Player Matchup

Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Marshellow
Nike
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 10L
1,719 Elo+
Party 1
Pele
Pele
MediocreMerc
Pele
Level 155
God Stats
1W - 1L
1,147 SR
Queue Stats
51W - 52L
1,645 Elo+
Party 3
Hun Batz
Hun Batz
Quick429
Hun Batz
Level 160
God Stats
10W - 11L
1,500 SR
Queue Stats
1,081W - 1,144L
1,558 Elo+
Solo
Skadi
Skadi
insanitycentral
Skadi
Level 158
God Stats
6W - 2L
1,301 SR
Queue Stats
328W - 345L
1,520 Elo+
Party 3
Team Averages
Level 150
1,390 SR
1,588 Elo+

VS

Team Averages
Level 123
1,536 SR
1,539 Elo+
Awilix
Awilix
 
Awilix
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Frankiewazhere1
Artio
Level 57
God Stats
7W - 4L
1,500 SR
Queue Stats
167W - 149L
1,501 Elo+
Solo
Pele
Pele
Kellyburbery
Pele
Level 125
God Stats
11W - 10L
1,496 SR
Queue Stats
530W - 550L
1,561 Elo+
Solo
Achilles
Achilles
Linkstart
Achilles
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,559 Elo+
Party 2
Cthulhu
Cthulhu
TheRealMcLovins
Cthulhu
Level 160
God Stats
10W - 5L
1,686 SR
Queue Stats
664W - 599L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
6 / 4 / 17
10,671
889
22,373
14,786
15,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
5 / 6 / 15
9,681
807
12,282
14,712
17,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 7 / 13
9,315
776
10,663
18,283
15,155
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Quick429
Hun Batz
15
2 / 7 / 15
9,396
783
9,245
14,737
10,818
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

19
11 / 3 / 12
11,606
967
24,333
12,507
5,356
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
6 / 5 / 14
10,166
847
12,742
16,054
6,548
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
6 / 4 / 15
10,614
885
9,718
21,081
30,052
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 6 / 11
10,232
853
13,497
14,680
5,576
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Linkstart
Achilles
16
5 / 7 / 10
9,672
806
13,248
20,416
15,434
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
2 / 5 / 17
9,795
816
15,904
17,761
18,462
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
93
27
Kills
26
27
Deaths
27
72
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
6
4
17
3.63
L
Awilix
 
Awilix
6
5
14
2.6
L
6
4
15
3.38
L
7
6
11
2.08
L
Achilles
Linkstart
Achilles
5
7
10
1.43
W
5
6
15
2.08
W
3
7
13
1.36
W
Hun Batz
Quick429
Hun Batz
2
7
15
1.36
L
2
5
17
2.1
W
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,896
Damage
65,109
75,025
Taken
89,992
64,643
Mitigated
76,072
22,488
Healing
28,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
22,373
6,419
1,452
3,006
14,786
15,566
620
6,701
7,943
37,046
0
L
Awilix
 
Awilix
12,742
2,946
1,335
2,317
16,054
6,548
2,445
4,506
11,231
0
21,035
L
9,718
263
6,492
6,795
21,081
30,052
357
4,422
16,078
17,635
0
L
13,497
2,149
1,769
1,636
14,680
5,576
1,062
4,076
10,272
0
24,490
L
Achilles
Linkstart
Achilles
13,248
1,185
710
2,356
20,416
15,434
787
5,638
14,192
6,306
14,948
W
12,282
1,178
654
1,978
14,712
17,748
263
4,811
9,792
3,629
17,227
W
10,663
1,797
1,039
5,771
18,283
15,155
0
6,399
11,375
0
17,634
W
Hun Batz
Quick429
Hun Batz
9,245
1,816
959
1,543
14,737
10,818
1,730
4,673
9,748
0
21,337
L
15,904
227
2,736
2,693
17,761
18,462
629
4,142
13,338
27,380
0
W
24,333
11,672
2,251
3,835
12,507
5,356
2,884
5,155
7,163
0
45,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,669
Gold Earned
50,479
112
Minions Killed
110
0
Camps Cleared
0
1,038,767
Distance Traveled
1,107,432
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,671
889
13
1
0
222,622
0
L
Awilix
10,166
847
23
2
0
232,166
0
L
Artio
10,614
885
19
2
0
239,148
1
L
Pele
10,232
853
26
2
0
212,953
0
L
Achilles
9,672
806
18
2
0
214,931
0
W
Nike
9,681
807
18
2
0
205,738
0
W
Pele
9,315
776
18
2
0
217,364
0
W
Hun Batz
9,396
783
23
2
0
188,543
0
L
Cthulhu
9,795
816
24
2
0
208,234
1
W
Skadi
11,606
967
40
3
0
204,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role