Player Matchup

Fafnir
Fafnir
CJWillyMac
Fafnir
Level 49
God Stats
15W - 19L
1,663 SR
Queue Stats
198W - 179L
1,476 Elo+
Party 3
Odin
Odin
Fishhhhhhhhh
Odin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 49L
1,275 Elo+
Party 2
Merlin
Merlin
HandyLockit
Merlin
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,423 Elo+
Party 2
Da Ji
Da Ji
HanzTatsuo
Da Ji
Level 61
God Stats
2W - 2L
1,759 SR
Queue Stats
14W - 23L
1,318 Elo+
Party 2
Neith
Neith
Jungle Wyatt
Neith
Level 63
God Stats
12W - 10L
1,651 SR
Queue Stats
154W - 141L
1,576 Elo+
Party 3
Team Averages
Level 56
1,614 SR
1,414 Elo+

VS

Team Averages
Level 100
1,426 SR
1,451 Elo+
Ratatoskr
Ratatoskr
Bhebert104
Ratatoskr
Level 109
God Stats
6W - 10L
1,328 SR
Queue Stats
346W - 453L
1,374 Elo+
Party 1
Skadi
Skadi
Gambit536412-21
Skadi
Level 119
God Stats
93W - 76L
1,674 SR
Queue Stats
374W - 419L
1,490 Elo+
Solo
Bellona
Bellona
acerock123
Bellona
Level 158
God Stats
48W - 55L
1,345 SR
Queue Stats
226W - 320L
1,417 Elo+
Party 1
Danzaburou
Danzaburou
avatar_rokus_son
Danzaburou
Level 79
God Stats
1W - 3L
1,283 SR
Queue Stats
100W - 110L
1,437 Elo+
Solo
Yemoja
Yemoja
dUnlooky1
Yemoja
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CJWillyMac
Fafnir
13
3 / 0 / 6
8,522
533
5,082
12,835
10,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 4 / 1
8,146
509
4,333
11,860
8,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
15
3 / 0 / 3
8,874
555
8,306
4,071
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
13
2 / 2 / 5
7,854
491
7,043
11,162
4,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
8 / 3 / 2
8,154
510
7,862
8,202
2,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Bhebert104
Ratatoskr
13
1 / 3 / 0
7,675
480
3,836
10,447
3,480
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 2 / 1
7,118
445
3,398
10,294
6,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
acerock123
Bellona
14
5 / 4 / 1
8,929
558
11,351
12,837
17,048
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
avatar_rokus_son
Danzaburou
12
3 / 3 / 0
7,590
474
7,215
9,995
3,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
dUnlooky1
Yemoja
10
0 / 6 / 1
6,431
402
3,379
12,525
4,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
18
Kills
9
9
Deaths
18
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Bhebert104
Ratatoskr
1
3
0
0.33
W
Fafnir
CJWillyMac
Fafnir
3
0
6
6
W
2
4
1
0.63
L
0
2
1
0.25
W
Merlin
3
0
3
4.5
W
Da Ji
2
2
5
2.25
W
8
3
2
3
L
Bellona
acerock123
Bellona
5
4
1
1.38
L
Danzaburou
avatar_rokus_son
Danzaburou
3
3
0
1
L
Yemoja
dUnlooky1
Yemoja
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,626
Damage
29,179
48,130
Taken
56,098
27,957
Mitigated
34,364
14,339
Healing
7,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Bhebert104
Ratatoskr
3,836
829
0
432
10,447
3,480
0
1,056
9,359
0
53,213
W
Fafnir
CJWillyMac
Fafnir
5,082
888
318
4,862
12,835
10,829
144
1,825
10,662
27,181
0
W
4,333
1,050
110
949
11,860
8,525
0
0
11,860
4,816
30,027
L
3,398
1,091
0
530
10,294
6,039
275
4,404
5,326
0
41,073
W
Merlin
8,306
671
0
1,119
4,071
1,554
132
0
4,071
66,417
0
W
Da Ji
7,043
1,548
0
3,962
11,162
4,123
0
0
11,162
0
41,975
W
7,862
3,133
286
2,733
8,202
2,926
180
1,010
6,996
0
42,939
L
Bellona
acerock123
Bellona
11,351
4,025
0
595
12,837
17,048
83
647
12,190
0
51,852
L
Danzaburou
avatar_rokus_son
Danzaburou
7,215
2,583
389
3,018
9,995
3,236
667
3,517
6,428
0
42,839
L
Yemoja
dUnlooky1
Yemoja
3,379
1,209
844
2,067
12,525
4,561
404
3,549
8,804
26,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,550
Gold Earned
37,743
410
Minions Killed
361
0
Camps Cleared
0
1,490,024
Distance Traveled
1,440,623
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,675
480
90
6
0
313,442
0
W
Fafnir
8,522
533
32
2
0
279,957
1
W
Odin
8,146
509
80
5
0
318,947
1
L
Skadi
7,118
445
72
5
0
286,791
2
W
Merlin
8,874
555
135
8
0
302,205
3
W
Da Ji
7,854
491
82
5
0
338,021
1
W
Neith
8,154
510
81
5
0
250,894
0
L
Bellona
8,929
558
80
5
0
291,282
6
L
Danzaburou
7,590
474
67
4
0
294,445
1
L
Yemoja
6,431
402
52
3
0
254,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role