Player Matchup

Shiva
Shiva
Capalot OTW
Shiva
Level 124
God Stats
7W - 7L
1,653 SR
Queue Stats
114W - 127L
1,604 Elo+
Party 2
Zeus
Zeus
Jesus OTW
Zeus
Level 58
God Stats
0W - 1L
1,715 SR
Queue Stats
14W - 10L
1,609 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SellingOTW
Ah Muzen Cab
Level 23
God Stats
5W - 5L
1,522 SR
Queue Stats
23W - 15L
1,616 Elo+
Party 2
Bellona
Bellona
VelocityFreeze
Bellona
Level 104
God Stats
19W - 15L
1,644 SR
Queue Stats
71W - 81L
1,594 Elo+
Party 2
Hera
Hera
XGlenwoodX
Hera
Level 117
God Stats
0W - 2L
1,329 SR
Queue Stats
128W - 164L
1,551 Elo+
Party 2
Team Averages
Level 85
1,573 SR
1,595 Elo+

VS

Team Averages
Level 66
1,637 SR
1,624 Elo+
Sol
Sol
AlteredComb8463
Sol
Level 129
God Stats
8W - 2L
2,003 SR
Queue Stats
21W - 13L
1,687 Elo+
Party 1
Bastet
Bastet
CashMoneyCountry
Bastet
Level 40
God Stats
5W - 1L
1,813 SR
Queue Stats
10W - 5L
1,652 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Cloaked4aReason
Cu Chulainn
Level 83
God Stats
36W - 25L
1,313 SR
Queue Stats
187W - 197L
1,400 Elo+
Solo
Fafnir
Fafnir
Inmate_Al
Fafnir
Level 29
God Stats
2W - 0L
1,578 SR
Queue Stats
8W - 3L
1,707 Elo+
Party 1
Neith
Neith
MrPinnedTweets
Neith
Level 47
God Stats
1W - 0L
1,478 SR
Queue Stats
15W - 7L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 6
12,206
581
19,781
20,806
18,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
17
5 / 8 / 6
10,853
517
14,468
15,344
4,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
SellingOTW
Ah Muzen Cab
15
1 / 14 / 3
9,302
443
10,996
21,244
6,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
3 / 7 / 5
11,221
534
9,488
21,883
12,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 13 / 3
9,327
444
7,151
18,420
5,005
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
26 / 2 / 6
13,329
635
33,687
22,154
9,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 3 / 6
11,843
564
11,786
18,707
9,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
Cloaked4aReason
Cu Chulainn
16
2 / 6 / 5
10,082
480
6,902
19,032
16,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
Inmate_Al
Fafnir
16
1 / 3 / 18
11,305
538
4,929
16,767
22,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
8 / 4 / 7
11,514
548
13,859
16,426
8,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
85
18
Kills
43
43
Deaths
18
23
Assists
42
Player
Kills
Deaths
Assists
KDA
W
26
2
6
14.5
L
8
1
6
11
W
6
3
6
3
W
Cu Chulainn
Cloaked4aReason
Cu Chulainn
2
6
5
0.75
W
Fafnir
Inmate_Al
Fafnir
1
3
18
3.33
L
Zeus
5
8
6
1
W
8
4
7
2.88
L
Ah Muzen Cab
SellingOTW
Ah Muzen Cab
1
14
3
0.18
L
3
7
5
0.79
L
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,884
Damage
71,163
97,697
Taken
93,086
47,020
Mitigated
66,068
20,986
Healing
35,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,687
12,045
326
13,483
22,154
9,610
2,264
7,161
14,814
97,669
11,146
L
19,781
2,835
356
5,231
20,806
18,342
0
3,488
16,712
0
74,396
W
11,786
2,452
0
6,808
18,707
9,644
0
3,150
15,436
0
99,198
W
Cu Chulainn
Cloaked4aReason
Cu Chulainn
6,902
834
0
4,607
19,032
16,366
607
2,400
16,082
0
52,923
W
Fafnir
Inmate_Al
Fafnir
4,929
1,538
269
4,424
16,767
22,329
542
2,865
13,232
35,761
0
L
Zeus
14,468
876
126
2,163
15,344
4,401
72
4,919
10,351
57,888
0
W
13,859
4,642
310
5,499
16,426
8,119
1,419
6,043
10,245
0
80,187
L
Ah Muzen Cab
SellingOTW
Ah Muzen Cab
10,996
4,816
0
4,931
21,244
6,333
0
12,063
9,181
0
58,983
L
9,488
3,602
0
6,000
21,883
12,939
0
3,381
18,373
0
82,317
L
7,151
1,966
119
2,060
18,420
5,005
648
12,207
6,196
46,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,909
Gold Earned
58,073
513
Minions Killed
606
0
Camps Cleared
0
1,909,768
Distance Traveled
1,963,504
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,329
635
163
8
0
377,686
1
L
Shiva
12,206
581
128
6
0
435,654
2
W
Bastet
11,843
564
156
7
0
420,191
0
W
Cu Chulainn
10,082
480
96
5
0
403,646
10
W
Fafnir
11,305
538
65
3
0
375,144
4
L
Zeus
10,853
517
90
4
0
355,257
3
W
Neith
11,514
548
126
6
0
386,837
2
L
Ah Muzen Cab
9,302
443
70
3
0
368,843
0
L
Bellona
11,221
534
132
6
0
410,718
4
L
Hera
9,327
444
93
4
0
339,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role