Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Broccus
Ah Muzen Cab
Level 27
God Stats
3W - 2L
1,820 SR
Queue Stats
73W - 75L
1,459 Elo+
Party 2
Kumbhakarna
Kumbhakarna
PanthereQc
Kumbhakarna
Level 127
God Stats
6W - 10L
1,667 SR
Queue Stats
483W - 503L
1,553 Elo+
Solo
Mercury
Mercury
RougeIncubus
Mercury
Level 105
God Stats
1W - 2L
1,256 SR
Queue Stats
223W - 227L
1,472 Elo+
Solo
Odin
Odin
Terpsauceboss
Odin
Level 85
God Stats
5W - 4L
1,590 SR
Queue Stats
113W - 106L
1,473 Elo+
Party 2
Achilles
Achilles
tmxix
Achilles
Level 60
God Stats
1W - 3L
1,715 SR
Queue Stats
159W - 166L
1,402 Elo+
Solo
Team Averages
Level 81
1,609 SR
1,472 Elo+

VS

Team Averages
Level 116
1,484 SR
1,462 Elo+
Artio
Artio
Leksius
Artio
Level 153
God Stats
2W - 1L
1,560 SR
Queue Stats
46W - 33L
1,517 Elo+
Party 3
Hachiman
Hachiman
Pronovea
Hachiman
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,391 Elo+
Party 1
Chaac
Chaac
WARxxPATH
Chaac
Level 122
God Stats
3W - 2L
1,361 SR
Queue Stats
32W - 37L
1,472 Elo+
Party 1
Sun Wukong
Sun Wukong
imposterjoe
Sun Wukong
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 40L
1,460 Elo+
Party 3
Nemesis
Nemesis
wanMarte
Nemesis
Level 112
God Stats
2W - 2L
1,500 SR
Queue Stats
419W - 449L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Broccus
Ah Muzen Cab
20
18 / 5 / 10
18,868
786
53,573
27,506
12,660
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
PanthereQc
Kumbhakarna
20
2 / 5 / 19
14,933
622
17,529
33,501
44,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
RougeIncubus
Mercury
19
3 / 11 / 12
13,285
554
14,776
19,197
9,181
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 5 / 27
15,619
651
25,125
40,406
48,900
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Achilles
tmxix
Achilles
20
6 / 8 / 17
14,919
622
23,350
26,116
41,092
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Leksius
Artio
20
10 / 6 / 21
17,670
736
29,292
42,571
82,348
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hachiman
Pronovea
Hachiman
20
3 / 10 / 15
13,740
573
16,992
23,367
9,652
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
WARxxPATH
Chaac
20
14 / 5 / 15
19,130
797
43,417
39,327
33,447
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
imposterjoe
Sun Wukong
20
5 / 8 / 14
13,662
569
17,612
35,048
52,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
wanMarte
Nemesis
20
2 / 3 / 15
13,937
581
16,841
21,690
15,997
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
114
32
Kills
34
34
Deaths
32
85
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Broccus
Ah Muzen Cab
18
5
10
4.6
W
Artio
Leksius
Artio
10
6
21
3.42
L
Kumbhakarna
PanthereQc
Kumbhakarna
2
5
19
2.3
W
Hachiman
Pronovea
Hachiman
3
10
15
1.05
L
Mercury
RougeIncubus
Mercury
3
11
12
0.82
L
3
5
27
3.3
W
Chaac
WARxxPATH
Chaac
14
5
15
4.3
W
Sun Wukong
imposterjoe
Sun Wukong
5
8
14
1.5
L
Achilles
tmxix
Achilles
6
8
17
1.81
W
Nemesis
wanMarte
Nemesis
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,353
Damage
124,154
146,726
Taken
162,003
156,606
Mitigated
193,998
55,733
Healing
65,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Broccus
Ah Muzen Cab
53,573
15,772
1,949
11,674
27,506
12,660
3,548
6,845
20,661
0
102,647
W
Artio
Leksius
Artio
29,292
1,281
7,633
16,826
42,571
82,348
414
6,312
36,259
48,998
0
L
Kumbhakarna
PanthereQc
Kumbhakarna
17,529
1,217
2,066
5,789
33,501
44,773
499
4,392
29,109
36,082
0
W
Hachiman
Pronovea
Hachiman
16,992
9,759
1,027
4,833
23,367
9,652
1,627
1,811
21,556
0
35,400
L
Mercury
RougeIncubus
Mercury
14,776
6,834
1,598
2,224
19,197
9,181
575
3,951
15,246
0
19,508
L
25,125
2,479
3,886
18,033
40,406
48,900
388
8,073
32,333
3,786
51,622
W
Chaac
WARxxPATH
Chaac
43,417
4,811
1,908
18,694
39,327
33,447
2,347
4,869
34,458
0
101,340
W
Sun Wukong
imposterjoe
Sun Wukong
17,612
3,331
2,605
6,463
35,048
52,554
802
4,325
30,723
1,690
34,393
L
Achilles
tmxix
Achilles
23,350
6,798
3,650
4,864
26,116
41,092
2,381
6,643
19,473
4,468
38,656
W
Nemesis
wanMarte
Nemesis
16,841
3,734
1,722
3,704
21,690
15,997
569
2,795
18,895
0
33,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,624
Gold Earned
78,139
231
Minions Killed
281
0
Camps Cleared
0
2,176,482
Distance Traveled
1,969,629
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
18,868
786
97
4
0
403,472
0
W
Artio
17,670
736
40
2
0
403,295
5
L
Kumbhakarna
14,933
622
30
1
0
435,134
1
W
Hachiman
13,740
573
40
2
0
357,312
0
L
Mercury
13,285
554
11
0
0
443,859
0
L
Odin
15,619
651
70
3
0
477,351
0
W
Chaac
19,130
797
122
5
0
425,665
0
W
Sun Wukong
13,662
569
30
1
0
349,800
1
L
Achilles
14,919
622
23
1
0
416,666
0
W
Nemesis
13,937
581
49
2
0
433,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role