Player Matchup

Hera
Hera
AsrieltheDark
Hera
Level 78
God Stats
0W - 1L
1,544 SR
Queue Stats
18W - 27L
1,232 Elo+
Solo
Ymir
Ymir
Lobain64
Ymir
Level 112
God Stats
8W - 10L
1,456 SR
Queue Stats
335W - 340L
1,247 Elo+
Solo
Sun Wukong
Sun Wukong
Shinobi_jose
Sun Wukong
Level 63
God Stats
16W - 15L
1,673 SR
Queue Stats
388W - 399L
1,424 Elo+
Solo
Ravana
Ravana
kidee_kat
Ravana
Level 80
God Stats
28W - 46L
1,329 SR
Queue Stats
758W - 851L
1,313 Elo+
Solo
Neith
Neith
liviekitty
Neith
Level 46
God Stats
4W - 10L
1,390 SR
Queue Stats
24W - 44L
1,279 Elo+
Solo
Team Averages
Level 76
1,479 SR
1,299 Elo+

VS

Team Averages
Level 82
1,495 SR
1,350 Elo+
Shiva
Shiva
El Cura MF
Shiva
Level 108
God Stats
30W - 19L
1,705 SR
Queue Stats
139W - 134L
1,465 Elo+
Solo
Danzaburou
Danzaburou
LT Firejay
Danzaburou
Level 95
God Stats
390W - 353L
1,580 SR
Queue Stats
638W - 642L
1,334 Elo+
Solo
Poseidon
Poseidon
Xxunruly_voidxX
Poseidon
Level 62
God Stats
7W - 6L
1,450 SR
Queue Stats
27W - 48L
1,277 Elo+
Solo
Loki
Loki
eldergoddragon
Loki
Level 63
God Stats
24W - 25L
1,414 SR
Queue Stats
198W - 214L
1,321 Elo+
Solo
Thoth
Thoth
maxxxipad22
Thoth
Level 83
God Stats
5W - 8L
1,325 SR
Queue Stats
525W - 514L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,405
493
5,301
4,922
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
7
0 / 7 / 2
4,988
384
3,691
8,720
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
Shinobi_jose
Sun Wukong
13
2 / 0 / 0
7,429
571
4,051
6,905
5,850
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ravana
kidee_kat
Ravana
11
2 / 1 / 1
6,501
500
4,754
6,763
2,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
10
1 / 2 / 2
6,212
478
3,948
4,237
1,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
14
2 / 1 / 0
7,938
611
5,499
7,158
3,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
LT Firejay
Danzaburou
11
6 / 3 / 2
7,567
582
7,643
9,345
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
10
2 / 2 / 1
6,558
504
1,202
7,202
3,357
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 0 / 4
6,237
480
2,193
7,621
3,051
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 1
7,186
553
2,324
6,389
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
7
Kills
12
12
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Shiva
2
1
0
2
W
Danzaburou
LT Firejay
Danzaburou
6
3
2
2.33
L
Ymir
0
7
2
0.14
L
Sun Wukong
Shinobi_jose
Sun Wukong
2
0
0
2
W
Poseidon
2
2
1
1.25
W
1
0
4
3
L
Ravana
kidee_kat
Ravana
2
1
1
2.5
L
Neith
1
2
2
1
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,745
Damage
18,861
31,547
Taken
37,715
14,263
Mitigated
14,593
6,676
Healing
12,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,301
713
0
125
4,922
1,465
655
970
3,952
33,362
0
W
Shiva
5,499
848
0
1,825
7,158
3,535
0
499
6,619
0
47,615
W
Danzaburou
LT Firejay
Danzaburou
7,643
4,579
224
4,932
9,345
2,740
1,056
1,255
8,090
0
31,537
L
Ymir
3,691
1,477
0
220
8,720
2,778
210
2,368
6,352
17,775
0
L
Sun Wukong
Shinobi_jose
Sun Wukong
4,051
1,588
0
3,095
6,905
5,850
18
188
6,717
0
41,701
W
Poseidon
1,202
247
0
2,542
7,202
3,357
590
2,328
4,630
24,673
0
W
2,193
446
129
1,830
7,621
3,051
0
1,889
5,732
0
22,697
L
Ravana
kidee_kat
Ravana
4,754
2,072
0
1,940
6,763
2,354
0
0
6,763
0
37,060
L
Neith
3,948
1,923
0
1,296
4,237
1,816
0
0
4,237
0
29,850
W
2,324
132
0
750
6,389
1,910
0
2,553
3,652
46,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,535
Gold Earned
35,486
327
Minions Killed
343
0
Camps Cleared
0
1,127,163
Distance Traveled
1,252,243
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,405
493
65
5
0
237,022
4
W
Shiva
7,938
611
110
8
0
280,293
0
W
Danzaburou
7,567
582
67
5
0
218,224
0
L
Ymir
4,988
384
25
2
0
194,783
1
L
Sun Wukong
7,429
571
103
8
0
217,970
2
W
Poseidon
6,558
504
42
3
0
237,802
0
W
Loki
6,237
480
28
2
0
256,073
3
L
Ravana
6,501
500
62
5
0
242,046
2
L
Neith
6,212
478
72
6
0
235,342
2
W
Thoth
7,186
553
96
7
0
259,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role