Player Matchup

Cthulhu
Cthulhu
Ohgone
Cthulhu
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,507 Elo+
Party 2
Thor
Thor
PeregrineTook
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,505 Elo+
Solo
Chronos
Chronos
aburbine1
Chronos
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
250W - 226L
1,566 Elo+
Solo
Shiva
Shiva
isitHess
Shiva
Level 29
God Stats
1W - 1L
1,832 SR
Queue Stats
18W - 21L
1,520 Elo+
Party 2
Cernunnos
Cernunnos
isitRafe
Cernunnos
Level 143
God Stats
1W - 2L
1,719 SR
Queue Stats
7W - 8L
1,527 Elo+
Party 2
Team Averages
Level 85
1,610 SR
1,525 Elo+

VS

Team Averages
Level 79
1,448 SR
1,490 Elo+
Athena
Athena
FUN TUBER
Athena
Level 17
God Stats
4W - 7L
1,606 SR
Queue Stats
11W - 16L
1,416 Elo+
Party 1
Cliodhna
Cliodhna
HypoluxoKrazie
Cliodhna
Level 159
God Stats
7W - 0L
1,708 SR
Queue Stats
122W - 112L
1,506 Elo+
Party 1
Jing Wei
Jing Wei
JRADniedenfuer
Jing Wei
Level 146
God Stats
1W - 0L
1,341 SR
Queue Stats
17W - 20L
1,552 Elo+
Party 1
Baron Samedi
Baron Samedi
Ryedex
Baron Samedi
Level 28
God Stats
3W - 4L
1,277 SR
Queue Stats
258W - 250L
1,564 Elo+
Solo
Sun Wukong
Sun Wukong
xXTha_KlerXx
Sun Wukong
Level 47
God Stats
2W - 4L
1,309 SR
Queue Stats
31W - 44L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ohgone
Cthulhu
13
1 / 3 / 1
7,131
713
7,112
11,894
10,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
0 / 7 / 1
6,529
653
3,663
10,667
3,916
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
aburbine1
Chronos
14
1 / 1 / 0
7,485
749
6,231
5,231
2,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
isitHess
Shiva
11
0 / 3 / 1
6,221
622
4,825
8,927
6,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
isitRafe
Cernunnos
14
0 / 4 / 1
6,905
691
6,395
8,172
2,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FUN TUBER
Athena
13
4 / 0 / 5
7,540
754
5,063
6,069
6,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
15
5 / 0 / 6
8,008
801
6,948
8,359
8,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
15
3 / 1 / 5
7,929
793
11,346
6,786
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Ryedex
Baron Samedi
15
5 / 1 / 6
8,043
804
6,101
7,198
4,609
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
xXTha_KlerXx
Sun Wukong
12
1 / 0 / 6
6,717
672
5,814
10,149
5,519
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
2
Kills
18
18
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Athena
FUN TUBER
Athena
4
0
5
6.5
W
Cliodhna
5
0
6
8
W
Jing Wei
3
1
5
5.5
L
Cthulhu
Ohgone
Cthulhu
1
3
1
0.5
L
0
7
1
0.07
W
Baron Samedi
Ryedex
Baron Samedi
5
1
6
8
L
Chronos
aburbine1
Chronos
1
1
0
1
L
Shiva
isitHess
Shiva
0
3
1
0.17
L
Cernunnos
isitRafe
Cernunnos
0
4
1
0.13
W
Sun Wukong
xXTha_KlerXx
Sun Wukong
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,226
Damage
35,272
44,891
Taken
38,561
25,854
Mitigated
27,776
8,058
Healing
14,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
FUN TUBER
Athena
5,063
1,299
243
1,647
6,069
6,226
0
2,139
3,712
9,091
0
W
Cliodhna
6,948
576
0
2,189
8,359
8,310
0
2,584
5,449
0
23,314
W
Jing Wei
11,346
8,601
0
3,168
6,786
3,112
278
2,531
4,051
0
40,167
L
Cthulhu
Ohgone
Cthulhu
7,112
1,066
289
626
11,894
10,313
0
3,346
8,461
18,365
0
L
3,663
962
169
775
10,667
3,916
284
2,427
8,240
0
14,918
W
Baron Samedi
Ryedex
Baron Samedi
6,101
749
1,707
2,775
7,198
4,609
0
2,139
4,912
24,561
0
L
Chronos
aburbine1
Chronos
6,231
2,268
0
2,004
5,231
2,054
0
1,440
3,791
27,277
4,890
L
Shiva
isitHess
Shiva
4,825
1,048
562
1,669
8,927
6,608
0
1,634
7,293
0
7,729
L
Cernunnos
isitRafe
Cernunnos
6,395
2,427
0
1,964
8,172
2,963
104
2,317
5,855
0
25,462
W
Sun Wukong
xXTha_KlerXx
Sun Wukong
5,814
1,195
0
3,004
10,149
5,519
0
2,541
7,391
0
13,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,271
Gold Earned
38,237
164
Minions Killed
186
0
Camps Cleared
0
934,096
Distance Traveled
1,052,933
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,540
754
5
1
0
207,816
0
W
Cliodhna
8,008
801
42
4
0
224,569
0
W
Jing Wei
7,929
793
87
9
0
189,140
3
L
Cthulhu
7,131
713
28
3
0
208,218
0
L
Thor
6,529
653
19
2
0
146,671
6
W
Baron Samedi
8,043
804
35
4
0
205,782
0
L
Chronos
7,485
749
67
7
0
187,397
2
L
Shiva
6,221
622
5
1
0
218,759
0
L
Cernunnos
6,905
691
45
5
0
173,051
0
W
Sun Wukong
6,717
672
17
2
0
225,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role