Player Matchup

Agni
Agni
Silver V
GUIBRCONAN
Agni
Silver V
Level 134
God Stats
3W - 3L
1,770 SR
Queue Stats
55W - 66L
1,239 MMR
Party 1
Artemis
Artemis
Silver III
Pennywisse4474
Artemis
Silver III
Level 109
God Stats
15W - 23L
1,768 SR
Queue Stats
130W - 157L
1,351 MMR
Solo
Horus
Horus
Bronze III
Resh6281
Horus
Bronze III
Level 140
God Stats
5W - 3L
1,552 SR
Queue Stats
20W - 23L
1,396 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 128
1,697 SR
1,329 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,622 SR
1,320 MMR
Chaac
Chaac
Gold III
Bigmike796879
Chaac
Gold III
Level 61
God Stats
2W - 6L
1,404 SR
Queue Stats
88W - 104L
1,377 MMR
Party 2
Kuzenbo
Kuzenbo
Silver I
DoctorWho9801
Kuzenbo
Silver I
Level 63
God Stats
4W - 4L
1,757 SR
Queue Stats
106W - 128L
1,189 MMR
Party 2
Vulcan
Vulcan
Gold III
Nizull
Vulcan
Gold III
Level 160
God Stats
8W - 8L
1,703 SR
Queue Stats
20W - 23L
1,395 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 6
11,700
688
15,018
18,890
7,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 1 / 5
11,950
703
23,592
15,057
7,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
Resh6281
Horus
16
1 / 0 / 9
11,991
705
10,363
17,910
22,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
AnhurFenrirAtlasBastetScylla

VS

Bans
GilgameshCerberusPersephoneDanzaburouThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
10,074
593
14,928
22,150
13,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
15
1 / 5 / 1
11,079
652
11,580
21,617
30,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
Nizull
Vulcan
14
0 / 3 / 2
10,073
593
16,260
11,706
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
10
Kills
2
2
Deaths
10
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Kuzenbo
1
5
1
0.3
W
4
1
6
7
L
Vulcan
Nizull
Vulcan
0
3
2
0.33
W
5
1
5
7.5
W
Horus
Resh6281
Horus
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,973
Damage
42,768
51,857
Taken
55,473
36,557
Mitigated
48,436
30,346
Healing
12,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,928
1,130
0
9,868
22,150
13,930
415
4,039
18,111
242
36,405
L
Kuzenbo
11,580
2,554
0
1,842
21,617
30,693
18
4,974
16,643
25,074
0
W
15,018
497
516
6,060
18,890
7,238
650
10,343
8,126
59,295
0
L
Vulcan
Nizull
Vulcan
16,260
4,341
0
1,182
11,706
3,813
0
6,284
5,422
60,384
0
W
23,592
12,656
0
3,423
15,057
7,165
2,671
8,673
6,153
0
82,531
W
Horus
Resh6281
Horus
10,363
4,732
8,317
12,030
17,910
22,154
232
9,448
7,857
0
22,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,641
Gold Earned
31,226
236
Minions Killed
166
8
Camps Cleared
5
1,014,883
Distance Traveled
936,159
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,074
593
49
3
1
331,423
1
L
Kuzenbo
11,079
652
24
1
1
279,295
0
W
Agni
11,700
688
91
5
4
331,852
4
L
Vulcan
10,073
593
93
5
3
325,441
4
W
Artemis
11,950
703
122
7
4
299,186
4
W
Horus
11,991
705
23
1
0
383,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role