4.5
W
5
4
0
1.25
L
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,257
Damage
24,266
38,997
Taken
35,753
18,691
Mitigated
12,809
16,041
Healing
8,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
BiggBoola
Shiva
5,833
1,442
0
1,716
7,367
5,477
0
174
7,167
0
32,050
W
3,845
591
1,965
2,564
7,936
5,183
540
1,154
6,672
16,112
0
L
3,348
736
0
2,463
7,406
1,685
0
1,191
6,146
0
34,864
L
Shiva
4,211
1,007
330
1,117
7,245
4,835
739
581
5,751
0
27,743
L
2,507
1,187
0
648
4,944
1,170
116
2,087
2,509
0
8,751
W
Bakasura
The_Void_42_
Bakasura
4,074
2,306
0
4,225
9,413
3,863
0
2,332
6,879
0
26,401
L
Morgan Le Fay
darkage143
Morgan Le Fay
8,539
981
0
1,457
7,954
2,638
164
4,055
3,507
29,104
0
W
Danzaburou
kiddtrunkss_
Danzaburou
4,066
1,325
61
2,351
6,620
1,738
500
117
6,463
0
46,078
W
5,439
178
380
2,779
7,661
2,430
216
3,936
3,277
27,408
0
L
5,661
3,049
0
2,184
8,204
2,481
43
842
7,011
0
40,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,678
Gold Earned
29,390
296
Minions Killed
265
0
Camps Cleared
0
1,196,220
Distance Traveled
1,041,769
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,664
606
67
6
0
237,612
2
W
Geb
7,003
637
21
2
0
243,141
0
L
Loki
5,980
544
70
6
0
226,796
2
L
Shiva
5,966
542
52
5
0
234,908
1
L
Artemis
4,797
436
14
1
0
150,149
0
W
Bakasura
6,430
585
75
7
0
288,234
1
L
Morgan Le Fay
5,935
540
46
4
0
193,134
2
W
Danzaburou
6,940
631
75
7
0
207,074
3
W
Eset
6,641
604
58
5
0
220,159
0
L
Hou Yi
6,712
610
83
8
0
236,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role