Player Matchup

Arachne
Arachne
Doodootheclown22
Arachne
Level 67
God Stats
30W - 17L
1,692 SR
Queue Stats
52W - 63L
1,496 Elo+
Solo
Shiva
Shiva
Emiliano759MX
Shiva
Level 105
God Stats
10W - 5L
1,708 SR
Queue Stats
315W - 285L
1,513 Elo+
Solo
Yemoja
Yemoja
Jay_3004
Yemoja
Level 104
God Stats
1W - 2L
1,323 SR
Queue Stats
43W - 27L
1,615 Elo+
Solo
Vulcan
Vulcan
StackinBodiez215
Vulcan
Level 131
God Stats
3W - 1L
1,711 SR
Queue Stats
217W - 196L
1,560 Elo+
Solo
Rama
Rama
mccloud76
Rama
Level 109
God Stats
4W - 6L
1,500 SR
Queue Stats
349W - 323L
1,538 Elo+
Solo
Team Averages
Level 103
1,587 SR
1,544 Elo+

VS

Team Averages
Level 103
1,649 SR
1,519 Elo+
The Morrigan
The Morrigan
BackHandYou
The Morrigan
Level 120
God Stats
16W - 27L
1,326 SR
Queue Stats
549W - 541L
1,468 Elo+
Solo
Shiva
Shiva
DUSCLOPZ
Shiva
Level 109
God Stats
11W - 6L
1,648 SR
Queue Stats
399W - 381L
1,533 Elo+
Solo
Da Ji
Da Ji
NotGame990
Da Ji
Level 101
God Stats
3W - 1L
1,856 SR
Queue Stats
279W - 277L
1,547 Elo+
Solo
Charybdis
Charybdis
ozeno97
Charybdis
Level 93
God Stats
0W - 1L
1,916 SR
Queue Stats
88W - 81L
1,530 Elo+
Solo
Fafnir
Fafnir
zoro_huntr101
Fafnir
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 151L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 0 / 0
6,392
639
6,461
7,550
2,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 0 / 2
6,287
629
6,234
6,597
2,862
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Jay_3004
Yemoja
9
1 / 0 / 4
5,683
568
1,148
2,240
1,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 1 / 5
6,226
623
3,175
2,850
895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Rama
11
4 / 0 / 1
6,549
655
6,079
5,598
1,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BackHandYou
The Morrigan
10
0 / 3 / 1
5,141
514
2,564
4,747
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
DUSCLOPZ
Shiva
9
0 / 3 / 0
4,923
492
3,361
6,782
4,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
8
1 / 5 / 0
4,907
491
2,605
8,078
2,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charybdis
ozeno97
Charybdis
7
0 / 5 / 0
4,648
465
2,782
6,783
1,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 0
4,759
476
1,760
8,625
5,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
17
Kills
1
1
Deaths
17
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BackHandYou
The Morrigan
0
3
1
0.17
L
Shiva
DUSCLOPZ
Shiva
0
3
0
0
W
8
0
0
8
W
3
0
2
4
W
Yemoja
Jay_3004
Yemoja
1
0
4
3
L
Da Ji
1
5
0
0.2
W
1
1
5
3.5
W
Rama
4
0
1
4.5
L
Charybdis
ozeno97
Charybdis
0
5
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,097
Damage
13,072
24,835
Taken
35,015
9,068
Mitigated
14,989
11,335
Healing
9,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BackHandYou
The Morrigan
2,564
417
0
750
4,747
1,371
0
1,572
2,985
30,497
0
L
Shiva
DUSCLOPZ
Shiva
3,361
1,206
172
1,803
6,782
4,363
0
134
6,648
0
22,401
W
6,461
5,203
209
2,571
7,550
2,298
0
1,858
5,600
0
26,386
W
6,234
1,575
127
1,721
6,597
2,862
484
0
6,597
0
32,615
W
Yemoja
Jay_3004
Yemoja
1,148
470
1,420
971
2,240
1,514
0
283
1,957
7,673
0
L
Da Ji
2,605
233
0
2,031
8,078
2,530
0
677
7,321
0
23,919
W
3,175
791
0
390
2,850
895
0
1,465
1,223
34,530
0
W
Rama
6,079
4,830
0
3,926
5,598
1,499
1,136
863
4,735
0
42,399
L
Charybdis
ozeno97
Charybdis
2,782
1,392
0
1,706
6,783
1,323
0
330
6,453
0
23,076
L
1,760
439
0
2,729
8,625
5,402
0
1,266
7,285
17,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,137
Gold Earned
24,378
281
Minions Killed
259
0
Camps Cleared
0
1,009,730
Distance Traveled
901,631
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,141
514
66
7
0
187,097
5
L
Shiva
4,923
492
51
5
0
184,321
2
W
Arachne
6,392
639
49
5
0
240,332
1
W
Shiva
6,287
629
63
6
0
212,331
2
W
Yemoja
5,683
568
16
2
0
183,941
4
L
Da Ji
4,907
491
56
6
0
195,836
0
W
Vulcan
6,226
623
76
8
0
214,355
1
W
Rama
6,549
655
77
8
0
158,771
2
L
Charybdis
4,648
465
59
6
0
164,493
3
L
Fafnir
4,759
476
27
3
0
169,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role