Player Matchup

Gilgamesh
Gilgamesh
BabyFace_KillaV3
Gilgamesh
Level 101
God Stats
21W - 10L
1,697 SR
Queue Stats
115W - 110L
1,598 Elo+
Party 1
Zeus
Zeus
IAM860DA2
Zeus
Level 46
God Stats
9W - 8L
1,463 SR
Queue Stats
105W - 122L
1,433 Elo+
Solo
Shiva
Shiva
Kaizel--
Shiva
Level 125
God Stats
4W - 2L
1,580 SR
Queue Stats
97W - 109L
1,559 Elo+
Party 1
Skadi
Skadi
MRTIMT
Skadi
Level 81
God Stats
1W - 6L
1,093 SR
Queue Stats
88W - 103L
1,490 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheCaramelSoulja
Morgan Le Fay
Level 48
God Stats
5W - 7L
1,500 SR
Queue Stats
65W - 67L
1,470 Elo+
Party 1
Team Averages
Level 80
1,467 SR
1,510 Elo+

VS

Team Averages
Level 67
1,587 SR
1,725 Elo+
Erlang Shen
Erlang Shen
TetrodotoxinTTX
Erlang Shen
Level 23
God Stats
1W - 1L
1,681 SR
Queue Stats
2W - 5L
1,740 Elo+
Party 3
Olorun
Olorun
TheDavmaster
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,908 Elo+
Party 2
Merlin
Merlin
Wooperrr
Merlin
Level 119
God Stats
3W - 4L
1,705 SR
Queue Stats
47W - 51L
1,828 Elo+
Party 2
Shiva
Shiva
stony345
Shiva
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 43L
1,721 Elo+
Party 2
Chaac
Chaac
x legend xx 1
Chaac
Level 99
God Stats
19W - 16L
1,550 SR
Queue Stats
100W - 98L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
9
2 / 1 / 6
6,020
602
4,229
7,500
3,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
8
2 / 1 / 2
5,335
534
2,920
4,325
851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
Kaizel--
Shiva
12
7 / 0 / 0
7,092
709
5,953
5,264
2,331
Skadi
MRTIMT
Skadi
10
6 / 2 / 2
6,431
643
5,367
5,497
1,480
Morgan Le Fay
TheCaramelSoulja
Morgan Le Fay
6
0 / 2 / 0
4,209
421
1,226
2,548
665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
TetrodotoxinTTX
Erlang Shen
7
0 / 5 / 0
4,598
460
868
6,121
1,540
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
9
1 / 5 / 1
5,100
510
4,610
5,211
1,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Merlin
Wooperrr
Merlin
9
0 / 2 / 2
5,152
515
1,156
3,881
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
stony345
Shiva
9
1 / 1 / 1
5,339
534
2,830
6,307
2,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 4 / 0
5,955
596
4,237
9,693
4,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
17
Kills
6
6
Deaths
17
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
2
1
6
5
W
Zeus
2
1
2
3
W
Shiva
Kaizel--
Shiva
7
0
0
7
W
Skadi
MRTIMT
Skadi
6
2
2
3.5
L
Erlang Shen
TetrodotoxinTTX
Erlang Shen
0
5
0
0
W
Morgan Le Fay
TheCaramelSoulja
Morgan Le Fay
0
2
0
0
L
Olorun
1
5
1
0.3
L
Merlin
Wooperrr
Merlin
0
2
2
0.5
L
Shiva
stony345
Shiva
1
1
1
1.5
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,695
Damage
13,701
25,134
Taken
31,213
8,342
Mitigated
11,009
8,539
Healing
6,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
4,229
683
36
3,363
7,500
3,015
288
2,787
4,685
0
15,389
W
Zeus
2,920
335
0
1,999
4,325
851
116
19
4,286
21,597
0
W
Shiva
Kaizel--
Shiva
5,953
1,745
0
1,684
5,264
2,331
0
0
5,264
0
45,775
W
Skadi
MRTIMT
Skadi
5,367
1,310
0
736
5,497
1,480
0
1,456
4,041
0
25,741
L
Erlang Shen
TetrodotoxinTTX
Erlang Shen
868
320
0
0
6,121
1,540
0
179
5,942
0
12,236
W
Morgan Le Fay
TheCaramelSoulja
Morgan Le Fay
1,226
85
0
721
2,548
665
120
692
1,752
8,539
0
L
Olorun
4,610
2,093
0
872
5,211
1,697
596
177
5,034
16,571
3,333
L
Merlin
Wooperrr
Merlin
1,156
82
0
250
3,881
1,019
226
1,254
2,413
20,638
0
L
Shiva
stony345
Shiva
2,830
452
110
1,444
6,307
2,251
0
0
5,277
0
17,626
L
4,237
550
36
4,097
9,693
4,502
410
2,298
7,371
0
30,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,087
Gold Earned
26,144
249
Minions Killed
190
0
Camps Cleared
0
904,406
Distance Traveled
896,339
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,020
602
23
2
0
193,511
1
W
Zeus
5,335
534
43
4
0
185,139
0
W
Shiva
7,092
709
106
11
0
230,260
4
W
Skadi
6,431
643
57
6
0
184,252
4
L
Erlang Shen
4,598
460
25
3
0
173,711
0
W
Morgan Le Fay
4,209
421
20
2
0
111,244
0
L
Olorun
5,100
510
34
3
0
163,655
0
L
Merlin
5,152
515
46
5
0
172,276
0
L
Shiva
5,339
534
32
3
0
177,008
2
L
Chaac
5,955
596
53
5
0
209,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role