Player Matchup

Amaterasu
Amaterasu
Barkxd
Amaterasu
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Arachne
Arachne
Jboogie7
Arachne
Level 109
God Stats
16W - 11L
1,442 SR
Queue Stats
73W - 55L
1,484 Elo+
Solo
Skadi
Skadi
NovaChiefDragon
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Atlas
Atlas
Quadrimex
Atlas
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
Seanky
Chang'e
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 76
1,488 SR
1,497 Elo+

VS

Team Averages
Level 82
1,521 SR
1,450 Elo+
Bellona
Bellona
FreeSpeech2020
Bellona
Level 68
God Stats
12W - 7L
1,493 SR
Queue Stats
86W - 103L
1,458 Elo+
Party 1
Nu Wa
Nu Wa
MohammadKarzai
Nu Wa
Level 64
God Stats
2W - 1L
1,564 SR
Queue Stats
4W - 3L
1,351 Elo+
Party 1
Sun Wukong
Sun Wukong
Pelyt
Sun Wukong
Level 126
God Stats
8W - 2L
1,844 SR
Queue Stats
277W - 246L
1,587 Elo+
Solo
Medusa
Medusa
TrbTimes
Medusa
Level 85
God Stats
11W - 8L
1,400 SR
Queue Stats
81W - 87L
1,467 Elo+
Party 1
Khepri
Khepri
tandysummers
Khepri
Level 65
God Stats
9W - 5L
1,304 SR
Queue Stats
80W - 97L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Barkxd
Amaterasu
8
2 / 1 / 0
4,670
519
2,129
5,425
3,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
Jboogie7
Arachne
8
2 / 1 / 2
5,198
578
3,068
6,239
1,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 6 / 0
3,886
432
1,790
5,545
676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atlas
Quadrimex
Atlas
6
1 / 4 / 0
4,213
468
1,016
6,724
2,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Seanky
Chang'e
8
0 / 2 / 2
4,590
510
2,094
3,658
652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 3
5,468
608
3,089
4,876
2,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 2
5,461
607
2,718
2,681
602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Pelyt
Sun Wukong
9
0 / 2 / 0
5,383
598
3,564
6,531
2,677
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
TrbTimes
Medusa
10
9 / 1 / 3
6,201
689
7,063
4,726
1,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
8
1 / 0 / 10
5,564
618
2,172
4,524
3,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
14
14
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Barkxd
Amaterasu
2
1
0
2
W
3
1
3
4.5
L
Arachne
Jboogie7
Arachne
2
1
2
3
W
1
1
2
2
L
0
6
0
0
W
Sun Wukong
Pelyt
Sun Wukong
0
2
0
0
L
Atlas
Quadrimex
Atlas
1
4
0
0.25
L
Chang'e
Seanky
Chang'e
0
2
2
0.5
W
Medusa
TrbTimes
Medusa
9
1
3
10.5
W
Khepri
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,097
Damage
18,606
27,591
Taken
23,338
8,202
Mitigated
10,786
8,785
Healing
7,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Barkxd
Amaterasu
2,129
551
0
3,088
5,425
3,035
262
735
4,640
0
11,754
W
3,089
431
0
1,681
4,876
2,501
295
387
4,348
0
25,777
L
Arachne
Jboogie7
Arachne
3,068
2,060
0
3,339
6,239
1,501
0
888
5,231
0
19,784
W
2,718
952
0
741
2,681
602
654
666
1,923
26,191
0
L
1,790
1,078
0
428
5,545
676
0
1,264
4,231
0
9,211
W
Sun Wukong
Pelyt
Sun Wukong
3,564
1,094
0
1,693
6,531
2,677
22
496
5,804
0
27,483
L
Atlas
Quadrimex
Atlas
1,016
316
0
180
6,724
2,338
0
1,335
5,339
7,478
0
L
Chang'e
Seanky
Chang'e
2,094
200
288
1,462
3,658
652
240
352
3,260
18,393
0
W
Medusa
TrbTimes
Medusa
7,063
3,359
0
1,695
4,726
1,666
835
800
3,884
0
31,505
W
Khepri
2,172
540
263
1,564
4,524
3,340
230
486
3,947
12,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,557
Gold Earned
28,077
143
Minions Killed
251
0
Camps Cleared
0
784,057
Distance Traveled
927,945
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,670
519
28
3
0
197,797
4
W
Bellona
5,468
608
50
6
0
193,696
3
L
Arachne
5,198
578
48
5
0
148,535
2
W
Nu Wa
5,461
607
52
6
0
167,864
2
L
Skadi
3,886
432
25
3
0
142,875
1
W
Sun Wukong
5,383
598
71
8
0
188,604
2
L
Atlas
4,213
468
10
1
0
149,765
0
L
Chang'e
4,590
510
32
4
0
145,085
2
W
Medusa
6,201
689
63
7
0
187,076
4
W
Khepri
5,564
618
15
2
0
190,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role