Player Matchup

Ullr
Ullr
Gojvi
Ullr
Level 160
God Stats
5W - 2L
1,528 SR
Queue Stats
112W - 118L
1,428 Elo+
Solo
Shiva
Shiva
NinelnchNolan
Shiva
Level 149
God Stats
30W - 22L
1,761 SR
Queue Stats
490W - 483L
1,652 Elo+
Solo
Zeus
Zeus
Raging Smiter
Zeus
Level 158
God Stats
2W - 2L
1,759 SR
Queue Stats
184W - 176L
1,631 Elo+
Party 1
Pele
Pele
UrAdoptedLoI
Pele
Level 138
God Stats
49W - 29L
1,677 SR
Queue Stats
701W - 616L
1,738 Elo+
Solo
Atlas
Atlas
extremebeasty
Atlas
Level 160
God Stats
3W - 3L
1,711 SR
Queue Stats
154W - 123L
1,588 Elo+
Party 1
Team Averages
Level 153
1,687 SR
1,607 Elo+

VS

Team Averages
Level 141
1,563 SR
1,591 Elo+
Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AzraеI
Chang'e
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 190L
1,586 Elo+
Party 2
Rama
Rama
HuntUDown101010
Rama
Level 159
God Stats
3W - 4L
1,591 SR
Queue Stats
132W - 123L
1,640 Elo+
Solo
Shiva
Shiva
SIR BIGGLESNARF
Shiva
Level 160
God Stats
26W - 13L
1,725 SR
Queue Stats
124W - 153L
1,581 Elo+
Party 2
Pele
Pele
Support10
Pele
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Gojvi
Ullr
11
1 / 1 / 1
6,562
547
4,200
5,155
1,274
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 3 / 1
7,082
590
8,371
9,996
8,188
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
4 / 7 / 3
7,198
600
6,749
7,622
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 4 / 4
8,073
673
11,866
11,466
4,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
2 / 1 / 9
7,270
606
6,525
11,060
9,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
2 / 5 / 2
6,398
533
3,194
13,241
9,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
AzraеI
Chang'e
12
4 / 4 / 2
7,625
635
8,922
11,527
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 1 / 1
7,685
640
2,803
5,969
1,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 4 / 1
7,018
585
7,643
13,110
7,777
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
14
7 / 3 / 3
8,732
728
8,335
10,210
3,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
17
Kills
16
16
Deaths
17
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
5
2
0.6
W
Chang'e
AzraеI
Chang'e
4
4
2
1.25
L
Ullr
Gojvi
Ullr
1
1
1
1.5
W
1
1
1
1.5
L
3
3
1
1.17
L
4
7
3
0.79
W
2
4
1
0.63
W
Pele
7
3
3
2.83
L
7
4
4
2.25
L
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,711
Damage
30,897
45,299
Taken
54,057
25,832
Mitigated
26,040
8,797
Healing
20,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,194
666
206
1,917
13,241
9,406
0
5,387
7,600
11,742
0
W
Chang'e
AzraеI
Chang'e
8,922
624
651
5,232
11,527
3,324
0
4,639
6,734
49,567
0
L
Ullr
Gojvi
Ullr
4,200
1,005
0
1,360
5,155
1,274
0
688
4,467
0
41,415
W
2,803
2,367
0
2,562
5,969
1,715
754
522
5,447
0
53,996
L
8,371
2,370
103
2,689
9,996
8,188
0
0
9,996
0
41,265
L
6,749
1,001
0
189
7,622
2,624
144
4,022
3,600
43,605
0
W
7,643
1,878
0
6,061
13,110
7,777
0
161
12,949
0
40,603
W
Pele
8,335
1,968
0
4,123
10,210
3,818
0
881
9,297
0
49,025
L
11,866
2,983
0
2,205
11,466
4,173
44
2,063
9,403
0
52,605
L
6,525
1,957
0
2,251
11,060
9,573
118
5,343
5,717
18,245
5,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,185
Gold Earned
37,458
387
Minions Killed
410
0
Camps Cleared
0
1,208,102
Distance Traveled
1,197,179
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,398
533
9
1
0
232,934
3
W
Chang'e
7,625
635
103
9
0
217,124
4
L
Ullr
6,562
547
97
8
0
190,683
1
W
Rama
7,685
640
113
9
0
230,527
5
L
Shiva
7,082
590
78
7
0
260,474
2
L
Zeus
7,198
600
99
8
0
220,630
2
W
Shiva
7,018
585
72
6
0
235,061
1
W
Pele
8,732
728
113
9
0
281,533
1
L
Pele
8,073
673
88
7
0
280,390
5
L
Atlas
7,270
606
25
2
0
255,925
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role