Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
EngageBLKT
Scylla
Level 60
God Stats
0W - 2L
1,715 SR
Queue Stats
164W - 200L
1,521 Elo+
Party 1
Shiva
Shiva
Grumplupagous
Shiva
Level 109
God Stats
2W - 3L
1,682 SR
Queue Stats
117W - 123L
1,461 Elo+
Party 2
Osiris
Osiris
Lilsudmon44
Osiris
Level 138
God Stats
2W - 3L
1,504 SR
Queue Stats
125W - 140L
1,531 Elo+
Party 1
Nemesis
Nemesis
gosuVgosu
Nemesis
Level 15
God Stats
7W - 13L
1,287 SR
Queue Stats
9W - 22L
1,233 Elo+
Party 2
Team Averages
Level 71
1,538 SR
1,449 Elo+

VS

Team Averages
Level 82
1,607 SR
1,503 Elo+
Mulan
Mulan
 
Mulan
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
Hermsmreh
Artio
Level 109
God Stats
1W - 4L
1,561 SR
Queue Stats
37W - 43L
1,420 Elo+
Solo
Geb
Geb
SASLightning744
Geb
Level 108
God Stats
3W - 4L
1,711 SR
Queue Stats
200W - 196L
1,552 Elo+
Party 3
Danzaburou
Danzaburou
SnideChart069
Danzaburou
Level 97
God Stats
10W - 3L
1,798 SR
Queue Stats
80W - 76L
1,490 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Vofaexe
Tsukuyomi
Level 49
God Stats
44W - 45L
1,464 SR
Queue Stats
444W - 421L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
1 / 1 / 1
6,461
538
3,283
6,581
1,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
EngageBLKT
Scylla
11
2 / 3 / 1
6,400
533
7,589
8,206
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 2
6,219
518
4,439
12,792
6,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Osiris
11
1 / 3 / 0
6,978
582
6,134
9,305
7,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
gosuVgosu
Nemesis
9
0 / 3 / 1
5,709
476
2,905
9,529
2,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
3 / 1 / 0
7,055
588
4,021
9,128
5,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artio
Hermsmreh
Artio
10
2 / 1 / 4
6,140
512
4,796
10,503
6,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 1 / 5
6,509
542
9,335
8,764
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
SnideChart069
Danzaburou
12
2 / 0 / 2
6,962
580
3,127
5,023
1,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Vofaexe
Tsukuyomi
12
5 / 2 / 5
7,216
601
7,336
9,657
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
13
13
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
1
1
1.5
W
Mulan
 
Mulan
3
1
0
3
L
Scylla
EngageBLKT
Scylla
2
3
1
0.83
L
1
3
2
0.67
W
Artio
Hermsmreh
Artio
2
1
4
4
L
Osiris
1
3
0
0.33
W
1
1
5
3.5
W
Danzaburou
SnideChart069
Danzaburou
2
0
2
3
W
Tsukuyomi
Vofaexe
Tsukuyomi
5
2
5
3.75
L
Nemesis
gosuVgosu
Nemesis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,350
Damage
28,615
46,413
Taken
43,075
20,184
Mitigated
19,925
16,801
Healing
16,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,283
2,201
0
3,717
6,581
1,645
986
1,242
5,325
0
38,212
W
Mulan
 
Mulan
4,021
762
0
1,750
9,128
5,408
258
0
9,128
2,448
30,512
L
Scylla
EngageBLKT
Scylla
7,589
1,186
0
2,170
8,206
2,330
38
3,622
4,218
28,068
0
L
4,439
665
1,039
2,660
12,792
6,250
0
4,080
8,551
0
29,924
W
Artio
Hermsmreh
Artio
4,796
417
1,177
3,928
10,503
6,884
0
1,514
8,903
15,880
0
L
Osiris
6,134
1,883
0
3,742
9,305
7,291
350
987
7,851
0
40,324
W
9,335
1,189
723
2,689
8,764
3,288
0
3,249
5,241
38,182
0
W
Danzaburou
SnideChart069
Danzaburou
3,127
1,042
0
2,029
5,023
1,135
610
0
5,023
0
43,826
W
Tsukuyomi
Vofaexe
Tsukuyomi
7,336
1,634
0
4,118
9,657
3,210
0
2,268
7,191
0
39,572
L
Nemesis
gosuVgosu
Nemesis
2,905
1,005
0
3,473
9,529
2,668
46
3,675
5,654
0
28,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,767
Gold Earned
33,882
327
Minions Killed
311
0
Camps Cleared
0
1,209,619
Distance Traveled
1,266,571
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,461
538
82
7
0
239,839
3
W
Mulan
7,055
588
86
7
0
235,793
2
L
Scylla
6,400
533
50
4
0
211,336
0
L
Shiva
6,219
518
48
4
0
262,875
2
W
Artio
6,140
512
15
1
0
262,008
5
L
Osiris
6,978
582
84
7
0
243,620
2
W
Geb
6,509
542
74
6
0
260,704
2
W
Danzaburou
6,962
580
72
6
0
236,562
0
W
Tsukuyomi
7,216
601
64
5
0
271,504
0
L
Nemesis
5,709
476
63
5
0
251,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role