Player Matchup

Nu Wa
Nu Wa
Forcer67
Nu Wa
Level 37
God Stats
11W - 9L
1,504 SR
Queue Stats
32W - 35L
1,477 Elo+
Solo
Medusa
Medusa
RaptorTurds
Medusa
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
161W - 143L
1,506 Elo+
Party 2
Kuzenbo
Kuzenbo
TrollsTheKing93
Kuzenbo
Level 156
God Stats
7W - 7L
1,546 SR
Queue Stats
374W - 377L
1,536 Elo+
Party 2
Team Averages
Level 104
1,517 SR
1,506 Elo+

VS

Team Averages
Level 54
1,500 SR
1,360 Elo+
Achilles
Achilles
LickerofTaco
Achilles
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,328 Elo+
Party 1
Tiamat
Tiamat
autistic_squigly
Tiamat
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,424 Elo+
Solo
Charybdis
Charybdis
gwreborn
Charybdis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Forcer67
Nu Wa
16
7 / 2 / 11
11,172
798
10,711
7,803
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
16
6 / 2 / 10
10,871
777
15,177
12,740
4,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
7 / 2 / 13
12,120
866
11,525
21,986
30,671
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LickerofTaco
Achilles
14
3 / 7 / 1
9,887
706
7,737
17,919
15,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 2 / 2
10,380
741
13,790
11,620
5,223
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
gwreborn
Charybdis
13
0 / 11 / 4
8,830
631
8,312
14,497
4,545
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
20
Kills
6
6
Deaths
20
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Forcer67
Nu Wa
7
2
11
6.25
L
Achilles
LickerofTaco
Achilles
3
7
1
0.5
W
Medusa
6
2
10
5.5
W
7
2
13
6.75
L
3
2
2
2
L
Charybdis
gwreborn
Charybdis
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,413
Damage
29,839
42,529
Taken
44,036
37,042
Mitigated
25,296
12,470
Healing
5,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Forcer67
Nu Wa
10,711
2,638
803
1,719
7,803
2,088
1,013
3,024
4,619
41,089
0
L
Achilles
LickerofTaco
Achilles
7,737
855
251
1,412
17,919
15,528
0
8,358
9,107
0
24,345
W
Medusa
15,177
6,599
0
875
12,740
4,283
1,149
4,176
8,315
0
50,653
W
11,525
4,008
636
8,437
21,986
30,671
436
7,067
14,461
27,378
0
L
13,790
1,421
0
2,994
11,620
5,223
0
5,822
5,569
45,195
0
L
Charybdis
gwreborn
Charybdis
8,312
3,280
0
626
14,497
4,545
0
7,052
7,046
0
28,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,163
Gold Earned
29,097
172
Minions Killed
137
9
Camps Cleared
2
801,058
Distance Traveled
683,711
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,172
798
63
5
2
253,575
3
L
Achilles
9,887
706
39
3
1
244,080
3
W
Medusa
10,871
777
84
6
5
260,084
6
W
Kuzenbo
12,120
866
25
2
2
287,399
0
L
Tiamat
10,380
741
57
4
1
264,762
1
L
Charybdis
8,830
631
41
3
0
174,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role