Player Matchup

Cerberus
Cerberus
Cascascade
Cerberus
Level 85
God Stats
5W - 3L
1,580 SR
Queue Stats
13W - 16L
1,362 Elo+
Party 1
Zeus
Zeus
MaximumGizmo0210
Zeus
Level 107
God Stats
3W - 0L
1,648 SR
Queue Stats
6W - 3L
1,639 Elo+
Party 1
Guan Yu
Guan Yu
WabbaJacked711
Guan Yu
Level 67
God Stats
1W - 0L
1,870 SR
Queue Stats
14W - 14L
1,397 Elo+
Party 1
Team Averages
Level 86
1,699 SR
1,466 Elo+

VS

Team Averages
Level 94
1,459 SR
1,349 Elo+
Bellona
Bellona
Classy Fedora
Bellona
Level 109
God Stats
31W - 43L
1,466 SR
Queue Stats
147W - 235L
1,384 Elo+
Solo
Aphrodite
Aphrodite
LunaLovegood92
Aphrodite
Level 46
God Stats
1W - 3L
1,412 SR
Queue Stats
1W - 5L
1,227 Elo+
Solo
Shiva
Shiva
Vidlex
Shiva
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
301W - 373L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cascascade
Cerberus
16
3 / 1 / 12
11,754
653
10,848
20,396
19,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
9 / 0 / 6
12,842
713
23,320
11,696
4,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
3 / 1 / 11
11,405
634
6,837
15,117
19,108
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
1 / 2 / 1
10,485
583
9,996
19,178
20,854
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
LunaLovegood92
Aphrodite
14
0 / 6 / 1
9,748
542
6,705
12,059
5,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shiva
Vidlex
Shiva
13
1 / 7 / 0
9,705
539
15,525
20,412
17,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
15
Kills
2
2
Deaths
15
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Cascascade
Cerberus
3
1
12
9
L
Bellona
1
2
1
0.75
L
Aphrodite
LunaLovegood92
Aphrodite
0
6
1
0.08
W
9
0
6
12
L
Shiva
Vidlex
Shiva
1
7
0
0.14
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,005
Damage
32,226
47,209
Taken
51,649
43,254
Mitigated
43,752
25,399
Healing
15,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Cascascade
Cerberus
10,848
591
765
7,654
20,396
19,660
1,152
2,771
17,318
35,552
0
L
Bellona
9,996
3,309
852
1,802
19,178
20,854
0
12,628
6,550
391
39,064
L
Aphrodite
LunaLovegood92
Aphrodite
6,705
549
6,920
3,339
12,059
5,417
0
10,304
1,755
31,789
0
W
23,320
2,239
216
1,542
11,696
4,486
1,304
1,576
9,872
75,168
0
L
Shiva
Vidlex
Shiva
15,525
1,230
439
1,816
20,412
17,481
0
11,753
8,659
0
45,075
W
6,837
368
7,075
8,147
15,117
19,108
434
2,740
11,843
0
24,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,001
Gold Earned
29,938
226
Minions Killed
156
5
Camps Cleared
5
956,150
Distance Traveled
911,281
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,754
653
78
4
3
320,437
0
L
Bellona
10,485
583
44
2
1
324,903
0
L
Aphrodite
9,748
542
59
3
0
274,895
0
W
Zeus
12,842
713
121
7
2
305,404
4
L
Shiva
9,705
539
53
3
4
311,483
2
W
Guan Yu
11,405
634
27
2
0
330,309
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role