Player Matchup

Nu Wa
Nu Wa
DaddyMoreBux711
Nu Wa
Level 10
God Stats
4W - 0L
1,500 SR
Queue Stats
34W - 24L
1,598 Elo+
Party 3
Amaterasu
Amaterasu
I STarBurSTT I
Amaterasu
Level 65
God Stats
6W - 3L
1,580 SR
Queue Stats
25W - 19L
1,496 Elo+
Party 3
Neith
Neith
OddPandora60572
Neith
Level 65
God Stats
10W - 6L
1,462 SR
Queue Stats
35W - 24L
1,582 Elo+
Party 3
Fenrir
Fenrir
StarMercury1476
Fenrir
Level 101
God Stats
2W - 0L
1,738 SR
Queue Stats
41W - 31L
1,484 Elo+
Party 3
Shiva
Shiva
justlaxin22
Shiva
Level 109
God Stats
6W - 1L
1,322 SR
Queue Stats
43W - 23L
1,592 Elo+
Party 3
Team Averages
Level 70
1,520 SR
1,550 Elo+

VS

Team Averages
Level 72
1,562 SR
1,538 Elo+
Janus
Janus
 
Janus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Drip_Usa
Ymir
Level 8
God Stats
3W - 1L
1,841 SR
Queue Stats
5W - 4L
1,671 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KONG leonx
Cu Chulainn
Level 49
God Stats
22W - 29L
1,467 SR
Queue Stats
76W - 86L
1,453 Elo+
Party 2
Rama
Rama
hellfire2258
Rama
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
353W - 328L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 9
8,171
584
7,186
6,047
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
I STarBurSTT I
Amaterasu
14
0 / 0 / 2
7,767
555
4,359
9,349
6,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
9 / 3 / 9
8,659
619
14,673
9,336
3,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
8 / 1 / 4
8,623
616
8,276
10,187
4,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
6 / 0 / 10
8,475
605
7,804
10,020
8,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 3 / 1
8,426
602
5,948
7,408
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
 
Shiva
13
1 / 7 / 2
7,913
565
6,701
11,738
5,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
10
0 / 8 / 2
6,161
440
4,118
15,617
10,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
KONG leonx
Cu Chulainn
14
0 / 2 / 0
7,985
570
6,847
9,923
7,654
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 7 / 2
6,429
459
5,068
10,718
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
11
27
Kills
4
4
Deaths
27
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
1
0.83
L
Shiva
 
Shiva
1
7
2
0.29
W
4
0
9
8.5
L
Ymir
0
8
2
0.13
W
Amaterasu
I STarBurSTT I
Amaterasu
0
0
2
1
L
Cu Chulainn
KONG leonx
Cu Chulainn
0
2
0
0
W
9
3
9
4.5
W
8
1
4
10
L
1
7
2
0.29
W
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,298
Damage
28,682
44,939
Taken
55,404
24,753
Mitigated
28,289
18,212
Healing
5,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,948
192
0
500
7,408
2,102
0
1,201
6,207
55,400
0
L
Shiva
 
Shiva
6,701
1,321
43
170
11,738
5,023
0
2,652
9,086
0
51,470
W
7,186
399
0
1,728
6,047
1,776
633
2,257
3,790
43,577
0
L
Ymir
4,118
945
35
1,890
15,617
10,923
0
1,184
14,433
17,645
0
W
Amaterasu
I STarBurSTT I
Amaterasu
4,359
1,757
0
5,519
9,349
6,516
1,224
839
8,510
0
48,359
L
Cu Chulainn
KONG leonx
Cu Chulainn
6,847
1,271
0
1,286
9,923
7,654
0
1,154
8,769
3,252
53,399
W
14,673
5,339
0
2,569
9,336
3,704
577
3,140
6,196
0
56,342
W
8,276
2,295
0
4,564
10,187
4,133
0
2,271
7,916
0
59,575
L
5,068
3,663
0
2,046
10,718
2,587
93
995
9,723
0
36,353
W
7,804
1,667
440
3,392
10,020
8,624
199
2,502
7,248
0
21,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,695
Gold Earned
36,914
410
Minions Killed
422
0
Camps Cleared
0
1,418,839
Distance Traveled
1,316,812
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,426
602
109
8
0
259,947
5
L
Shiva
7,913
565
95
7
0
298,940
1
W
Nu Wa
8,171
584
91
7
0
276,415
4
L
Ymir
6,161
440
26
2
0
245,494
3
W
Amaterasu
7,767
555
116
8
0
297,961
1
L
Cu Chulainn
7,985
570
121
9
0
285,623
6
W
Neith
8,659
619
81
6
0
242,785
2
W
Fenrir
8,623
616
94
7
0
296,151
4
L
Rama
6,429
459
71
5
0
226,808
2
W
Shiva
8,475
605
28
2
0
305,527
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role