Player Matchup

Chang'e
Chang'e
AliquoExNihilo
Chang'e
Level 29
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 4L
1,405 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BerryBelle
Ah Muzen Cab
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,417 Elo+
Party 1
Arachne
Arachne
GhosttxDragon
Arachne
Level 69
God Stats
12W - 13L
1,396 SR
Queue Stats
320W - 308L
1,442 Elo+
Solo
Hel
Hel
Malekithxvenn
Hel
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
140W - 157L
1,500 Elo+
Party 2
Neith
Neith
VTG Miggy
Neith
Level 1
God Stats
5W - 18L
1,500 SR
Queue Stats
86W - 118L
1,500 Elo+
Party 2
Team Averages
Level 39
1,522 SR
1,453 Elo+

VS

Team Averages
Level 113
1,475 SR
1,392 Elo+
Shiva
Shiva
DicIsMyName
Shiva
Level 96
God Stats
7W - 4L
1,446 SR
Queue Stats
49W - 73L
1,326 Elo+
Party 3
Xbalanque
Xbalanque
ShinyCoder
Xbalanque
Level 133
God Stats
49W - 55L
1,474 SR
Queue Stats
131W - 164L
1,366 Elo+
Party 3
Ganesha
Ganesha
Slipperpepper13
Ganesha
Level 69
God Stats
4W - 1L
1,618 SR
Queue Stats
347W - 383L
1,436 Elo+
Solo
Merlin
Merlin
eltotolpqtp
Merlin
Level 159
God Stats
128W - 134L
1,544 SR
Queue Stats
1,171W - 1,219L
1,428 Elo+
Solo
Nemesis
Nemesis
omari18
Nemesis
Level 110
God Stats
6W - 7L
1,295 SR
Queue Stats
388W - 401L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,005
501
2,350
8,548
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
BerryBelle
Ah Muzen Cab
7
0 / 3 / 0
4,611
461
3,882
6,584
1,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
9
1 / 2 / 0
5,645
565
3,235
6,441
2,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 2 / 0
4,052
405
616
3,841
681
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
VTG Miggy
Neith
5
0 / 6 / 0
3,907
391
1,032
4,988
1,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 0
6,962
696
3,977
6,352
3,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
ShinyCoder
Xbalanque
10
6 / 0 / 2
5,851
585
4,832
4,131
1,113
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 0 / 7
5,195
520
3,165
4,260
2,801
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Merlin
11
0 / 0 / 3
6,016
602
2,664
2,147
635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
omari18
Nemesis
11
4 / 0 / 2
6,053
605
5,342
6,674
2,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
1
Kills
16
16
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Ah Muzen Cab
BerryBelle
Ah Muzen Cab
0
3
0
0
W
6
1
0
6
L
Arachne
1
2
0
0.5
L
0
2
0
0
W
Xbalanque
ShinyCoder
Xbalanque
6
0
2
7
W
0
0
7
3.5
L
Neith
VTG Miggy
Neith
0
6
0
0
W
Merlin
0
0
3
1.5
W
Nemesis
omari18
Nemesis
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,115
Damage
19,980
30,402
Taken
23,564
7,674
Mitigated
10,702
10,896
Healing
6,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,350
195
0
3,695
8,548
2,198
125
1,754
6,578
25,066
0
L
Ah Muzen Cab
BerryBelle
Ah Muzen Cab
3,882
2,004
0
2,510
6,584
1,269
0
1,476
5,108
0
23,865
W
3,977
1,778
0
756
6,352
3,781
121
0
6,352
0
30,998
L
Arachne
3,235
2,154
0
2,649
6,441
2,417
0
60
6,341
0
32,956
L
616
502
786
1,234
3,841
681
0
1,043
2,798
6,299
0
W
Xbalanque
ShinyCoder
Xbalanque
4,832
2,843
178
1,642
4,131
1,113
679
239
3,892
0
25,702
W
3,165
380
105
150
4,260
2,801
287
377
3,883
14,474
0
L
Neith
VTG Miggy
Neith
1,032
664
0
22
4,988
1,109
0
1,202
3,748
0
9,056
W
Merlin
2,664
0
0
985
2,147
635
0
835
1,218
32,784
0
W
Nemesis
omari18
Nemesis
5,342
2,092
0
2,796
6,674
2,372
0
1,245
5,253
0
28,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,220
Gold Earned
30,077
193
Minions Killed
263
0
Camps Cleared
0
917,141
Distance Traveled
973,053
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,005
501
50
5
0
185,347
2
L
Ah Muzen Cab
4,611
461
47
5
0
177,981
2
W
Shiva
6,962
696
70
7
0
180,000
3
L
Arachne
5,645
565
75
8
0
187,266
1
L
Hel
4,052
405
9
1
0
172,825
0
W
Xbalanque
5,851
585
72
7
0
175,402
1
W
Ganesha
5,195
520
8
1
0
186,301
0
L
Neith
3,907
391
12
1
0
193,722
0
W
Merlin
6,016
602
65
7
0
190,205
5
W
Nemesis
6,053
605
48
5
0
241,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role