Player Matchup

Shiva
Shiva
 
Shiva
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
BuzzingBanjo621
Skadi
Level 89
God Stats
1W - 1L
1,732 SR
Queue Stats
98W - 83L
1,584 Elo+
Party 2
Guan Yu
Guan Yu
Suijester
Guan Yu
Level 31
God Stats
0W - 1L
1,716 SR
Queue Stats
1W - 2L
1,731 Elo+
Party 3
Thoth
Thoth
lordRePTilEexe
Thoth
Level 29
God Stats
7W - 6L
1,606 SR
Queue Stats
87W - 74L
1,542 Elo+
Party 2
Jormungandr
Jormungandr
swordsoup
Jormungandr
Level 10
God Stats
1W - 1L
1,836 SR
Queue Stats
1W - 2L
1,731 Elo+
Party 3
Team Averages
Level 49
1,678 SR
1,618 Elo+

VS

Team Averages
Level 87
1,440 SR
1,715 Elo+
Khepri
Khepri
AppaFGM
Khepri
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 15L
1,880 Elo+
Party 1
Danzaburou
Danzaburou
SinKatori
Danzaburou
Level 12
God Stats
4W - 3L
1,500 SR
Queue Stats
11W - 3L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WeabooTrash64
Morgan Le Fay
Level 119
God Stats
5W - 5L
1,199 SR
Queue Stats
81W - 54L
1,800 Elo+
Party 1
Nemesis
Nemesis
ryjilla
Nemesis
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 10L
1,935 Elo+
Party 1
Nike
Nike
xXanDiego
Nike
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 143L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
3 / 3 / 2
6,457
538
4,855
11,262
4,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 1 / 2
5,881
490
6,240
4,669
1,118
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Suijester
Guan Yu
10
0 / 1 / 0
5,900
492
3,562
6,811
6,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 4 / 1
6,109
509
4,062
5,658
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
swordsoup
Jormungandr
10
2 / 1 / 0
6,167
514
2,259
5,352
3,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AppaFGM
Khepri
9
0 / 2 / 2
5,901
492
2,714
8,230
3,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
SinKatori
Danzaburou
9
0 / 1 / 1
5,394
450
2,846
3,647
822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
WeabooTrash64
Morgan Le Fay
11
3 / 3 / 3
6,836
570
5,504
5,387
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
ryjilla
Nemesis
14
7 / 0 / 2
7,850
654
7,448
8,100
2,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nike
10
0 / 1 / 0
6,192
516
3,301
7,788
2,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
6
Kills
10
10
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
3
3
2
1.33
W
Khepri
AppaFGM
Khepri
0
2
2
0.5
L
0
1
2
1
W
Danzaburou
SinKatori
Danzaburou
0
1
1
0.5
L
Guan Yu
Suijester
Guan Yu
0
1
0
0
W
Morgan Le Fay
WeabooTrash64
Morgan Le Fay
3
3
3
1.5
L
1
4
1
0.38
W
Nemesis
ryjilla
Nemesis
7
0
2
8
L
Jormungandr
swordsoup
Jormungandr
2
1
0
2
W
Nike
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,978
Damage
21,813
33,752
Taken
33,152
16,751
Mitigated
10,694
11,019
Healing
10,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
4,855
1,011
352
3,180
11,262
4,141
0
2,065
9,162
0
36,602
W
Khepri
AppaFGM
Khepri
2,714
255
0
2,551
8,230
3,277
0
2,039
6,191
21,317
0
L
6,240
3,408
0
1,352
4,669
1,118
1,000
1,333
3,336
0
43,659
W
Danzaburou
SinKatori
Danzaburou
2,846
1,245
0
1,638
3,647
822
0
648
2,999
0
23,432
L
Guan Yu
Suijester
Guan Yu
3,562
260
0
2,607
6,811
6,062
0
0
6,363
0
24,409
W
Morgan Le Fay
WeabooTrash64
Morgan Le Fay
5,504
1,192
0
1,013
5,387
1,499
294
1,764
3,623
25,823
0
L
4,062
206
0
1,250
5,658
1,609
0
3,727
1,931
26,281
0
W
Nemesis
ryjilla
Nemesis
7,448
3,435
0
1,492
8,100
2,214
82
1,180
6,833
0
46,940
L
Jormungandr
swordsoup
Jormungandr
2,259
660
155
2,123
5,352
3,821
0
1,093
4,259
17,809
0
W
Nike
3,301
409
0
3,470
7,788
2,882
0
690
6,820
0
35,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,514
Gold Earned
32,173
303
Minions Killed
296
0
Camps Cleared
0
1,123,237
Distance Traveled
1,116,580
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,457
538
60
5
0
257,597
3
W
Khepri
5,901
492
22
2
0
209,460
2
L
Skadi
5,881
490
91
8
0
195,805
1
W
Danzaburou
5,394
450
56
5
0
195,014
5
L
Guan Yu
5,900
492
57
5
0
226,349
4
W
Morgan Le Fay
6,836
570
55
5
0
231,852
4
L
Thoth
6,109
509
56
5
0
229,730
0
W
Nemesis
7,850
654
81
7
0
273,708
3
L
Jormungandr
6,167
514
39
3
0
213,756
4
W
Nike
6,192
516
82
7
0
206,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role