Player Matchup

Hou Yi
Hou Yi
Deadoutlaw
Hou Yi
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 67L
1,559 Elo+
Party 1
Sylvanus
Sylvanus
IDidntNoSheWas17
Sylvanus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 79L
1,547 Elo+
Party 1
Erlang Shen
Erlang Shen
LickMyCrit420
Erlang Shen
Level 137
God Stats
4W - 3L
1,961 SR
Queue Stats
95W - 107L
1,540 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
dheadtwo
Morgan Le Fay
Level 62
God Stats
0W - 5L
1,123 SR
Queue Stats
78W - 96L
1,521 Elo+
Party 1
Bellona
Bellona
jeffsuckspeen
Bellona
Level 29
God Stats
1W - 5L
1,415 SR
Queue Stats
2W - 10L
1,411 Elo+
Party 1
Team Averages
Level 76
1,500 SR
1,515 Elo+

VS

Team Averages
Level 73
1,649 SR
1,591 Elo+
Eset
Eset
HoodieCorruptVII
Eset
Level 33
God Stats
1W - 1L
1,482 SR
Queue Stats
137W - 125L
1,533 Elo+
Party 3
Ganesha
Ganesha
ImmortalKirin
Ganesha
Level 122
God Stats
2W - 1L
1,725 SR
Queue Stats
169W - 143L
1,613 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LocoCopia
Tsukuyomi
Level 37
God Stats
13W - 5L
1,687 SR
Queue Stats
206W - 180L
1,653 Elo+
Party 2
Mercury
Mercury
StrifeXVI
Mercury
Level 42
God Stats
16W - 9L
1,720 SR
Queue Stats
131W - 110L
1,538 Elo+
Party 3
Neith
Neith
TheCasualDon
Neith
Level 129
God Stats
12W - 7L
1,634 SR
Queue Stats
194W - 179L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Deadoutlaw
Hou Yi
19
9 / 6 / 3
12,374
495
16,999
21,321
6,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 7 / 9
9,642
386
5,884
21,183
26,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
LickMyCrit420
Erlang Shen
20
9 / 12 / 3
12,730
509
17,624
27,336
22,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
dheadtwo
Morgan Le Fay
17
3 / 6 / 5
11,307
452
17,957
19,036
6,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
16
2 / 8 / 6
10,278
411
9,526
24,757
23,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 17
13,506
540
12,700
13,579
5,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
19
1 / 6 / 26
13,504
540
13,029
30,967
40,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tsukuyomi
LocoCopia
Tsukuyomi
20
10 / 4 / 21
15,134
605
20,136
22,609
21,350
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mercury
StrifeXVI
Mercury
20
21 / 1 / 8
17,576
703
22,779
21,244
9,465
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
3 / 6 / 17
12,955
518
20,460
17,884
4,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
127
23
Kills
38
39
Deaths
24
26
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Deadoutlaw
Hou Yi
9
6
3
1.75
W
3
7
17
1.64
L
0
7
9
0.64
W
Ganesha
1
6
26
2.33
L
Erlang Shen
LickMyCrit420
Erlang Shen
9
12
3
0.88
W
Tsukuyomi
LocoCopia
Tsukuyomi
10
4
21
5.13
W
Mercury
StrifeXVI
Mercury
21
1
8
25
W
3
6
17
1.92
L
Morgan Le Fay
dheadtwo
Morgan Le Fay
3
6
5
0.92
L
Bellona
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,990
Damage
89,104
113,633
Taken
106,283
84,592
Mitigated
81,856
21,766
Healing
37,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Deadoutlaw
Hou Yi
16,999
10,535
0
4,064
21,321
6,498
140
4,016
17,206
0
88,487
W
12,700
705
2,783
2,336
13,579
5,524
928
3,428
10,151
88,957
0
L
5,884
1,795
2,290
3,704
21,183
26,283
0
7,880
12,915
24,412
6,683
W
Ganesha
13,029
1,501
509
7,557
30,967
40,595
758
9,202
21,765
48,391
0
L
Erlang Shen
LickMyCrit420
Erlang Shen
17,624
9,063
0
6,206
27,336
22,253
654
5,054
21,902
0
108,256
W
Tsukuyomi
LocoCopia
Tsukuyomi
20,136
4,076
610
8,049
22,609
21,350
656
3,307
19,302
0
100,519
W
Mercury
StrifeXVI
Mercury
22,779
11,303
0
9,758
21,244
9,465
3,086
5,954
15,290
0
164,310
W
20,460
10,776
0
6,055
17,884
4,922
2,744
2,938
14,946
0
97,525
L
Morgan Le Fay
dheadtwo
Morgan Le Fay
17,957
813
0
2,360
19,036
6,314
0
4,284
14,616
96,693
0
L
Bellona
9,526
1,413
0
3,142
24,757
23,244
544
4,495
19,696
0
53,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,331
Gold Earned
72,675
566
Minions Killed
642
0
Camps Cleared
0
2,161,745
Distance Traveled
2,557,513
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,374
495
139
6
0
390,885
2
W
Eset
13,506
540
148
6
0
475,715
4
L
Sylvanus
9,642
386
64
3
0
381,662
2
W
Ganesha
13,504
540
10
0
0
494,716
8
L
Erlang Shen
12,730
509
133
5
0
468,198
7
W
Tsukuyomi
15,134
605
158
6
0
479,811
10
W
Mercury
17,576
703
201
8
0
668,034
1
W
Neith
12,955
518
125
5
0
439,237
2
L
Morgan Le Fay
11,307
452
127
5
0
481,873
3
L
Bellona
10,278
411
103
4
0
439,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role