Player Matchup

Chaac
Chaac
CloudNoir_
Chaac
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,401 Elo+
Solo
Jormungandr
Jormungandr
I_Poop_On_Things
Jormungandr
Level 151
God Stats
12W - 12L
1,251 SR
Queue Stats
273W - 269L
1,524 Elo+
Solo
Persephone
Persephone
TheDawg12
Persephone
Level 159
God Stats
5W - 4L
1,187 SR
Queue Stats
200W - 209L
1,510 Elo+
Solo
Arachne
Arachne
Tom Toose
Arachne
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 49L
1,415 Elo+
Solo
Hel
Hel
kennethzavala
Hel
Level 48
God Stats
1W - 0L
1,300 SR
Queue Stats
149W - 145L
1,564 Elo+
Solo
Team Averages
Level 125
1,348 SR
1,483 Elo+

VS

Team Averages
Level 128
1,464 SR
1,523 Elo+
Jormungandr
Jormungandr
FirethemupX93
Jormungandr
Level 141
God Stats
1W - 3L
1,474 SR
Queue Stats
62W - 58L
1,606 Elo+
Solo
The Morrigan
The Morrigan
IntuitiveElk
The Morrigan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 81L
1,570 Elo+
Party 1
Kukulkan
Kukulkan
LonginSendsIt
Kukulkan
Level 127
God Stats
2W - 2L
1,345 SR
Queue Stats
168W - 160L
1,546 Elo+
Party 1
Yemoja
Yemoja
SheykahPoet
Yemoja
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 79L
1,311 Elo+
Solo
Hades
Hades
YouSoStinky
Hades
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
188W - 146L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
6 / 2 / 15
12,473
734
28,131
22,336
23,082
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
I_Poop_On_Things
Jormungandr
20
4 / 3 / 18
11,994
706
16,831
24,129
44,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
TheDawg12
Persephone
20
5 / 2 / 9
12,322
725
19,828
7,391
3,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Tom Toose
Arachne
18
6 / 6 / 9
11,472
675
9,664
18,122
9,224
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 2 / 11
10,821
637
8,710
13,107
9,686
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FirethemupX93
Jormungandr
19
5 / 5 / 7
11,685
687
17,671
29,329
32,462
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
IntuitiveElk
The Morrigan
15
2 / 4 / 6
9,640
567
9,461
7,467
3,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
LonginSendsIt
Kukulkan
20
8 / 4 / 6
12,533
737
21,420
12,820
6,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
17
0 / 4 / 11
10,401
612
9,273
18,706
28,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 6 / 8
8,917
525
8,257
18,023
18,916
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
53
23
Kills
15
15
Deaths
23
62
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chaac
6
2
15
6.75
L
Jormungandr
FirethemupX93
Jormungandr
5
5
7
1.7
W
Jormungandr
I_Poop_On_Things
Jormungandr
4
3
18
4.33
L
The Morrigan
IntuitiveElk
The Morrigan
2
4
6
1.25
L
Kukulkan
LonginSendsIt
Kukulkan
8
4
6
2.75
L
Yemoja
0
4
11
1.38
W
Persephone
TheDawg12
Persephone
5
2
9
4.75
W
Arachne
Tom Toose
Arachne
6
6
9
1.75
L
0
6
8
0.67
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,164
Damage
66,082
85,085
Taken
86,345
89,899
Mitigated
91,065
48,136
Healing
30,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
28,131
2,601
46
9,260
22,336
23,082
502
14,825
7,320
0
52,932
L
Jormungandr
FirethemupX93
Jormungandr
17,671
3,753
548
8,545
29,329
32,462
80
15,911
13,291
37,459
0
W
Jormungandr
I_Poop_On_Things
Jormungandr
16,831
3,019
1,583
5,167
24,129
44,296
193
15,673
8,187
47,913
0
L
The Morrigan
IntuitiveElk
The Morrigan
9,461
464
883
1,518
7,467
3,896
0
3,063
4,398
14,487
2,249
L
Kukulkan
LonginSendsIt
Kukulkan
21,420
1,543
1,665
1,737
12,820
6,988
0
7,964
4,810
71,175
0
L
Yemoja
9,273
1,672
7,116
3,960
18,706
28,803
0
9,384
9,284
18,258
0
W
Persephone
TheDawg12
Persephone
19,828
1,245
1,821
1,723
7,391
3,611
1,633
6,521
824
36,518
0
W
Arachne
Tom Toose
Arachne
9,664
4,802
1,627
3,341
18,122
9,224
548
15,323
2,669
0
16,521
L
8,257
185
1,736
2,733
18,023
18,916
0
8,665
9,193
17,818
0
W
8,710
369
15,663
7,905
13,107
9,686
365
12,129
906
20,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,082
Gold Earned
53,176
198
Minions Killed
217
0
Camps Cleared
0
1,556,337
Distance Traveled
1,252,289
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,473
734
48
3
0
332,478
0
L
Jormungandr
11,685
687
34
2
0
259,808
0
W
Jormungandr
11,994
706
49
3
0
255,725
1
L
The Morrigan
9,640
567
23
1
0
274,332
0
L
Kukulkan
12,533
737
112
7
0
271,036
1
L
Yemoja
10,401
612
26
2
0
226,602
0
W
Persephone
12,322
725
45
3
0
326,939
0
W
Arachne
11,472
675
21
1
0
306,470
3
L
Hades
8,917
525
22
1
0
220,511
1
W
Hel
10,821
637
35
2
0
334,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role