Player Matchup

Nu Wa
Nu Wa
FixedResolve
Nu Wa
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 46L
1,772 Elo+
Party 2
Xing Tian
Xing Tian
Fizbobagginz
Xing Tian
Level 44
God Stats
2W - 0L
1,604 SR
Queue Stats
14W - 16L
1,720 Elo+
Party 2
Shiva
Shiva
MageOrRage
Shiva
Level 13
God Stats
1W - 1L
1,845 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Team Averages
Level 61
1,649 SR
1,664 Elo+

VS

Team Averages
Level 58
1,676 SR
1,451 Elo+
Athena
Athena
Naviking21
Athena
Level 106
God Stats
0W - 2L
1,715 SR
Queue Stats
4W - 9L
1,451 Elo+
Party 1
Tiamat
Tiamat
ShinjiSake
Tiamat
Level 22
God Stats
1W - 1L
1,643 SR
Queue Stats
1W - 2L
1,451 Elo+
Party 1
Arachne
Arachne
insta_blu_fuze
Arachne
Level 47
God Stats
1W - 2L
1,671 SR
Queue Stats
2W - 6L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 13
8,602
860
8,003
5,781
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Fizbobagginz
Xing Tian
12
2 / 1 / 14
7,845
785
5,497
9,736
9,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shiva
14
12 / 2 / 5
9,368
937
15,151
11,451
8,575
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Naviking21
Athena
9
0 / 4 / 4
7,014
701
6,693
12,774
11,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
ShinjiSake
Tiamat
10
1 / 9 / 2
6,572
657
5,217
10,500
4,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 5 / 0
8,097
810
5,519
9,948
3,601
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
18
Kills
6
6
Deaths
18
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
3
13
3.5
W
Xing Tian
Fizbobagginz
Xing Tian
2
1
14
9
W
Shiva
12
2
5
7.25
L
Athena
Naviking21
Athena
0
4
4
0.5
L
Tiamat
ShinjiSake
Tiamat
1
9
2
0.22
L
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,651
Damage
17,429
26,968
Taken
33,222
19,564
Mitigated
19,967
7,905
Healing
2,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,003
3,019
0
1,216
5,781
1,872
1,307
2,670
2,987
34,746
0
W
Xing Tian
Fizbobagginz
Xing Tian
5,497
792
564
2,707
9,736
9,117
273
3,822
5,666
17,216
0
W
Shiva
15,151
3,995
152
3,266
11,451
8,575
521
5,194
5,989
6,841
36,690
L
Athena
Naviking21
Athena
6,693
1,277
0
612
12,774
11,857
0
5,107
7,452
12,865
0
L
Tiamat
ShinjiSake
Tiamat
5,217
407
72
774
10,500
4,509
0
5,401
4,875
19,615
0
L
5,519
3,683
0
1,040
9,948
3,601
0
4,893
4,909
0
11,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,815
Gold Earned
21,683
142
Minions Killed
61
7
Camps Cleared
1
567,447
Distance Traveled
539,855
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,602
860
64
6
4
169,887
2
W
Xing Tian
7,845
785
21
2
1
201,212
3
W
Shiva
9,368
937
57
6
2
196,348
2
L
Athena
7,014
701
15
2
1
180,250
2
L
Tiamat
6,572
657
32
3
0
147,891
1
L
Arachne
8,097
810
14
1
0
211,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role