Player Matchup

Hachiman
Hachiman
Crazy_Chaos27
Hachiman
Level 136
God Stats
4W - 5L
1,486 SR
Queue Stats
261W - 270L
1,493 Elo+
Solo
Olorun
Olorun
EliteBoricua90
Olorun
Level 158
God Stats
4W - 1L
1,877 SR
Queue Stats
283W - 265L
1,603 Elo+
Solo
Poseidon
Poseidon
Lodashk3
Poseidon
Level 12
God Stats
1W - 1L
1,508 SR
Queue Stats
5W - 5L
1,759 Elo+
Party 2
Terra
Terra
MVance
Terra
Level 157
God Stats
2W - 1L
1,648 SR
Queue Stats
16W - 17L
1,572 Elo+
Party 2
Gilgamesh
Gilgamesh
clouded-glory
Gilgamesh
Level 154
God Stats
1W - 3L
1,667 SR
Queue Stats
24W - 25L
1,562 Elo+
Party 2
Team Averages
Level 123
1,637 SR
1,598 Elo+

VS

Team Averages
Level 98
1,496 SR
1,544 Elo+
Danzaburou
Danzaburou
A RIOT OF NOOBS
Danzaburou
Level 156
God Stats
3W - 2L
1,529 SR
Queue Stats
61W - 53L
1,566 Elo+
Party 1
Medusa
Medusa
DarkMaditon
Medusa
Level 39
God Stats
2W - 3L
1,508 SR
Queue Stats
66W - 65L
1,576 Elo+
Solo
Ne Zha
Ne Zha
Fishbait1
Ne Zha
Level 158
God Stats
13W - 7L
1,587 SR
Queue Stats
303W - 301L
1,536 Elo+
Solo
Merlin
Merlin
Madgariz
Merlin
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,518 Elo+
Solo
Ymir
Ymir
Pwner62
Ymir
Level 88
God Stats
4W - 4L
1,357 SR
Queue Stats
9W - 13L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Crazy_Chaos27
Hachiman
14
0 / 0 / 1
7,640
637
9,873
4,367
1,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 5 / 1
8,796
733
6,135
12,327
4,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
Lodashk3
Poseidon
13
1 / 3 / 2
8,027
669
5,940
7,317
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
MVance
Terra
14
1 / 1 / 1
8,260
688
3,997
10,438
8,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
clouded-glory
Gilgamesh
15
2 / 6 / 2
8,570
714
10,126
16,852
5,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A RIOT OF NOOBS
Danzaburou
17
3 / 0 / 5
9,882
824
10,487
10,794
4,902
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
17
5 / 0 / 8
9,471
789
13,146
9,894
4,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
Fishbait1
Ne Zha
16
3 / 3 / 6
9,023
752
7,904
10,683
5,568
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Madgariz
Merlin
17
3 / 1 / 6
9,324
777
7,574
6,674
2,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Pwner62
Ymir
14
1 / 1 / 6
8,700
725
2,676
11,729
10,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
5
Kills
15
15
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
A RIOT OF NOOBS
Danzaburou
3
0
5
5.5
L
Hachiman
Crazy_Chaos27
Hachiman
0
0
1
0.5
W
Medusa
5
0
8
9
L
1
5
1
0.3
W
Ne Zha
Fishbait1
Ne Zha
3
3
6
2
L
Poseidon
Lodashk3
Poseidon
1
3
2
0.67
L
Terra
MVance
Terra
1
1
1
1.5
W
Merlin
Madgariz
Merlin
3
1
6
6
W
Ymir
Pwner62
Ymir
1
1
6
4
L
Gilgamesh
clouded-glory
Gilgamesh
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,071
Damage
41,787
51,301
Taken
49,774
21,842
Mitigated
28,556
10,480
Healing
11,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
A RIOT OF NOOBS
Danzaburou
10,487
3,952
0
5,675
10,794
4,902
625
2,011
8,783
0
41,393
L
Hachiman
Crazy_Chaos27
Hachiman
9,873
3,284
0
1,584
4,367
1,328
0
319
4,048
0
31,519
W
Medusa
13,146
6,059
0
616
9,894
4,256
1,975
4,347
5,547
0
38,672
L
6,135
2,035
239
3,829
12,327
4,166
0
1,766
10,561
42,657
0
W
Ne Zha
Fishbait1
Ne Zha
7,904
1,968
105
1,541
10,683
5,568
1,099
4,663
6,020
0
26,973
L
Poseidon
Lodashk3
Poseidon
5,940
626
0
1,085
7,317
1,975
0
3,232
4,085
25,246
0
L
Terra
MVance
Terra
3,997
447
535
2,338
10,438
8,631
0
2,989
7,449
9,915
0
W
Merlin
Madgariz
Merlin
7,574
229
0
2,398
6,674
2,976
1,319
2,568
4,106
37,560
0
W
Ymir
Pwner62
Ymir
2,676
486
0
826
11,729
10,854
29
2,483
9,246
12,548
0
L
Gilgamesh
clouded-glory
Gilgamesh
10,126
3,054
0
870
16,852
5,742
0
1,944
14,908
0
23,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,293
Gold Earned
46,400
203
Minions Killed
255
0
Camps Cleared
0
1,163,416
Distance Traveled
1,282,218
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,882
824
78
7
0
224,419
3
L
Hachiman
7,640
637
42
4
0
247,163
3
W
Medusa
9,471
789
53
4
0
295,290
2
L
Olorun
8,796
733
77
6
0
209,377
3
W
Ne Zha
9,023
752
32
3
0
270,244
3
L
Poseidon
8,027
669
38
3
0
209,128
2
L
Terra
8,260
688
14
1
0
248,977
2
W
Merlin
9,324
777
73
6
0
232,986
1
W
Ymir
8,700
725
19
2
0
259,279
0
L
Gilgamesh
8,570
714
32
3
0
248,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role