Player Matchup

Agni
Agni
DaveDieBoer
Agni
Level 15
God Stats
3W - 1L
1,672 SR
Queue Stats
8W - 13L
1,187 Elo+
Party 2
Ganesha
Ganesha
QuarterCommander
Ganesha
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 32L
1,187 Elo+
Party 2
Rama
Rama
TheKingLUKE
Rama
Level 69
God Stats
1W - 2L
1,465 SR
Queue Stats
28W - 35L
1,267 Elo+
Solo
Team Averages
Level 63
1,546 SR
1,213 Elo+

VS

Team Averages
Level 104
1,408 SR
1,216 Elo+
Kukulkan
Kukulkan
Deathdealer9232
Kukulkan
Level 160
God Stats
2W - 1L
1,275 SR
Queue Stats
348W - 438L
1,311 Elo+
Party 1
Cerberus
Cerberus
Ichthyocentaur
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,101 Elo+
Party 1
Pele
Pele
OMG_Its_VERSE
Pele
Level 146
God Stats
5W - 5L
1,448 SR
Queue Stats
156W - 227L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 6 / 2
8,396
840
10,479
7,977
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 6
6,650
665
3,195
7,413
5,130
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 4 / 5
7,203
720
5,126
8,123
2,433
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
5 / 2 / 6
8,393
839
10,372
4,108
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
9
0 / 5 / 7
6,585
659
2,234
10,102
5,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
9 / 2 / 3
9,404
940
6,215
8,321
2,490
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
9
Kills
14
14
Deaths
9
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
7
6
2
1.33
W
Kukulkan
5
2
6
4
W
Cerberus
0
5
7
0.7
W
9
2
3
5.25
L
0
4
6
0.75
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,800
Damage
18,821
23,513
Taken
22,531
9,590
Mitigated
9,650
2,472
Healing
1,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,479
264
0
215
7,977
2,027
0
4,308
3,669
27,999
0
W
Kukulkan
10,372
331
727
136
4,108
1,217
150
2,452
1,656
32,527
0
W
Cerberus
2,234
184
0
283
10,102
5,943
43
6,747
3,355
8,022
0
W
6,215
1,198
0
625
8,321
2,490
566
4,748
3,573
0
24,583
L
3,195
168
256
214
7,413
5,130
0
4,316
3,097
8,562
0
L
5,126
4,622
0
1,787
8,123
2,433
0
4,339
3,784
0
19,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,249
Gold Earned
24,382
94
Minions Killed
118
3
Camps Cleared
6
466,378
Distance Traveled
525,491
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,396
840
43
4
3
159,582
1
W
Kukulkan
8,393
839
54
5
1
191,334
2
W
Cerberus
6,585
659
20
2
0
147,328
0
W
Pele
9,404
940
44
4
5
186,829
2
L
Ganesha
6,650
665
5
1
0
162,831
1
L
Rama
7,203
720
46
5
0
143,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role