Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Glitch Feedback
Sol
Level 139
God Stats
4W - 2L
1,642 SR
Queue Stats
121W - 102L
1,527 Elo+
Party 1
Cliodhna
Cliodhna
Lolikohai
Cliodhna
Level 128
God Stats
3W - 2L
1,790 SR
Queue Stats
118W - 92L
1,491 Elo+
Party 1
Chaac
Chaac
SleetOfValhalla
Chaac
Level 127
God Stats
14W - 7L
1,668 SR
Queue Stats
119W - 85L
1,527 Elo+
Party 1
Horus
Horus
sea serpent24PG
Horus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 95L
1,497 Elo+
Party 1
Team Averages
Level 123
1,620 SR
1,508 Elo+

VS

Team Averages
Level 115
1,519 SR
1,560 Elo+
Medusa
Medusa
 
Medusa
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
A RIOT OF NOOBS
Raijin
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 53L
1,581 Elo+
Party 3
Tsukuyomi
Tsukuyomi
AlexxRamm
Tsukuyomi
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
363W - 379L
1,552 Elo+
Solo
Ganesha
Ganesha
L3FF
Ganesha
Level 108
God Stats
1W - 0L
1,421 SR
Queue Stats
43W - 35L
1,586 Elo+
Party 2
Ymir
Ymir
Pwner62
Ymir
Level 88
God Stats
4W - 4L
1,673 SR
Queue Stats
9W - 13L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
2 / 2 / 16
10,583
706
13,351
7,491
2,846
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
9 / 4 / 11
12,434
829
22,275
19,375
8,306
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
Lolikohai
Cliodhna
18
5 / 6 / 13
10,951
730
16,778
16,047
6,974
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 3 / 10
12,274
818
19,603
22,404
28,495
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 6 / 15
10,025
668
7,112
22,702
21,939
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
14 / 7 / 2
14,572
971
30,041
20,331
8,144
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
3 / 5 / 10
11,774
785
16,123
15,250
5,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
AlexxRamm
Tsukuyomi
19
3 / 4 / 9
11,593
773
11,452
14,622
6,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ganesha
L3FF
Ganesha
18
1 / 5 / 16
11,752
783
12,381
21,241
24,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ymir
Pwner62
Ymir
15
0 / 5 / 4
10,045
670
3,956
18,849
19,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
62
26
Kills
21
21
Deaths
26
65
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
2
16
5
W
Medusa
 
Medusa
14
7
2
2.14
W
3
5
10
1.6
W
Tsukuyomi
AlexxRamm
Tsukuyomi
3
4
9
1.88
L
9
4
11
3.63
W
Ganesha
L3FF
Ganesha
1
5
16
1.8
L
Cliodhna
Lolikohai
Cliodhna
5
6
13
1.92
W
Ymir
Pwner62
Ymir
0
5
4
0.4
L
9
3
10
4.67
L
1
6
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,119
Damage
73,953
88,019
Taken
90,293
68,560
Mitigated
64,065
26,470
Healing
19,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
13,351
840
168
2,222
7,491
2,846
702
3,129
4,151
33,819
0
W
Medusa
 
Medusa
30,041
17,181
0
7,650
20,331
8,144
3,480
5,094
15,237
0
74,854
W
16,123
1,491
0
4,156
15,250
5,547
1,424
6,325
8,925
49,836
0
W
Tsukuyomi
AlexxRamm
Tsukuyomi
11,452
2,839
0
2,380
14,622
6,017
0
4,552
10,070
0
44,975
L
22,275
8,354
0
6,806
19,375
8,306
1,499
9,781
9,039
48,490
3,301
W
Ganesha
L3FF
Ganesha
12,381
1,132
0
3,532
21,241
24,801
362
9,553
11,688
30,038
0
L
Cliodhna
Lolikohai
Cliodhna
16,778
2,869
0
1,451
16,047
6,974
256
6,197
9,469
0
39,625
W
Ymir
Pwner62
Ymir
3,956
565
0
1,449
18,849
19,556
351
8,538
10,311
18,956
0
L
19,603
3,219
192
4,493
22,404
28,495
1,033
4,907
17,091
0
46,809
L
7,112
4,374
4,910
6,228
22,702
21,939
340
6,830
15,464
0
13,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,267
Gold Earned
59,736
273
Minions Killed
289
0
Camps Cleared
0
1,478,961
Distance Traveled
1,452,742
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,583
706
53
4
0
326,890
0
W
Medusa
14,572
971
89
6
0
291,018
0
W
Raijin
11,774
785
82
5
0
275,122
3
W
Tsukuyomi
11,593
773
75
5
0
329,718
3
L
Sol
12,434
829
95
6
0
268,335
0
W
Ganesha
11,752
783
1
0
0
279,549
1
L
Cliodhna
10,951
730
42
3
0
300,687
1
W
Ymir
10,045
670
42
3
0
277,335
2
L
Chaac
12,274
818
68
5
0
304,818
1
L
Horus
10,025
668
15
1
0
278,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role