Player Matchup

Jormungandr
Jormungandr
JarJartheSithL
Jormungandr
Level 49
God Stats
2W - 0L
1,721 SR
Queue Stats
75W - 84L
1,492 Elo+
Party 3
Bacchus
Bacchus
KrazieXVI
Bacchus
Level 49
God Stats
7W - 8L
1,558 SR
Queue Stats
34W - 36L
1,716 Elo+
Party 2
Nemesis
Nemesis
PsychoxDuck
Nemesis
Level 88
God Stats
11W - 16L
1,362 SR
Queue Stats
55W - 69L
1,447 Elo+
Party 3
Kukulkan
Kukulkan
Sanghelios-
Kukulkan
Level 149
God Stats
7W - 2L
1,973 SR
Queue Stats
162W - 169L
1,582 Elo+
Party 2
Hachiman
Hachiman
ma_ma_jo
Hachiman
Level 86
God Stats
1W - 0L
1,497 SR
Queue Stats
36W - 34L
1,674 Elo+
Party 2
Team Averages
Level 84
1,622 SR
1,582 Elo+

VS

Team Averages
Level 86
1,564 SR
1,777 Elo+
Geb
Geb
AppaFGM
Geb
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 15L
1,888 Elo+
Party 1
Ra
Ra
Cpt__Insano
Ra
Level 103
God Stats
1W - 5L
1,500 SR
Queue Stats
224W - 254L
1,443 Elo+
Solo
Danzaburou
Danzaburou
SinKatori
Danzaburou
Level 13
God Stats
4W - 3L
1,818 SR
Queue Stats
11W - 3L
1,795 Elo+
Party 1
Mercury
Mercury
WeabooTrash64
Mercury
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
81W - 54L
1,816 Elo+
Party 1
Set
Set
ryjilla
Set
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 10L
1,943 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JarJartheSithL
Jormungandr
19
4 / 0 / 10
12,862
536
9,216
11,767
12,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
KrazieXVI
Bacchus
17
5 / 3 / 15
12,052
502
8,359
18,371
27,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
PsychoxDuck
Nemesis
20
13 / 2 / 7
14,013
584
13,948
14,517
6,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
Sanghelios-
Kukulkan
19
3 / 3 / 9
12,910
538
17,451
11,519
5,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
ma_ma_jo
Hachiman
20
11 / 0 / 10
13,979
582
24,265
16,670
7,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
15
0 / 6 / 6
10,086
420
6,551
25,054
26,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
1 / 8 / 1
10,855
452
7,184
14,631
6,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
SinKatori
Danzaburou
15
1 / 8 / 2
9,138
381
7,726
16,943
4,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
17
4 / 8 / 0
11,045
460
8,376
20,187
7,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Set
18
1 / 6 / 3
11,232
468
8,359
19,835
13,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
19
36
Kills
7
8
Deaths
36
51
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Geb
0
6
6
0.5
L
1
8
1
0.19
W
Jormungandr
JarJartheSithL
Jormungandr
4
0
10
9
W
Bacchus
KrazieXVI
Bacchus
5
3
15
4.17
W
Nemesis
PsychoxDuck
Nemesis
13
2
7
8.25
W
Kukulkan
Sanghelios-
Kukulkan
3
3
9
2.5
L
Danzaburou
SinKatori
Danzaburou
1
8
2
0.25
L
Mercury
4
8
0
0.5
W
Hachiman
ma_ma_jo
Hachiman
11
0
10
16
L
Set
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,239
Damage
38,196
72,844
Taken
96,650
58,782
Mitigated
57,221
23,154
Healing
19,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
6,551
708
0
3,397
25,054
26,584
0
10,346
14,422
33,198
0
L
7,184
203
417
2,916
14,631
6,183
0
6,084
8,547
89,494
0
W
Jormungandr
JarJartheSithL
Jormungandr
9,216
2,100
212
1,467
11,767
12,629
862
2,096
9,415
76,368
0
W
Bacchus
KrazieXVI
Bacchus
8,359
755
429
3,221
18,371
27,746
33
3,297
14,988
34,966
0
W
Nemesis
PsychoxDuck
Nemesis
13,948
7,478
0
3,544
14,517
6,244
579
3,220
11,111
0
96,867
W
Kukulkan
Sanghelios-
Kukulkan
17,451
1,570
0
2,564
11,519
5,040
887
3,061
8,412
118,824
0
L
Danzaburou
SinKatori
Danzaburou
7,726
3,236
0
3,794
16,943
4,219
1,094
2,985
13,958
0
53,321
L
Mercury
8,376
3,421
0
4,713
20,187
7,005
0
6,885
13,145
0
70,506
W
Hachiman
ma_ma_jo
Hachiman
24,265
14,931
0
11,717
16,670
7,123
3,436
2,061
14,530
0
143,857
L
Set
8,359
4,144
0
4,113
19,835
13,230
180
7,817
11,552
0
70,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,816
Gold Earned
52,356
667
Minions Killed
541
0
Camps Cleared
0
2,360,056
Distance Traveled
2,260,815
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,086
420
25
1
0
456,110
4
L
Ra
10,855
452
156
7
0
429,848
1
W
Jormungandr
12,862
536
138
6
0
439,755
2
W
Bacchus
12,052
502
33
1
0
455,241
11
W
Nemesis
14,013
584
134
6
0
528,698
10
W
Kukulkan
12,910
538
187
8
0
468,386
3
L
Danzaburou
9,138
381
95
4
0
402,140
3
L
Mercury
11,045
460
113
5
0
531,316
5
W
Hachiman
13,979
582
175
7
0
467,976
0
L
Set
11,232
468
152
6
0
441,401
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role