Player Matchup

Cerberus
Cerberus
EDPJR1
Cerberus
Level 99
God Stats
0W - 1L
1,240 SR
Queue Stats
21W - 32L
1,341 Elo+
Party 1
King Arthur
King Arthur
NACHOMEAT
King Arthur
Level 71
God Stats
3W - 3L
1,664 SR
Queue Stats
29W - 34L
1,408 Elo+
Party 1
He Bo
He Bo
jorgethejaguar23
He Bo
Level 65
God Stats
1W - 2L
1,470 SR
Queue Stats
19W - 29L
1,386 Elo+
Party 1
Team Averages
Level 78
1,458 SR
1,378 Elo+

VS

Team Averages
Level 115
1,535 SR
1,511 Elo+
Cliodhna
Cliodhna
Jadoreleau4928
Cliodhna
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 32L
1,445 Elo+
Solo
Shiva
Shiva
Juicepusher
Shiva
Level 148
God Stats
2W - 6L
1,512 SR
Queue Stats
635W - 692L
1,539 Elo+
Party 2
Anubis
Anubis
Sweetspotty
Anubis
Level 111
God Stats
21W - 5L
1,594 SR
Queue Stats
291W - 298L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EDPJR1
Cerberus
13
1 / 7 / 3
8,575
660
3,867
19,797
10,009
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
NACHOMEAT
King Arthur
11
1 / 10 / 3
8,924
686
9,838
19,541
12,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 8 / 2
9,201
708
8,376
11,750
1,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
15
12 / 4 / 10
11,507
885
22,425
13,273
4,846
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
6 / 2 / 9
10,283
791
7,798
8,428
4,408
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
16
7 / 0 / 17
11,222
863
13,612
9,410
4,762
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
5
Kills
25
25
Deaths
6
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cerberus
EDPJR1
Cerberus
1
7
3
0.36
W
Cliodhna
12
4
10
4.25
W
6
2
9
5.25
L
King Arthur
NACHOMEAT
King Arthur
1
10
3
0.25
W
Anubis
7
0
17
15.5
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,081
Damage
43,835
51,088
Taken
31,111
24,913
Mitigated
14,016
6,697
Healing
9,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
EDPJR1
Cerberus
3,867
0
682
2,615
19,797
10,009
0
2,914
16,883
18,408
0
W
Cliodhna
22,425
3,890
355
1,614
13,273
4,846
272
6,068
6,836
0
38,496
W
7,798
1,391
377
802
8,428
4,408
1,449
4,271
4,157
0
35,779
L
King Arthur
NACHOMEAT
King Arthur
9,838
804
216
2,397
19,541
12,923
0
6,694
12,847
5,230
16,381
W
Anubis
13,612
510
583
5,637
9,410
4,762
1,195
4,711
4,699
45,825
0
L
8,376
156
104
683
11,750
1,981
0
4,168
7,582
28,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,700
Gold Earned
33,012
116
Minions Killed
140
2
Camps Cleared
8
617,968
Distance Traveled
747,342
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,575
660
53
4
1
213,327
3
W
Cliodhna
11,507
885
28
2
3
275,447
0
W
Shiva
10,283
791
48
4
3
242,162
1
L
King Arthur
8,924
686
26
2
0
209,926
3
W
Anubis
11,222
863
64
5
2
229,733
3
L
He Bo
9,201
708
37
3
1
194,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role