Player Matchup

Nemesis
Nemesis
Aaronub
Nemesis
Level 48
God Stats
3W - 1L
1,735 SR
Queue Stats
20W - 22L
1,687 Elo+
Party 2
Zeus
Zeus
OwlBearTurtle
Zeus
Level 120
God Stats
1W - 1L
1,280 SR
Queue Stats
73W - 71L
1,506 Elo+
Party 2
Artemis
Artemis
PandaB3ar23
Artemis
Level 11
God Stats
0W - 1L
1,292 SR
Queue Stats
6W - 6L
1,560 Elo+
Party 4
Guan Yu
Guan Yu
Wuh00
Guan Yu
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Khepri
Khepri
middayopiate
Khepri
Level 59
God Stats
0W - 1L
1,252 SR
Queue Stats
16W - 19L
1,536 Elo+
Party 2
Team Averages
Level 48
1,412 SR
1,558 Elo+

VS

Team Averages
Level 52
1,540 SR
1,371 Elo+
Loki
Loki
BogCreature
Loki
Level 5
God Stats
1W - 1L
1,317 SR
Queue Stats
11W - 9L
1,417 Elo+
Solo
Thanatos
Thanatos
FR3D0MF00L
Thanatos
Level 89
God Stats
3W - 0L
1,696 SR
Queue Stats
65W - 59L
1,490 Elo+
Party 1
Nox
Nox
Jaxcat66
Nox
Level 34
God Stats
6W - 4L
1,413 SR
Queue Stats
63W - 63L
1,466 Elo+
Party 1
Ra
Ra
K1TTYSTOMP3R
Ra
Level 44
God Stats
6W - 2L
1,776 SR
Queue Stats
223W - 231L
1,290 Elo+
Party 3
Odin
Odin
TheRealBigTuna7
Odin
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 43L
1,194 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aaronub
Nemesis
9
1 / 2 / 1
4,604
921
3,665
3,823
1,791
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 1 / 1
4,847
969
2,385
2,290
715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
PandaB3ar23
Artemis
5
0 / 0 / 0
2,408
482
0
0
0
Guan Yu
Wuh00
Guan Yu
9
1 / 2 / 1
4,726
945
1,770
4,765
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
9
0 / 2 / 1
4,555
911
1,686
5,078
3,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
5,280
1,056
2,364
3,102
1,508
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
FR3D0MF00L
Thanatos
9
1 / 1 / 3
4,590
918
1,954
4,494
1,320
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 0 / 5
4,589
918
1,604
740
269
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 1 / 4
5,103
1,021
5,227
2,863
799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 0 / 4
4,676
935
1,927
3,368
1,251
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
7
7
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aaronub
Nemesis
1
2
1
0.75
W
2
0
1
2.5
W
Thanatos
FR3D0MF00L
Thanatos
1
1
3
2.5
W
0
0
5
2.5
W
3
1
4
5
L
0
1
1
0.5
L
Artemis
PandaB3ar23
Artemis
0
0
0
0
W
1
0
4
3
L
Guan Yu
Wuh00
Guan Yu
1
2
1
0.75
L
Khepri
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,506
Damage
13,076
15,956
Taken
14,567
8,211
Mitigated
5,147
4,421
Healing
3,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aaronub
Nemesis
3,665
1,069
0
566
3,823
1,791
0
2,006
1,739
0
7,994
W
2,364
699
165
385
3,102
1,508
47
661
2,441
0
16,897
W
Thanatos
FR3D0MF00L
Thanatos
1,954
270
0
2,263
4,494
1,320
553
1,417
3,077
0
7,983
W
1,604
271
0
51
740
269
466
59
681
10,012
0
W
5,227
776
167
568
2,863
799
0
759
2,104
11,228
0
L
2,385
173
0
648
2,290
715
0
138
2,152
16,306
0
L
Artemis
PandaB3ar23
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
1,927
187
0
250
3,368
1,251
0
1,175
2,193
318
8,268
L
Guan Yu
Wuh00
Guan Yu
1,770
250
300
1,692
4,765
2,413
0
2,823
1,765
0
9,909
L
Khepri
1,686
278
161
1,054
5,078
3,292
0
1,817
3,165
6,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,140
Gold Earned
24,238
90
Minions Killed
102
0
Camps Cleared
0
469,296
Distance Traveled
570,875
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,604
921
21
4
0
124,920
2
W
Loki
5,280
1,056
35
7
0
144,896
1
W
Thanatos
4,590
918
14
3
0
118,869
1
W
Nox
4,589
918
15
3
0
96,607
0
W
Ra
5,103
1,021
20
4
0
88,700
1
L
Zeus
4,847
969
39
8
0
119,302
0
L
Artemis
2,408
482
0
0
0
0
0
W
Odin
4,676
935
18
4
0
121,803
2
L
Guan Yu
4,726
945
20
4
0
114,690
1
L
Khepri
4,555
911
10
2
0
110,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role