Player Matchup

Olorun
Olorun
 
Olorun
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
DabSwagShadows
Ganesha
Level 159
God Stats
15W - 8L
1,909 SR
Queue Stats
62W - 43L
1,642 Elo+
Party 2
Amaterasu
Amaterasu
SmokedDat
Amaterasu
Level 160
God Stats
2W - 1L
1,565 SR
Queue Stats
153W - 107L
1,576 Elo+
Party 2
Hachiman
Hachiman
Xx_Silent-K_Xx
Hachiman
Level 128
God Stats
3W - 1L
1,935 SR
Queue Stats
62W - 38L
1,671 Elo+
Party 2
Pele
Pele
thiscompanysucks
Pele
Level 17
God Stats
7W - 6L
1,647 SR
Queue Stats
161W - 99L
1,677 Elo+
Party 2
Team Averages
Level 124
1,711 SR
1,613 Elo+

VS

Team Averages
Level 74
1,600 SR
1,451 Elo+
Nu Wa
Nu Wa
Atlanticoast
Nu Wa
Level 77
God Stats
0W - 2L
1,428 SR
Queue Stats
125W - 127L
1,493 Elo+
Party 1
Arachne
Arachne
I x VoLtAgE
Arachne
Level 80
God Stats
9W - 9L
1,500 SR
Queue Stats
37W - 46L
1,419 Elo+
Party 1
Achilles
Achilles
Joasctorb
Achilles
Level 97
God Stats
11W - 22L
1,346 SR
Queue Stats
157W - 151L
1,459 Elo+
Party 1
Artemis
Artemis
Juiceman8675
Artemis
Level 103
God Stats
2W - 4L
1,927 SR
Queue Stats
23W - 39L
1,406 Elo+
Party 1
Athena
Athena
PotbelliedParrot
Athena
Level 15
God Stats
11W - 7L
1,798 SR
Queue Stats
43W - 45L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
1 / 0 / 6
7,782
556
3,486
4,588
2,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 2 / 9
7,584
542
5,274
9,854
9,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amaterasu
SmokedDat
Amaterasu
16
3 / 0 / 1
9,509
679
3,031
8,720
10,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hachiman
13
1 / 0 / 3
8,044
575
2,396
5,304
2,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
6 / 0 / 1
8,708
622
8,730
7,495
2,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,397
457
4,912
5,295
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
I x VoLtAgE
Arachne
11
1 / 2 / 0
6,418
458
2,851
9,798
2,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Joasctorb
Achilles
13
0 / 0 / 0
7,319
523
3,260
7,159
5,245
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Juiceman8675
Artemis
10
1 / 3 / 1
5,931
424
5,320
6,379
1,871
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 3 / 2
6,185
442
2,150
9,337
4,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
11
Kills
2
2
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
0
6
4
L
0
3
0
0
W
0
2
9
2.25
L
Arachne
I x VoLtAgE
Arachne
1
2
0
0.5
L
Achilles
Joasctorb
Achilles
0
0
0
0
L
Artemis
Juiceman8675
Artemis
1
3
1
0.5
L
0
3
2
0.33
W
Amaterasu
SmokedDat
Amaterasu
3
0
1
3.5
W
Hachiman
1
0
3
2.5
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,917
Damage
18,493
35,961
Taken
37,968
26,592
Mitigated
15,416
12,711
Healing
7,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
3,486
1,212
234
2,104
4,588
2,127
264
1,436
3,152
36,221
5,612
L
4,912
733
36
666
5,295
1,358
0
741
4,554
32,471
0
W
5,274
386
240
1,592
9,854
9,156
360
1,826
8,028
19,201
3,034
L
Arachne
I x VoLtAgE
Arachne
2,851
1,855
0
2,566
9,798
2,597
0
945
8,853
0
40,758
L
Achilles
Joasctorb
Achilles
3,260
1,268
0
1,071
7,159
5,245
0
1,053
6,106
0
46,591
L
Artemis
Juiceman8675
Artemis
5,320
1,798
275
932
6,379
1,871
0
2,190
4,189
0
35,170
L
2,150
789
0
1,862
9,337
4,345
0
3,280
6,057
11,128
0
W
Amaterasu
SmokedDat
Amaterasu
3,031
1,578
0
5,765
8,720
10,504
1,855
728
7,992
0
66,793
W
Hachiman
2,396
650
0
1,763
5,304
2,148
2,899
1,508
3,796
0
48,900
W
8,730
2,318
0
1,013
7,495
2,657
554
1,564
5,931
0
63,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,627
Gold Earned
32,250
517
Minions Killed
335
0
Camps Cleared
0
1,447,409
Distance Traveled
1,435,957
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,782
556
95
7
0
250,760
1
L
Nu Wa
6,397
457
59
4
0
258,850
0
W
Ganesha
7,584
542
7
1
0
295,331
5
L
Arachne
6,418
458
80
6
0
340,139
2
L
Achilles
7,319
523
118
8
0
311,727
4
L
Artemis
5,931
424
54
4
0
239,936
6
L
Athena
6,185
442
24
2
0
285,305
5
W
Amaterasu
9,509
679
170
12
0
288,298
1
W
Hachiman
8,044
575
121
9
0
279,814
2
W
Pele
8,708
622
124
9
0
333,206
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role