Player Matchup

Neith
Neith
AbbyMeow
Neith
Level 125
God Stats
7W - 12L
1,500 SR
Queue Stats
648W - 657L
1,424 Elo+
Party 2
Cerberus
Cerberus
Hakiam11290
Cerberus
Level 128
God Stats
2W - 3L
1,529 SR
Queue Stats
151W - 179L
1,544 Elo+
Solo
Heimdallr
Heimdallr
ik12345
Heimdallr
Level 81
God Stats
14W - 13L
1,318 SR
Queue Stats
641W - 654L
1,469 Elo+
Party 2
Danzaburou
Danzaburou
j_lopez69
Danzaburou
Level 147
God Stats
1W - 3L
1,405 SR
Queue Stats
31W - 41L
1,487 Elo+
Solo
Odin
Odin
okamaok
Odin
Level 149
God Stats
7W - 5L
1,504 SR
Queue Stats
527W - 453L
1,522 Elo+
Solo
Team Averages
Level 126
1,451 SR
1,489 Elo+

VS

Team Averages
Level 130
1,543 SR
1,612 Elo+
Janus
Janus
Beastlygunud0wn
Janus
Level 109
God Stats
1W - 1L
1,276 SR
Queue Stats
220W - 251L
1,442 Elo+
Solo
Thoth
Thoth
N0vacado
Thoth
Level 141
God Stats
1W - 0L
1,715 SR
Queue Stats
73W - 79L
1,696 Elo+
Party 1
Jormungandr
Jormungandr
PrinceAzmodeouz
Jormungandr
Level 155
God Stats
14W - 12L
1,346 SR
Queue Stats
446W - 442L
1,559 Elo+
Solo
Scylla
Scylla
XxDelta176xX
Scylla
Level 137
God Stats
5W - 3L
1,875 SR
Queue Stats
216W - 189L
1,687 Elo+
Solo
Anhur
Anhur
ricohero97
Anhur
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 27L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AbbyMeow
Neith
18
6 / 5 / 6
11,160
698
13,190
14,492
4,698
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
Hakiam11290
Cerberus
20
7 / 7 / 7
12,805
800
13,486
25,591
28,766
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
ik12345
Heimdallr
17
2 / 9 / 9
9,899
619
13,673
16,313
5,552
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
j_lopez69
Danzaburou
14
2 / 10 / 7
9,991
624
9,718
17,996
5,790
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
okamaok
Odin
17
2 / 5 / 10
10,048
628
12,811
23,309
15,248
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 13
11,217
701
10,769
10,395
4,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thoth
N0vacado
Thoth
20
9 / 5 / 16
12,428
777
17,220
14,374
5,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
PrinceAzmodeouz
Jormungandr
20
7 / 5 / 23
13,372
836
20,765
24,949
47,269
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
20
13 / 3 / 9
12,389
774
25,913
10,544
4,334
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
18
3 / 3 / 17
10,774
673
13,834
15,622
7,647
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
114
19
Kills
36
36
Deaths
19
39
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Neith
AbbyMeow
Neith
6
5
6
1.8
W
4
3
13
3.5
L
Cerberus
Hakiam11290
Cerberus
7
7
7
1.5
W
Thoth
N0vacado
Thoth
9
5
16
3.4
W
Jormungandr
PrinceAzmodeouz
Jormungandr
7
5
23
3.7
W
Scylla
13
3
9
5.83
L
Heimdallr
ik12345
Heimdallr
2
9
9
0.72
L
Danzaburou
j_lopez69
Danzaburou
2
10
7
0.55
L
Odin
okamaok
Odin
2
5
10
1.4
W
Anhur
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,878
Damage
88,501
97,701
Taken
75,884
60,054
Mitigated
69,850
26,335
Healing
24,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AbbyMeow
Neith
13,190
4,008
661
5,068
14,492
4,698
0
13,843
649
0
26,240
W
10,769
1,346
1,920
1,642
10,395
4,620
374
1,593
8,802
35,947
0
L
Cerberus
Hakiam11290
Cerberus
13,486
770
797
6,516
25,591
28,766
0
16,540
9,051
30,582
0
W
Thoth
N0vacado
Thoth
17,220
732
2,096
2,856
14,374
5,980
1,505
3,815
10,556
34,311
0
W
Jormungandr
PrinceAzmodeouz
Jormungandr
20,765
2,585
2,102
6,083
24,949
47,269
363
2,071
22,878
36,328
0
W
Scylla
25,913
2,480
1,474
723
10,544
4,334
940
2,804
7,740
32,955
0
L
Heimdallr
ik12345
Heimdallr
13,673
4,158
403
1,382
16,313
5,552
0
11,862
4,451
0
29,930
L
Danzaburou
j_lopez69
Danzaburou
9,718
3,208
519
3,970
17,996
5,790
0
15,635
2,361
0
21,025
L
Odin
okamaok
Odin
12,811
1,958
323
6,696
23,309
15,248
0
16,787
6,522
0
19,770
W
Anhur
13,834
9,762
1,500
4,421
15,622
7,647
1,967
3,203
12,419
0
23,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,903
Gold Earned
60,180
156
Minions Killed
181
0
Camps Cleared
0
1,237,802
Distance Traveled
1,486,807
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,160
698
24
2
0
245,099
0
W
Janus
11,217
701
60
4
0
296,860
0
L
Cerberus
12,805
800
55
3
0
266,018
1
W
Thoth
12,428
777
33
2
0
346,315
0
W
Jormungandr
13,372
836
30
2
0
283,101
0
W
Scylla
12,389
774
26
2
0
284,319
0
L
Heimdallr
9,899
619
38
2
0
229,442
0
L
Danzaburou
9,991
624
27
2
0
222,339
0
L
Odin
10,048
628
12
1
0
274,904
0
W
Anhur
10,774
673
32
2
0
276,212
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role